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2024-09-29Copy correct path to clipboard for modules/keywords/primitivesclubby789-5/+9
2024-09-23Rollup merge of #129545 - notriddle:notriddle/toolbar-v2, r=GuillaumeGomezMichael Goulet-64/+77
rustdoc: redesign toolbar and disclosure widgets Fixes #77899 Fixes #90310 ## Preview | before | after | ------ | ----- | ![image](https://github.com/user-attachments/assets/ebeec185-3a72-481d-921e-a9a885f348d9) | ![image](https://github.com/user-attachments/assets/08735a65-99d1-4523-ab77-ddb164c0a5db) | ![image](https://github.com/user-attachments/assets/ae8e0f24-49cb-445d-b9bd-cec9c57b94e7) | ![image](https://github.com/user-attachments/assets/ba484f94-b031-41fc-b8a8-6cd81be8fb6b) | ![image](https://github.com/user-attachments/assets/8c2cc041-a138-4950-a12e-3d529c8a5339) | ![image](https://github.com/user-attachments/assets/e7f010bd-19e2-4711-85bf-3fd00c3e5647) | ![image](https://github.com/user-attachments/assets/e2b63785-971c-489e-b069-eb85f6a30620) | ![image](https://github.com/user-attachments/assets/b65eea16-d6a3-4aa3-8a27-6ded74009010) | ![image](https://github.com/user-attachments/assets/1c7b0901-a61a-4325-9d01-9d8b14b476aa) | ![image](https://github.com/user-attachments/assets/d4a485db-d9f1-4a62-94bc-a3d125ea6dc1) | N/A | ![image](https://github.com/user-attachments/assets/7add0a2a-7fd7-483d-87ee-51ee45a2fe5d) | ![image](https://github.com/user-attachments/assets/334f50bc-9f8d-42d9-a7df-95058f7cdfd5) | ![image](https://github.com/user-attachments/assets/451fcc22-b034-453c-ae4b-b948fd6bd779) | ![image](https://github.com/user-attachments/assets/132f720c-802a-466d-bd55-c7a4750acdc3) | ![image](https://github.com/user-attachments/assets/177b7921-06c5-467d-87d3-9cdf88c4e50b) https://notriddle.com/rustdoc-html-demo-12/toolbar-v2/std/index.html ## Description This adds labels to the icons and moves them away from the search box. These changes are made together, because they work together, but are based on several complaints: * The [+/-] thing are a Reddit-ism. They don't look like buttons, but look like syntax <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>, <https://github.com/rust-lang/rust/issues/59851> (some of these are laundry lists with more suggestions, but they all mention [+/-] looking wrong) * The settings, help, and summary buttons are also too hard to recognize <https://lwn.net/Articles/987070/>, <https://github.com/rust-lang/rust/issues/90310>, <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>, <https://internals.rust-lang.org/t/improve-rustdoc-design/12758> ("Not all functionality is self-explanatory, for example the [+] button in the top right corner, the theme picker or the settings button.") The toggle-all and toggle-individual buttons both need done at once, since we want them to look like they go together. This changes them from both being [+/-] to both being arrows. CC <https://github.com/rust-lang/rust/pull/113074#issuecomment-1677469680> and ``@jsha`` regarding the use of triangles for disclosure, which is what everyone wanted, but was pending a good toggle-all button. This PR adds a toggle-all button that should work. Settings and Help are also migrated, so that the whole group can benefit from being described using actual words. The breadcrumbs also get redesigned, so that they use less space, by shrinking the parent module path parts. This is done at the same time as the toolbar redesign because it's, effectively, moving space from the toolbar to the breadcrumbs. This is aimed at avoiding any line wrapping at desktop sizes. ## Prior art This style of toolbar, with explicit labels on the buttons, used to be more popular. It's not very common in web browsers nowadays, and for truly universal icons like :arrow_left: I can understand why, but words are great when icons fail. ![image](https://github.com/user-attachments/assets/9a4a0498-232d-4d60-87b9-f601f4515254)
2024-09-23Tweak breadcrumbs listMichael Howell-7/+4
2024-09-22Generate line numbers for non-rust code examples as wellGuillaume Gomez-7/+9
2024-09-10rustdoc: make the header show all three buttonsMichael Howell-0/+8
This tweaks it to use less space for the breadcrumbs.
2024-09-10rustdoc: redesign toolbar and disclosure widgetsMichael Howell-57/+65
This adds labels to the icons and moves them away from the search box. These changes are made together, because they work together, but are based on several complaints: * The [+/-] thing are a Reddit-ism. They don't look like buttons, but look like syntax <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>, <https://github.com/rust-lang/rust/issues/59851> (some of these are laundry lists with more suggestions, but they all mention [+/-] looking wrong) * The settings, help, and summary buttons are also too hard to recognize <https://lwn.net/Articles/987070/>, <https://github.com/rust-lang/rust/issues/90310>, <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>, <https://internals.rust-lang.org/t/improve-rustdoc-design/12758> ("Not all functionality is self-explanatory, for example the [+] button in the top right corner, the theme picker or the settings button.") The toggle-all and toggle-individual buttons both need done at once, since we want them to look like they go together. This changes them from both being [+/-] to both being arrows. Settings and Help are also migrated, so that the whole group can benefit from being described using actual words. Additionally, the Help button is only shown on SERPs, not all the time. This is done for two major reasons: * Most of what's in there is search-related. The things that aren't are keyboard commands, and the search box tells you about that anyway. Pressing <kbd>?</kbd> will temporarily show the button and its popover. * I'm trading it off by showing the help button, even on mobile. It's useful since you can use the search engine suggestions there. * The three buttons were causing line wrapping on too many desktop layouts.
2024-09-07Generate scraped examples buttons in JSGuillaume Gomez-6/+8
2024-09-05Rollup merge of #129796 - GuillaumeGomez:unify-code-examples, r=notriddleMatthias Krüger-2/+7
Unify scraped examples with other code examples Fixes #129763. This first PR both fixes #129763 but also unifies buttons display for code examples: ![image](https://github.com/user-attachments/assets/c8475945-dcc3-4c25-8d7d-1659f85301c8) You can test it [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test.html) and [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test_many.html). I'm planning to send a follow-up to make the buttons generated in JS directly (or I can do it in this PR directly if you prefer). cc ```@willcrichton``` r? ```@notriddle```
2024-09-05Rollup merge of #120736 - notriddle:notriddle/toc, r=t-rustdocMatthias Krüger-2/+2
rustdoc: add header map to the table of contents ## Summary Add header sections to the sidebar TOC. ### Preview ![image](https://github.com/user-attachments/assets/eae4df02-86aa-4df4-8c61-a95685cd8829) * http://notriddle.com/rustdoc-html-demo-9/toc/rust/std/index.html * http://notriddle.com/rustdoc-html-demo-9/toc/rust-derive-builder/derive_builder/index.html ## Motivation Some pages are very wordy, like these. | crate | word count | |--|--| | [std::option](https://doc.rust-lang.org/stable/std/option/index.html) | 2,138 | [derive_builder](https://docs.rs/derive_builder/0.13.0/derive_builder/index.html) | 2,403 | [tracing](https://docs.rs/tracing/0.1.40/tracing/index.html) | 3,912 | [regex](https://docs.rs/regex/1.10.3/regex/index.html) | 8,412 This kind of very long document is more navigable with a table of contents, like Wikipedia's or the one [GitHub recently added](https://github.blog/changelog/2021-04-13-table-of-contents-support-in-markdown-files/) for READMEs. In fact, the use case is so compelling, that it's been requested multiple times and implemented in an extension: * https://github.com/rust-lang/rust/issues/80858 * https://github.com/rust-lang/rust/issues/28056 * https://github.com/rust-lang/rust/issues/14475 * https://rust.extension.sh/#show-table-of-content (Some of these issues ask for more than this, so don’t close them.) It's also been implemented by hand in some crates, because the author really thought it was needed. Protip: for a more exhaustive list, run [`site:docs.rs table of contents`](https://duckduckgo.com/?t=ffab&q=site%3Adocs.rs+table+of+contents&ia=web), though some of them are false positives. * https://docs.rs/figment/0.10.14/figment/index.html#table-of-contents * https://docs.rs/csv/1.3.0/csv/tutorial/index.html#table-of-contents * https://docs.rs/axum/0.7.4/axum/response/index.html#table-of-contents * https://docs.rs/regex-automata/0.4.5/regex_automata/index.html#table-of-contents Unfortunately for these hand-built ToCs, because they're just part of the docs, there's no consistent way to turn them off if the reader doesn't want them. It's also more complicated to ensure they stay in sync with the docs they're supposed to describe, and they don't stay with you when you scroll like Wikipedia's [does now](https://uxdesign.cc/design-notes-on-the-2023-wikipedia-redesign-d6573b9af28d). ## Guide-level explanation When writing docs for a top-level item, the first and second level of headers will be shown in an outline in the sidebar. In this context, "top level" means "not associated". This means, if you're writing very long guides or explanations, and you want it to have a table of contents in the sidebar for its headings, the ideal place to attach it is usually the *module* or *crate*, because this page has fewer other things on it (and is the ideal place to describe "cross-cutting concerns" for its child items). If you're reading documentation, and want to get rid of the table of contents, open the ![image](https://github.com/rust-lang/rust/assets/1593513/2ad82466-5fe3-4684-b1c2-6be4c99a8666) Settings panel and checkmark "Hide table of contents." ## Reference-level explanation Top-level items have an outline generated. This works for potentially-malformed header trees by pairing a header with the nearest header with a higher level. For example: ```markdown ## A # B # C ## D ## E ``` A, B, and C are all siblings, and D and E are children of C. Rustdoc only presents two layers of tree, but it tracks up to the full depth of 6 while preparing it. That means that these two doc comment both generate the same outline: ```rust /// # First /// ## Second struct One; /// ## First /// ### Second struct Two; ``` ## Drawbacks The biggest drawback is adding more stuff to the sidebar. My crawl through docs.rs shows this to, surprisingly, be less of a problem than I thought. The manually-built tables of contents, and the pages with dozens of headers, usually seem to be modules or crates, not types (where extreme scrolling would become a problem, since they already have methods to deal with). The best example of a type with many headers is [vec::Vec](https://doc.rust-lang.org/1.75.0/std/vec/struct.Vec.html), which still only has five headers, not dozens like [axum::extract](https://docs.rs/axum/0.7.4/axum/extract/index.html). ## Rationale and alternatives ### Why in the existing sidebar? The method links and the top-doc header links have more in common with each other than either of them do with the "In [parent module]" links, and should go together. ### Why limited to two levels? The sidebar is pretty narrow, and I don't want too much space used by indentation. Making the sidebar wider, while it has some upsides, also takes up more space on middling-sized screens or tiled WMs. ### Why not line wrap? That behaves strangely when resizing. ## Prior art ### Doc generators that have TOC for headers https://hexdocs.pm/phoenix/Phoenix.Controller.html is very close, in the sense that it also has header sections directly alongside functions and types. Another example, referenced as part of the [early sidebar discussion](https://github.com/rust-lang/rust/issues/37856) that added methods, Ruby will show a table of contents in the sidebar (for example, on the [ARGF](https://docs.ruby-lang.org/en/master/ARGF.html) class). According to their changelog, [they added it in 2013](https://github.com/ruby/rdoc/blob/06137bde8ccc48cd502bc28178bcd8f2dfe37624/History.rdoc#400--2013-02-24-). Haskell seems to mix text and functions even more freely than Elixir. For example, this [Naming conventions](https://hackage.haskell.org/package/base-4.19.0.0/docs/Control-Monad.html#g:3) is plain text, and is immediately followed by functions. And the [Pandoc top level](https://hackage.haskell.org/package/pandoc-3.1.11.1/docs/Text-Pandoc.html) has items split up by function, rather than by kind. Their TOC matches exactly with the contents of the page. ### Doc generators that don't have header TOC, but still have headers Elm, interestingly enough, seems to have the same setup that Rust used to have: sibling navigation between modules, and no index within a single page. [They keep Haskell's habit of named sections with machine-generated type signatures](https://package.elm-lang.org/packages/elm/browser/latest/Browser-Dom), though. [PHP](https://www.php.net/manual/en/book.datetime.php), like elm, also has a right-hand sidebar with sibling navigation. However, PHP has a single page for a single method, unlike Rust's page for an entire "class." So even though these pages have headers, it's never more than ten at most. And when they have guides, those guides are also multi-page. ## Unresolved questions * Writing recommendations for anyone who wants to take advantage of this. * Right now, it does not line wrap. That might be a bad idea: a lot of these are getting truncated. * Split sidebars, which I [tried implementing](https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/Table.20of.20contents), are not required. The TOC can be turned off, if it's really a problem. Implemented in https://github.com/rust-lang/rust/pull/120818, but needs more, separate, discussion. ## Future possibilities I would like to do a better job of distinguishing global navigation from local navigation. Rustdoc has a pretty reasonable information architecture, if only we did a better job of communicating it. This PR aims, mostly, to help doc authors help their users by writing docs that can be more effectively skimmed. But it doesn't do anything to make it easier to tell the TOC and the Module Nav apart.
2024-08-31Fix code examples buttons not appearing on click on mobileGuillaume Gomez-2/+8
2024-08-31Unify scraped examples with other code examplesGuillaume Gomez-2/+7
2024-08-20rustdoc: consistentify `#TOC` and `#ModNav` to lowercaseMichael Howell-2/+2
2024-08-20Add configuration options to hide TOC or module navigationMichael Howell-2/+2
2024-08-12Rollup merge of #128394 - GuillaumeGomez:run-button, r=t-rustdocGuillaume Gomez-2/+6
Unify run button display with "copy code" button and with mdbook buttons Follow-up of https://github.com/rust-lang/rust/pull/128339. It looks like this (coherency++, yeay!): ![Screenshot from 2024-07-30 15-16-31](https://github.com/user-attachments/assets/5e262e5b-f338-4085-94ca-e223033a43db) Can be tested [here](https://rustdoc.crud.net/imperio/run-button/foo/struct.Bar.html). r? `@notriddle`
2024-08-06rustdoc-search: account for numeric disambiguators on implsMichael Howell-6/+12
Fixes #128676
2024-08-05Prevent clicking on a link or on a button to toggle the code example buttons ↵Guillaume Gomez-2/+6
visibility
2024-08-03Rollup merge of #128573 - GuillaumeGomez:simplify-body, r=notriddleMatthias Krüger-5/+3
Simplify `body` usage in rustdoc No changes, just a little less code. r? `@notriddle`
2024-08-03Simplify `body` usage in rustdocGuillaume Gomez-5/+3
2024-08-01rustdoc: Remove dead opaque_tys rendering logicAlona Enraght-Moony-1/+0
2024-07-29Make the buttons remain when code example is clickedGuillaume Gomez-2/+23
2024-07-28Rollup merge of #125779 - GuillaumeGomez:copy-code, r=rustdoc-teamGuillaume Gomez-21/+69
[rustdoc] Add copy code feature This PR adds a "copy code" to code blocks. Since this is a JS only feature, the HTML is generated with JS when the user hovers the code block to prevent generating DOM unless needed. Two things to note: 1. I voluntarily kept the current behaviour of the run button (only when hovering a code block with a mouse) so it doesn't do anything on mobile. I plan to send a follow-up where the buttons would "expandable" or something. Still need to think which approach would be the best. 2. I used a picture and not text like the run button to remain consistent with the "copy path" button. I'd also prefer for the run button to use a picture (like what is used in mdbook) but again, that's something to be discussed later on. The rendering looks like this: ![Screenshot from 2024-06-03 21-29-48](https://github.com/rust-lang/rust/assets/3050060/a0b18f9c-b3dd-4a65-89a7-5a7a303b5c2b) ![Screenshot from 2024-06-03 21-30-20](https://github.com/rust-lang/rust/assets/3050060/b3b084ff-2716-4160-820b-d4774681a961) It can be tested [here](https://guillaume-gomez.fr/rustdoc/bar/struct.Bar.html) (without the run button) and [here](https://guillaume-gomez.fr/rustdoc/foo/struct.Bar.html) (with the run button). Fixes #86851. r? ``@notriddle``
2024-07-18Rearrange sidebar modnav builder to more logical orderMichael Howell-2/+2
2024-07-18rustdoc: fix `current` class on sidebar modnavMichael Howell-3/+5
2024-07-18Add copy code buttonGuillaume Gomez-21/+69
2024-04-18Rollup merge of #124041 - GuillaumeGomez:fix-copy-path-button, r=notriddleMatthias Krüger-18/+2
Fix copy path button Currently, on all nightly docs, clicking on the "copy path" button triggers a JS error. It's because changes in https://github.com/rust-lang/rust/pull/123706 forgot to update the JS (it contained an image before but not anymore). I had to make some small changes in the CSS to fix the display when the button was clicked as well. r? ``@notriddle``
2024-04-17Fix copy-path buttonGuillaume Gomez-18/+2
2024-04-16Rollup merge of #123355 - mu001999:rustdoc/search, r=GuillaumeGomezMatthias Krüger-1/+2
Support type '/' to search Related topic on IRLO: https://internals.rust-lang.org/t/rustdoc-use-key-to-search-instead-of-s/20559
2024-04-02Support type '/' to searchmu001999-1/+2
2024-03-22rustdoc-search: address nitsMichael Howell-0/+4
2024-03-17Fix style errorsMichael Howell-1/+1
2024-03-16rustdoc-search: shard the search result descriptionsMichael Howell-4/+24
The descriptions are, on almost all crates[^1], the majority of the size of the search index, even though they aren't really used for searching. This makes it relatively easy to separate them into their own files. This commit also bumps us to ES8. Out of the browsers we support, all of them support async functions according to caniuse. https://caniuse.com/async-functions [^1]: <https://microsoft.github.io/windows-docs-rs/>, a crate with 44MiB of pure names and no descriptions for them, is an outlier and should not be counted.
2024-02-25Correctly handle if rustdoc JS script hash changedGuillaume Gomez-3/+11
2024-01-31rustdoc: Correctly handle long crate names on mobileGuillaume Gomez-1/+1
2024-01-08rustdoc: hide modals when resizing the sidebarMichael Howell-0/+1
Follow-up for https://github.com/rust-lang/rust/pull/119477#discussion_r1439085011
2023-12-31Auto merge of #119066 - notriddle:notriddle/sidebar-source-redesign, ↵bors-1/+4
r=GuillaumeGomez rustdoc: clean up source sidebar hide button This is a redesign of the feature, with parts pulled from https://github.com/rust-lang/rust/pull/119049 but with a button that looks more like a button and matches the one used on other sidebar pages. Preview: * http://notriddle.com/rustdoc-html-demo-8/source-sidebar-resize/src/std/lib.rs.html * http://notriddle.com/rustdoc-html-demo-8/source-sidebar-resize/std/index.html | | Before | After | |--|--|--| | Closed | ![image](https://github.com/rust-lang/rust/assets/1593513/092bed75-79c3-412f-8e7b-557f30dfb1e3) | ![image](https://github.com/rust-lang/rust/assets/1593513/b68e1ee9-9aef-484d-a5b1-2fd29c9d72ea) | Open | ![image](https://github.com/rust-lang/rust/assets/1593513/95cf9545-25b1-48ec-820b-02e1aec99839) | ![image](https://github.com/rust-lang/rust/assets/1593513/923532f6-59e0-4d7c-9976-21699c30d42e) | Mobile Closed | ![image](https://github.com/rust-lang/rust/assets/1593513/9bc00cc5-937c-4120-94be-94c7cb6d5297) | ![image](https://github.com/rust-lang/rust/assets/1593513/76a744d8-aac2-46fe-abb9-3b34e2d3ccaa) | Mobile Open | ![image](https://github.com/rust-lang/rust/assets/1593513/d19a94fe-47b1-462d-a280-44fc215b9b72) | ![image](https://github.com/rust-lang/rust/assets/1593513/2b2e3dec-b610-4b12-8a72-35b86359ba45)
2023-12-26rustdoc: treat query string `+` as spaceMichael Howell-1/+2
Fixes #119219
2023-12-19Fix corner cases when dealing with mobile modeMichael Howell-11/+7
2023-12-17rustdoc: clean up source sidebar hide buttonMichael Howell-6/+13
This is a redesign of the feature, with parts pulled from https://github.com/rust-lang/rust/pull/119049 but with a button that looks more like a button and matches the one used on other sidebar pages.
2023-12-15Rollup merge of #115660 - notriddle:notriddle/sidebar-resize, r=GuillaumeGomezGuillaume Gomez-5/+263
rustdoc: allow resizing the sidebar / hiding the top bar Fixes #97306 Preview: http://notriddle.com/rustdoc-html-demo-4/sidebar-resize/std/index.html ![image](https://github.com/rust-lang/rust/assets/1593513/a2f40ea2-0436-4e44-99e8-d160dab2a680) ## Summary This feature adds: 1. A checkbox to the Settings popover to hide the persistent navigation bar (the sidebar on large viewports and the top bar on small ones). 2. On large viewports, it adds a resize handle to the persistent sidebar. Resizing it into nothing is equivalent to turning off the persistent navigation bar checkbox in Settings. 3. If the navigation bar is hidden, a toolbar button to the left of the search appears. Clicking it brings the navigation bar back. ## Motivation While "mobile mode" is definitely a good default, it's not the only reason people have wanted to hide the sidebar: * Some people use tiling window managers, and don't like rustdoc's current breakpoints. Changing the breakpoints might help with that, but there's no perfect solution, because there's a gap between "huge screen" and "smartphone" where reasonable people can disagree about whether it makes sense for the sidebar to be on-screen. https://github.com/rust-lang/rust/issues/97306 * Some people ask for ways to reduce on-screen clutter because it makes it easier to focus. There's not a media query for that (and if there was, privacy-conscious users would turn it off). https://github.com/rust-lang/rust/issues/59829 This feature is designed to avoid these problems. Resizing the sidebar especially helps, because it provides a way to hide the sidebar without adding a new top-level button (which would add clutter), and it provides a way to make rustdoc play nicer in complex, custom screen layouts. ## Guide and Reference-level explanation On a desktop or laptop with a mouse, resize the sidebar by dragging its right edge. On any browser, including mobile phones, the sticky top bar or side bar can be hidden from the Settings area (the button with the cog wheel, next to the search bar). When it's hidden, a convenient button will appear on the search bar's left. ## Drawbacks This adds more JavaScript code to the render blocking area. ## Rationale and alternatives The most obvious way to allow people to hide the sidebar would have been to let them "manually enter mobile mode." The upside is that it's a feature we already have. The downside is that it's actually really hard to come up with a terse description. Is it: * A Setting that forces desktop viewers to always have the mobile-style top bar? If so, how do we label it? Should it be visible on mobile, and, if so, does it just not do anything? * A persistent hide/show sidebar button, present on desktop, just like on mobile? That's clutter that I'd like to avoid. ## Prior art * The new file browser in GitHub uses a similar divider with a mouse-over indicator * mdBook and macOS Finder both allow you to resize the sidebar to nothing as a gesture to hide it * https://www.nngroup.com/articles/drag-drop/ ## Future possibilities https://rust-lang.zulipchat.com/#narrow/stream/266220-rustdoc/topic/Table.20of.20contents proposes a new, second sidebar (a table of contents). How should it fit in with this feature? Should it be resizeable? Hideable? Can it be accessed on mobile?
2023-11-27Rollup merge of #118325 - clubby789:rustdoc-search-link, r=fmeaseMatthias Krüger-2/+1
Fix Rustdoc search docs link This link has been outdated since #112725 moved the search docs to their own page
2023-11-26Fix Rustdoc search docs linkclubby789-2/+1
2023-11-25rustdoc: replace `elemIsInParent` with `Node.contains`Michael Howell-19/+9
According to [MDN], this function is compatible with: * Chrome 16 and Edge 12 * Firefox 9 * Safari 1.1 and iOS Safari 1 These browsers are well within our [support matrix], which requires compatibility with Chrome 118, Firefox 115, Safari 17, and Edge 119. [MDN]: https://developer.mozilla.org/en-US/docs/Web/API/Node/contains#browser_compatibility [support matrix]: https://browsersl.ist/#q=last+2+Chrome+versions%2C+last+1+Firefox+version%2C+Firefox+ESR%2C+last+1+Safari+version%2C+last+1+iOS+version%2C+last+1+Edge+version%2C+last+1+UCAndroid+version
2023-11-12rustdoc: use `.rustdoc` class instead of `body`Michael Howell-2/+2
This didn't show up in our local tests, because the problem is actually caused by docs.rs rewritten HTML (which relocates the classes that this code looked for from the body tag to a child div). Fixes #117290
2023-10-22rustdoc: make JS trait impls act more like HTMLMichael Howell-3/+12
2023-10-22rustdoc: clean up and comment main.js `register_type_impls`Michael Howell-14/+44
2023-10-22rustdoc: use JS to inline target type impl docs into aliasMichael Howell-1/+173
This is an attempt to balance three problems, each of which would be violated by a simpler implementation: - A type alias should show all the `impl` blocks for the target type, and vice versa, if they're applicable. If nothing was done, and rustdoc continues to match them up in HIR, this would not work. - Copying the target type's docs into its aliases' HTML pages directly causes far too much redundant HTML text to be generated when a crate has large numbers of methods and large numbers of type aliases. - Using JavaScript exclusively for type alias impl docs would be a functional regression, and could make some docs very hard to find for non-JS readers. - Making sure that only applicable docs are show in the resulting page requires a type checkers. Do not reimplement the type checker in JavaScript. So, to make it work, rustdoc stashes these type-alias-inlined docs in a JSONP "database-lite". The file is generated in `write_shared.rs`, included in a `<script>` tag added in `print_item.rs`, and `main.js` takes care of patching the additional docs into the DOM. The format of `trait.impl` and `type.impl` JS files are superficially similar. Each line, except the JSONP wrapper itself, belongs to a crate, and they are otherwise separate (rustdoc should be idempotent). The "meat" of the file is HTML strings, so the frontend code is very simple. Links are relative to the doc root, though, so the frontend needs to fix that up, and inlined docs can reuse these files. However, there are a few differences, caused by the sophisticated features that type aliases have. Consider this crate graph: ```text --------------------------------- | crate A: struct Foo<T> | | type Bar = Foo<i32> | | impl X for Foo<i8> | | impl Y for Foo<i32> | --------------------------------- | ---------------------------------- | crate B: type Baz = A::Foo<i8> | | type Xyy = A::Foo<i8> | | impl Z for Xyy | ---------------------------------- ``` The type.impl/A/struct.Foo.js JS file has a structure kinda like this: ```js JSONP({ "A": [["impl Y for Foo<i32>", "Y", "A::Bar"]], "B": [["impl X for Foo<i8>", "X", "B::Baz", "B::Xyy"], ["impl Z for Xyy", "Z", "B::Baz"]], }); ``` When the type.impl file is loaded, only the current crate's docs are actually used. The main reason to bundle them together is that there's enough duplication in them for DEFLATE to remove the redundancy. The contents of a crate are a list of impl blocks, themselves represented as lists. The first item in the sublist is the HTML block, the second item is the name of the trait (which goes in the sidebar), and all others are the names of type aliases that successfully match. This way: - There's no need to generate these files for types that have no aliases in the current crate. If a dependent crate makes a type alias, it'll take care of generating its own docs. - There's no need to reimplement parts of the type checker in JavaScript. The Rust backend does the checking, and includes its results in the file. - Docs defined directly on the type alias are dropped directly in the HTML by `render_assoc_items`, and are accessible without JavaScript. The JSONP file will not list impl items that are known to be part of the main HTML file already. [JSONP]: https://en.wikipedia.org/wiki/JSONP
2023-10-11rustdoc: fix resize trouble with mobileMichael Howell-0/+4
2023-10-11rustdoc: avoid whole page layout on each frameMichael Howell-4/+53
This makes two changes, based on experimenting with different browsers: - It debounces resizing the body text. This improves behavior on huge pages like struct.Vec.html, because it doesn't have to do layout. - It does the sidebar width updates directly on the sidebar instead of doing it on the `<HTML>` element. Doing it on `<HTML>` causes it to recalculate CSS for the entire document, also causing layout jank.
2023-10-11rustdoc: enforce BODY_MIN constraint on sidebar resizeMichael Howell-8/+105
2023-10-11rustdoc: clean up main.js and src-script.jsMichael Howell-2/+4
* Run the querySelector for the toggleLabel only once, and store the result. * Use querySelector to find the resizer and sidebar. * Add comments to main.js sections.