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Add print_item.html and the code in print_item.rs to use it.
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Make cfg imply doc(cfg)
This is a reopening of #79341, rebased and modified a bit (we made a lot of refactoring in rustdoc's types so they needed to be reflected in this PR as well):
* `hidden_cfg` is now in the `Cache` instead of `DocContext` because `cfg` information isn't stored anymore on `clean::Attributes` type but instead computed on-demand, so we need this information in later parts of rustdoc.
* I removed the `bool_to_options` feature (which makes the code a bit simpler to read for `SingleExt` trait implementation.
* I updated the version for the feature.
There is only one thing I couldn't figure out: [this comment](https://github.com/rust-lang/rust/pull/79341#discussion_r561855624)
> I think I'll likely scrap the whole `SingleExt` extension trait as the diagnostics for 0 and >1 items should be different.
How/why should they differ?
EDIT: this part has been solved, the current code was fine, just needed a little simplification.
cc `@Nemo157`
r? `@jyn514`
Original PR description:
This is only active when the `doc_cfg` feature is active.
The implicit cfg can be overridden via `#[doc(cfg(...))]`, so e.g. to hide a `#[cfg]` you can use something like:
```rust
#[cfg(unix)]
#[doc(cfg(all()))]
pub struct Unix;
```
By adding `#![doc(cfg_hide(foobar))]` to the crate attributes the cfg `#[cfg(foobar)]` (and _only_ that _exact_ cfg) will not be implicitly treated as a `doc(cfg)` to render a message in the documentation.
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librustdoc: Use correct heading levels.
Closes #89309
This fixes the `<h#>` header tags throughout the docs to reflect a semantic hierarchy.
- I ran a script to manually check that we don't have any files with multiple `<h1>` tags.
- Also checked that we never incorrectly nest e.g. a `<h2>` under an `<h3>`.
- I also spot-checked a bunch of pages (`trait.Read`, `enum.Ordering`, `primitive.isize`, `trait.Iterator`).
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By adding #![doc(cfg_hide(foobar))] to the crate attributes the cfg
#[cfg(foobar)] (and _only_ that _exact_ cfg) will not be implicitly
treated as a doc(cfg) to render a message in the documentation.
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This is only active when the `doc_cfg` feature is active.
The implicit cfg can be overridden via #[doc(cfg(...))], so e.g. to
hide a #[cfg] you can use something like:
```rust
#[cfg(unix)]
#[doc(cfg(all()))]
pub struct Unix;
```
(since `all()` is always true, it is never shown in the docs)
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- Avoid multiple <h1>s on a page.
- The <h#> tags should follow a semantic hierarchy.
- Cap at h6 (no h7)
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overlay row entries after a UA specific amount of rows
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rustdoc: Cleanup `clean` part 2
Split out from #88379. This contains the following commits from that PR:
- Remove `Type::ResolvedPath.is_generic`
- Rename `is_generic()` to `is_assoc_ty()`
r? `@jyn514`
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The new name is more accurate than the previous one.
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It can be computed on-demand.
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r=GuillaumeGomez
Workaround blink/chromium grid layout limitation of 1000 rows
I made this in case we don't come up with a better solution in time.
See https://github.com/rust-lang/rust/issues/88545 for more details.
A rendered version of the standard library is hosted here:
https://data.estada.ch/rustdoc-nightly_497ee321af_2021-09-09/core/arch/arm/index.html
r? `@GuillaumeGomez` `@jsha`
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Fix table in docblocks
"Overwrite" of #88702.
Instead of adding a z-index to the sidebar (which only hides the issue, doesn't fix it), I wrap `<table>` elements inside a `<div>` and limit all chidren of `.docblock` elements' width to prevent having the scrollbar on the whole doc block.

Thanks `@nbdd0121` for `overflow-x: auto;`. ;)
r? `@notriddle`
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rustdoc: Fix ICE with `doc(hidden)` on tuple variant fields
Fixes #88600.
```rust
pub struct H;
pub struct S;
pub enum FooEnum {
HiddenTupleItem(#[doc(hidden)] H),
MultipleHidden(#[doc(hidden)] H, #[doc(hidden)] H),
MixedHiddenFirst(#[doc(hidden)] H, S),
MixedHiddenLast(S, #[doc(hidden)] H),
HiddenStruct {
#[doc(hidden)]
h: H,
s: S,
},
}
```
Generates

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See https://github.com/rust-lang/rust/issues/88545 for more details
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Rustdoc: Report Layout of enum variants
Followup of #83501, Fixes #86253.
cc `@camelid`
`@rustbot` label A-rustdoc
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this also renders them as `_`, which rustdoc previously did not.
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r=camelid,Manishearth
Display associated types of implementors
Fixes #86631.
Contrary to before, it doesn't display methods. I also had to "resurrect" the `auto-hide-trait-implementations` setting. :3
Only question at this point: should I move the `render_impl` boolean arguments into one struct? We're starting to have quite a lot of them...
cc `@cynecx`
r? `@camelid`
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Followup of #83501, Fixes #86253.
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[rustdoc] Wrap code blocks in <code> tag
This PR modifies Rustdoc output so that fenced code snippets, items and whole file source codes are wrapped in `<pre><code>` instead of just `<pre>`. This should improve the semantic meaning of the generated content.
I'm not sure what to do about `render_attributes_in_pre` and `render_attributes_in_code`. These functions were clearly expected to be used for things inside `<pre>` or `<code>`, and since I added `<code>` in this PR, some of them will be used in a different context than before. However, it seems to me that even before they were not consistent. For example, `item_constant` used `render_attributes_in_code` for its attributes, however there was no `<code>` used for constants before this PR...
Should I create some `rustdoc-gui` tests? For example to check that all `<pre>` tags have a `<code>` child?
Fixes: https://github.com/rust-lang/rust/issues/88020
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[rustdoc] Copy only item path to clipboard rather than full `use` statement.
The (somewhat) recent addition of the "copy item import to clipboard" button is extremely nice.
However, i tend to write my code with fully qualified paths wherever feasible and only resort to `use` statements as a refactoring pass. This makes the "copy to clipboard" workflow awkward to use, as i would be copy-pasting that as, say
```rust
impl use std::ops::Add; for MyType {
```
and then go back and remove the `use ` and `;`.
This PR removes the `use ;` decorations, making it much nicer to use for fully-qualified items. I argue, however, that this does not noticeably degrade experience for those who prefer to import items, since the hard part about those is getting the path right, and writing the `use ;` decoration can be done by hand with little effort.
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struct for better readability
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Add support for tuple struct field documentation
Fixes #42615.
This is #80320 updated to new codebase and with added tests.
Part of https://github.com/rust-lang/rust/issues/83255.
cc ```@camelid``` (since you were involved on the original PR).
r? ```@jyn514```
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Remove unnecessary `structhead` parameter from `render_union`
`structhead` is used for `render_struct` so that the logic for rendering
structs can be shared between struct variants and struct items. However,
`render_union` is not used anywhere except for rendering union items, so
its `structhead` parameter is unnecessary.
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`structhead` is used for `render_struct` so that the logic for rendering
structs can be shared between struct variants and struct items. However,
`render_union` is not used anywhere except for rendering union items, so
its `structhead` parameter is unnecessary.
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r=GuillaumeGomez
Rustdoc accessibility: use real headers for doc items
Part of #87059
Partially reverts #84703
Preview at: https://notriddle.com/notriddle-rustdoc-test/real-headers/std/index.html
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Part of #87059
Partially reverts #84703
Preview at: https://notriddle.com/notriddle-rustdoc-test/real-headers/std/index.html
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* The toggle adds visual clutter
* It's easy to miss that there are fields
* Tuple variant fields are always shown, so it is inconsistent to hide
struct variant fields
* It's annoying to have to click the toggle every time
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rustdoc: show count of item contents when hidden
Resolves #85494
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This reverts commit 41a345d4c46dad1a98c9993bc78513415994e8ba.
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