| Age | Commit message (Collapse) | Author | Lines |
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Eliminate `intersect_opt`.
Its fourth argument is always `Some(pred)`, so the pattern matching is
unnecessary. This commit inlines and removes it.
r? @nikomatsakis
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Its fourth argument is always `Some(pred)`, so the pattern matching is
unnecessary. This commit inlines and removes it.
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long lines, trailing newlines
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This is perhaps better than the linked list approach I was using
before. Lower memory overhead, Theta(N+E) storage. Does require a
sort. =)
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Currently we have two files implementing bitsets (and 2D bit matrices).
This commit combines them into one, taking the best features from each.
This involves renaming a lot of things. The high level changes are as
follows.
- bitvec.rs --> bit_set.rs
- indexed_set.rs --> (removed)
- BitArray + IdxSet --> BitSet (merged, see below)
- BitVector --> GrowableBitSet
- {,Sparse,Hybrid}IdxSet --> {,Sparse,Hybrid}BitSet
- BitMatrix --> BitMatrix
- SparseBitMatrix --> SparseBitMatrix
The changes within the bitset types themselves are as follows.
```
OLD OLD NEW
BitArray<C> IdxSet<T> BitSet<T>
-------- ------ ------
grow - grow
new - (remove)
new_empty new_empty new_empty
new_filled new_filled new_filled
- to_hybrid to_hybrid
clear clear clear
set_up_to set_up_to set_up_to
clear_above - clear_above
count - count
contains(T) contains(&T) contains(T)
contains_all - superset
is_empty - is_empty
insert(T) add(&T) insert(T)
insert_all - insert_all()
remove(T) remove(&T) remove(T)
words words words
words_mut words_mut words_mut
- overwrite overwrite
merge union union
- subtract subtract
- intersect intersect
iter iter iter
```
In general, when choosing names I went with:
- names that are more obvious (e.g. `BitSet` over `IdxSet`).
- names that are more like the Rust libraries (e.g. `T` over `C`,
`insert` over `add`);
- names that are more set-like (e.g. `union` over `merge`, `superset`
over `contains_all`, `domain_size` over `num_bits`).
Also, using `T` for index arguments seems more sensible than `&T` --
even though the latter is standard in Rust collection types -- because
indices are always copyable. It also results in fewer `&` and `*`
sigils in practice.
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The strategy is this:
- we compute SCCs once all outlives constraints are known
- we allocate a set of values **per region** for storing liveness
- we allocate a set of values **per SCC** for storing the final values
- when we add a liveness constraint to the region R, we also add it
to the final value of the SCC to which R belongs
- then we can apply the constraints by just walking the DAG for the
SCCs and union'ing the children (which have their liveness
constraints within)
There are a few intermediate refactorings that I really ought to have
broken out into their own commits:
- reverse the constraint graph so that `R1: R2` means `R1 -> R2` and
not `R2 -> R1`. This fits better with the SCC computation and new
style of inference (`->` now means "take value from" and not "push
value into")
- this does affect some of the UI tests, since they traverse the
graph, but mostly the artificial ones and they don't necessarily
seem worse
- put some things (constraint set, etc) into `Rc`. This lets us root
them to permit mutation and iteration. It also guarantees they don't
change, which is critical to the correctness of the algorithm.
- Generalize various helpers that previously operated only on points
to work on any sort of region element.
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This also implements ExactSizeIterator where applicable.
Addresses most of the Iterator traits mentioned in #23708.
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Fixes #44771.
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This commit alters the `query` function in the dep graph module to preallocate
memory using `with_capacity` instead of relying on automatic growth. Discovered
in #44576 it was found that for the syntex_syntax clean incremental benchmark
the peak memory usage was found when the dep graph was being saved, particularly
the `DepGraphQuery` data structure itself. PRs like #44142 which add more
queries end up just making this much larger!
I didn't see an immediately obvious way to reduce the size of the
`DepGraphQuery` object, but it turns out that `with_capacity` helps quite a bit!
Locally 831 MB was used [before] this commit, and 770 MB is in use at the peak
of the compiler [after] this commit. That's a nice 7.5% improvement! This won't
quite make up for the losses in #44142 but I figured it's a good start.
[before]: https://gist.github.com/alexcrichton/2d2b9c7a65503761925c5a0bcfeb0d1e
[before]: https://gist.github.com/alexcrichton/6da51f2a6184bfb81694cc44f06deb5b
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Like #43008 (f668999), but _much more aggressive_.
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We used to propagate bits in node-id order, which sometimes caused an
excessive number of iterations, especially when macros were present. As
everyone knows, visiting the CFG in RPO bounds the number of iterators
by 1 plus the depth of the most deeply nested loop (times the height of
the lattice, which is 1).
Fixes #43704.
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