| Age | Commit message (Collapse) | Author | Lines |
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The switch is designed to give the application a "physical" feel, but
nothing else in here really followed through. They didn't support the
"flick" gesture that real iOS switches support, and the radio
buttons that were also used in Rustdoc Settings were a more "classic"
form element anyway.
Also, while "switches" are the exclusive toggle design on iOS (since
[Apple HIG] reserves checkboxes for Mac only), the [Google Material]
guidelines say that lists of switches are bad, and you should just use
check boxes.
[Apple HIG]: https://developer.apple.com/design/human-interface-guidelines/components/selection-and-input/toggles
[Google Material]: https://m3.material.io/components/checkbox/guidelines#6902f23d-ceba-4b19-ae3b-b78b9b01d185
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These rules were copied from normalize.css 3, and are mostly redundant.
* `optgroup` isn't used in rustdoc at all
* `textarea` is only used for the "copy" button, so it's not visible
* The remaining buttons and inputs mostly have styles set anyway.
* We should never be setting `color` without also setting the
background to something. Otherwise, you get white-on-gray
text. That seems to be [the reason] why `normalize.css` changed this.
[the reason]: https://github.com/necolas/normalize.css/pull/502
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Previously, the radio button choices for themes would wrap awkwardly on
narrow screens. With this change, the group of choices will prefer
bumping down to the next line together, leaving the setting name on its
own line.
Also fix some minor spacing issues:
- Align the setting name vertically with the radio button choices.
- Use margin instead of padding for most spacing choices.
- Use no margin/padding on the right-hand side.
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This reduces the number of clicks required to change theme.
Also, simplify the UI a bit (remove setting grouping), and add a "Back"
link close to the settings icon.
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