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Fix cross-crate visibility of fictive variant constructors
After merging https://github.com/rust-lang/rust/pull/59376 I realized that the code in the decoder wasn't entirely correct - we "decoded" fictive variant constructors with their variant's visibility, which could be public, rather than demoted to `pub(crate)`.
Fictive constructors are not directly usable in expression/patterns, but the effect still can be observed with imports.
r? @davidtwco
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Refactor generic parameter encoder functions
Addresses https://github.com/rust-lang/rust/pull/58503#discussion_r257488950.
r? @eddyb
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This commit moves the `DefId` field of `Def::Ctor` to be the first
field.
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This commit moves the definition of `CtorOf` from `rustc::hir` to
`rustc::hir::def` and adds imports wherever it is used.
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This commit makes two changes - separating the `NodeId` that identifies
an enum variant from the `NodeId` that identifies the variant's
constructor; and no longer creating a `NodeId` for `Struct`-style enum
variants and structs.
Separation of the variant id and variant constructor id will allow the
rest of RFC 2008 to be implemented by lowering the visibility of the
variant's constructor without lowering the visbility of the variant
itself.
No longer creating a `NodeId` for `Struct`-style enum variants and
structs mostly simplifies logic as previously this `NodeId` wasn't used.
There were various cases where the `NodeId` wouldn't be used unless
there was an unit or tuple struct or enum variant but not all uses of
this `NodeId` had that condition, by removing this `NodeId`, this must
be explicitly dealt with. This change mostly applied cleanly, but there
were one or two cases in name resolution and one case in type check
where the existing logic required a id for `Struct`-style enum variants
and structs.
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When failing to parse struct-like enum variants, the ADT gets recorded
as having no fields. Record that we have actually recovered during
parsing of this variant to avoid complaing about non-existing fields
when actually using it.
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Co-authored-by: Alexander Regueiro <alexreg@me.com>
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Use full name to identify a macro in a `FileName`.
Before this two macros with same name would be indistinguishable inside a `FileName`. This caused a bug in incremental compilation (see #53097) since two different macros would map out to the same `StableFilemapId`.
Fixes #53097.
r? @nrc
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Support an explicit annotation for marker traits
From the tracking issue for rust-lang/rfcs#1268:
> It seems obvious that we should make a `#[marker]` annotation. ~ https://github.com/rust-lang/rust/issues/29864#issuecomment-368959441
This PR allows you to put `#[marker]` on a trait, at which point:
- [x] The trait must not have any items ~~All of the trait's items must have defaults~~
- [x] Any impl of the trait must be empty (not override any items)
- [x] But impls of the trait are allowed to overlap
r? @nikomatsakis
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During metadata loading, the AdtDefs for every ADT in the universe need
to be loaded (for example, for coherence of builtin traits). For that,
the attributes of the AdtDef need to be loaded too.
The attributes of a struct are duplicated between 2 def ids - the
constructor def-id, and the "type" def id. Loading attributes for both
def-ids, which was done in #53721, slowed the compilation of small
crates by 2-3%. This PR makes sure we only load the attributes for the
"type" def-id, avoiding the slowdown.
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Before this two macros with same name would be indistinguishable inside a
`FileName`. This caused a bug in incremental compilation (see #53097) since
two different macros would map out to the same `StableFilemapId`.
Fixes #53097.
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proc macro crates are essentially implemented as dynamic libraries using
a dlopen-based ABI. They are also Rust crates, so they have 2 worlds -
the "host" world in which they are defined, and the "target" world in
which they are used.
For all the "target" world knows, the proc macro crate might not even
be implemented in Rust, so leaks of details from the host to the target
must be avoided for correctness.
Because the "host" DefId space is different from the "target" DefId
space, any leak involving a DefId will have a nonsensical or
out-of-bounds DefKey, and will cause all sorts of crashes.
This PR fixes all leaks I have found in `decoder`. In particular, #54059
was caused by host native libraries leaking into the target, which feels
like it might even be a correctness issue if it doesn't cause an ICE.
Fixes #54059
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fix `is_non_exhaustive` confusion between structs and enums
Structs and enums can both be non-exhaustive, with a very different
meaning. This PR splits `is_non_exhaustive` to 2 separate functions - 1
for structs, and another for enums, and fixes the places that got the
usage confused.
Fixes #53549.
r? @eddyb
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This completely splits the IS_NON_EXHAUSTIVE flag. No functional
changes intended.
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At least the incremental compilation code, and a few other places in the
compiler, require the CrateMetadata for a loaded target crate to contain a
valid DefIdTable for the DefIds in the target.
Previously, the CrateMetadata for a proc macro contained the crate's
"host" DefIdTable, which is of course incompatible with the "target"
DefIdTable, causing ICEs. This creates a DefIdTable that properly refers
to the "proc macro" DefIds.
Fixes #49482.
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cleanup: Remove `Def::GlobalAsm`
Global asm is not something that needs to have a `Def` or `DefId`.
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