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2023-10-11rustdoc: bundle sidebar button icon into CSSMichael Howell-20/+23
This removes an HTTP request from the loading pipeline, and allows it to be changed with a media query.
2023-10-11rustdoc: enforce BODY_MIN constraint on sidebar resizeMichael Howell-17/+122
2023-10-11rustdoc: clean up main.js and src-script.jsMichael Howell-6/+13
* Run the querySelector for the toggleLabel only once, and store the result. * Use querySelector to find the resizer and sidebar. * Add comments to main.js sections.
2023-10-11rustdoc: allow resizing the sidebarMichael Howell-21/+328
2023-10-11Auto merge of #115948 - notriddle:notriddle/logo-lockup, r=fmeasebors-60/+209
rustdoc: show crate name beside smaller logo *Blocked on https://github.com/rust-lang/cargo/pull/12800* ## Summary In this PR, the crate name and version are always shown in the sidebar, even in subpages, and the lateral navigation is always shown in the sidebar, even in modules. Clicking the crate name does the same thing clicking the logo always did: take you to the crate root (the crate's home page, at least within Rustdoc). The Rust logo is also no longer shown by default for non-Rust docs. ### Screenshots <details><summary>Before</summary> | | Macro | Module | |--|-------|--------| | In crate | ![image](https://github.com/rust-lang/rust/assets/1593513/d5db0a46-2bb6-44a2-a3aa-2d915ecb8595) |![image](https://github.com/rust-lang/rust/assets/1593513/61f8c1ee-c298-4e2c-b791-18ecb79ab83b) | In module[^1] | ![image](https://github.com/rust-lang/rust/assets/1593513/73abca59-0b69-4650-a1e2-7278ca34795c) | ![image](https://github.com/rust-lang/rust/assets/1593513/0baf02c2-2ec7-4674-80e5-a6a74a973376) [^1]: This PR also includes a bug fix for derive macros not showing up in the lateral navigation part of the sidebar </details> #### Whole sidebar screenshots | | Macro | Module | |--|-------|--------| | In crate | ![image](https://github.com/rust-lang/rust/assets/1593513/75d1bd07-41f7-4f11-ba24-fd5476e0586a) | ![image](https://github.com/rust-lang/rust/assets/1593513/52960259-2b65-4131-b380-01826f0a0eb7) | In module | ![image](https://github.com/rust-lang/rust/assets/1593513/06e57928-8cb0-41bd-b152-be16cc53e5ec) | ![image](https://github.com/rust-lang/rust/assets/1593513/37291c69-2a07-4467-a382-d9b029084a47) #### Different logo configurations | | Short crate name | Long crate name | |---------|------------------|-----------------| | Root | ![short-root] | ![long-root] | Subpage | ![short-subpage] | ![long-subpage] [short-root]: https://github.com/rust-lang/rust/assets/1593513/9e2b4fa8-f581-4106-b562-1e0372c13f79 [short-subpage]: https://github.com/rust-lang/rust/assets/1593513/8331cdb8-fa13-4671-a1e2-dcc1cdca7451 [long-root]: https://github.com/rust-lang/rust/assets/1593513/7d377fec-0f1d-4343-9f82-0e35a8f58056 [long-subpage]: https://github.com/rust-lang/rust/assets/1593513/3b3094a4-63c9-477c-8c15-b6075837df30 ##### Without a logo ![image](https://github.com/rust-lang/rust/assets/1593513/66672b79-6c59-4be8-a527-25ef6f0b04ab) ### Preview pages https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket/index.html https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket_sync_db_pools/index.html https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust-compiler/index.html https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust/std/index.html https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/tokio/index.html ## Motivation This improves visual information density (the construct with the logo and crate name is *shorter* than the logo on its own, because it's not square) and navigation clarity (we can now see what clicking the Rust logo does, specifically). Compare this with the layout at [Phoenix's Hexdocs] (which is what this proposal is closely based on), the old proposal on [Internals Discourse] (which always says "Rust standard library" in the sidebar, but doesn't do the side-by-side layout). [Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html [Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018 ## Guide-level explanation This PR cleans up some of the sidebar navigation. It makes the logo in the desktop sidebar a bit smaller, and puts the crate name and version next to it (either beside it, or below it, depending on if there's space), making it clearer what clicking on it does: click the crate name to open the crate's home page. It also removes the Rust logo from non-official-Rust crates, again to make the navigation and supply chain clearer (since the crate name has been added, the logo is no longer necessary for navigation). It adds a bit more clarifying information for lateral navigation. On items that don't add their own sidebar items, it just shows its siblings directly below the crate name and logo, but for other items, it shows "In crate alloc" instead of just "In alloc". It also shows the lateral navigation tools on module pages, making modules consistent with every other item. ## Drawbacks While this actually takes up less screen real estate than the old layout on desktop, it takes up more HTML. It's also a bit more visually complex. ## Rationale and alternatives I could do what the Internals POC did and keep the vertically stacked layout all the time, instead of doing a horizontal stack where possible. It would take up more screen real estate, though. ## Prior art This design is lifted almost verbatim from Hexdocs. It seems to work for them. [`opentelemetry_process_propagator`], for example, has a long application name. [`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html ## Unresolved questions Maybe we should encourage crate authors to include their own logo more often? It certainly helps give people a better sense of "place." This seems to be blocked on coming up with an API to do it without requiring them to host the file somewhere. ## Future possibilities Beyond this, plenty of other changes could be made to improve the layout, like * Fix things so that clicking an item in the sidebar doesn't cause it to scroll back to the top. * The [Internals demo](https://utherii.github.io/new.html) does this right: clicking an item in the sidebar changes the content area, but the sidebar itself does not change. This is nice, because clicking is cheap and I can skim the opening few paragraphs while browsing. * The layout of the docs sidebar causes trouble to implement this, because it's different on different pages, but at least fix this on the file browser. * Come up with a less cluttered way to do disclosure. There's a lot of `[-]` on the page. * We don't lack ideas to fix this one. We have *too many*. * Do a better job of separating local navigation (vec::Vec links to vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new). * A possibility: add a Back arrow next to the "In [module]" header? ![image](https://github.com/rust-lang/rust/assets/1593513/e969faf7-7722-457a-b8c6-8d962e9e1e23) * Give readers more control of how much rustdoc shows them, and giving doc authors more control of how much it generates. Basically, https://github.com/rust-lang/rust/pull/115660 is great, let's do it too. But those are mostly orthogonal, not future possibilities unlocked by this change.
2023-10-10Rollup merge of #109422 - notriddle:notriddle/impl-disambiguate-search, ↵Guillaume Gomez-20/+104
r=GuillaumeGomez rustdoc-search: add impl disambiguator to duplicate assoc items Preview (to see the difference, click the link and pay attention to the specific function that comes up): | Before | After | |--|--| | [`simd<i64>, simd<i64> -> simd<i64>`](https://doc.rust-lang.org/nightly/std/?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) | [`simd<i64>, simd<i64> -> simd<i64>`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) | | [`cow, vec -> bool`](https://doc.rust-lang.org/nightly/std/?search=cow%2C%20vec%20-%3E%20bool) | [`cow, vec -> bool`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=cow%2C%20vec%20-%3E%20bool) Helps with #90929 This changes the search results, specifically, when there's more than one impl with an associated item with the same name. For example, the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>` don't link to the same function, but most of the functions have the same names. This change should probably be FCP-ed, especially since it adds a new anchor link format for `main.js` to handle, so that URLs like `struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there are a few reasons for it: * I'd like to avoid making the HTML bigger. Obviously, fixing this bug is going to add at least a little more data to the search index, but adding more HTML penalises viewers for the benefit of searchers. * Breaking `struct.Vec.html#method.len` would also be a disappointment. On the other hand: * The path-style anchors might be less prone to link rot than the numbered anchors. It's definitely less likely to have URLs that appear to "work", but silently point at the wrong thing. * This commit arranges the path-style anchor to redirect to the numbered anchor. Nothing stops rustdoc from doing the opposite, making path-style anchors the default and redirecting the "legacy" numbered ones. ### The bug On the "Before" links, this example search calls for `i64`: ![image](https://github.com/rust-lang/rust/assets/1593513/9431d89d-41dc-4f68-bbb1-3e2704a973d2) But if I click any of the results, I get `f64` instead. ![image](https://github.com/rust-lang/rust/assets/1593513/6d89c692-1847-421a-84d9-22e359d9cf82) The PR fixes this problem by adding enough information to the search result `href` to disambiguate methods with different types but the same name. More detailed description of the problem at: https://github.com/rust-lang/rust/pull/109422#issuecomment-1491089293 > When a struct/enum/union has multiple impls with different type parameters, it can have multiple methods that have the same name, but which are on different impls. Besides Simd, [Any](https://doc.rust-lang.org/nightly/std/any/trait.Any.html?search=any%3A%3Adowncast) also demonstrates this pattern. It has three methods named `downcast`, on three different impls. > > When that happens, it presents a challenge in linking to the method. Normally we link like `#method.foo`. When there are multiple `foo`, we number them like `#method.foo`, `#method.foo-1`, `#method.foo-2`, etc. > > It also presents a challenge for our search code. Currently we store all the variants in the index, but don’t have any way to generate unambiguous URLs in the results page, or to distinguish them in the SERP. > > To fix this, we need three things: > > 1. A fragment format that fully specifies the impl type parameters when needed to disambiguate (`#impl-SimdOrd-for-Simd<i64,+LANES>/method.simd_max`) > 2. A search index that stores methods with enough information to disambiguate the impl they were on. > 3. A search results interface that can display multiple methods on the same type with the same name, when appropriate OR a disambiguation landing section on item pages? > > For reviewers: it can be hard to see the new fragment format in action since it immediately gets rewritten to the numbered form.
2023-10-09Auto merge of #116142 - GuillaumeGomez:enum-variant-display, r=fmeasebors-15/+91
[rustdoc] Show enum discrimant if it is a C-like variant Fixes https://github.com/rust-lang/rust/issues/101337. We currently display values for associated constant items in traits: ![image](https://github.com/rust-lang/rust/assets/3050060/03e566ec-c670-47b4-8ca2-b982baa7a0f4) And we also display constant values like [here](file:///home/imperio/rust/rust/build/x86_64-unknown-linux-gnu/doc/std/f32/consts/constant.E.html). I think that for coherency, we should display values of C-like enum variants. With this change, it looks like this: ![image](https://github.com/rust-lang/rust/assets/3050060/b53fbbe0-bdb1-4289-8537-f2dd4988e9ac) As for the display of the constant value itself, I used what we already have to keep coherency. We display the C-like variants value in the following scenario: 1. It is a C-like variant with a value set => all the time 2. It is a C-like variant without a value set: All other variants are C-like variants and at least one them has its value set. Here is the result in code: ```rust // Ax and Bx value will be displayed. enum A { Ax = 12, Bx, } // Ax and Bx value will not be displayed enum B { Ax, Bx, } // Bx value will not be displayed enum C { Ax(u32), Bx, } // Bx value will not be displayed, Cx value will be displayed. #[repr(u32)] enum D { Ax(u32), Bx, Cx = 12, } ``` r? `@notriddle`
2023-10-09Improve codeGuillaume Gomez-12/+12
2023-10-08Clean up subversion layoutMichael Howell-0/+5
2023-10-08rustdoc: add missing macros to sibling nav sidebarMichael Howell-8/+21
2023-10-08rustdoc: clean up the In [name] up-pointerMichael Howell-12/+33
This commit makes three changes for consistency and readability: - It shows the sibling navigation on module pages. It's weird that it didn't work before, and is inconsistent with everything else (even Crates have sibling navigation with other Crates). - It hides the "In [parent]" header if it's the same as the current crate, and if there's no other header between them. We need to keep it on modules and types, since they have their own header and data between them, and we don't want to show siblings under a header implying that they're children. - It adds a margin to deal with the headers butting directly into the branding lockup.
2023-10-08rustdoc: align crate name with search barMichael Howell-5/+27
Based on PR feedback.
2023-10-08rustdoc: remove rust logo from non-Rust cratesMichael Howell-32/+70
2023-10-08rustdoc: clean up the layout for annotated version numbersMichael Howell-6/+16
This should result in a layout for the actual standard library, when built on CI, that looks like this: _____ / \ std | R | 1.74.0-nightly \_____/ (203c57dbe 2023-09-17) Having the whole version as one string caused it to flex wrap, because the sidebar isn't wide enough to fit the whole thing.
2023-10-08rustdoc: show crate name beside small logoMichael Howell-33/+73
This commit changes the layout to something a bit less "look at my logo!!!111" gigantic, and makes it clearer where clicking the logo will actually take you. It also means the crate name is persistently at the top of the sidebar, even when in a sub-item page, and clicking that name takes you back to the root. | | Short crate name | Long crate name | |---------|------------------|-----------------| | Root | ![short-root] | ![long-root] | Subpage | ![short-subpage] | ![long-subpage] [short-root]: https://github.com/rust-lang/rust/assets/1593513/fe2ce102-d4b8-44e6-9f7b-68636a907f56 [short-subpage]: https://github.com/rust-lang/rust/assets/1593513/29501663-56c0-4151-b7de-d2637e167125 [long-root]: https://github.com/rust-lang/rust/assets/1593513/f6a385c0-b4c5-4a9c-954b-21b38de4192f [long-subpage]: https://github.com/rust-lang/rust/assets/1593513/97ec47b4-61bf-4ebe-b461-0d2187b8c6ca https://notriddle.com/rustdoc-html-demo-4/logo-lockup/image/index.html https://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/index.html https://notriddle.com/rustdoc-html-demo-4/logo-lockup/adler/struct.Adler32.html https://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/struct.Sender.html This improves visual information density (the construct with the logo and crate name is *shorter* than the logo on its own, because it's not square) and navigation clarity (we can now see what clicking the Rust logo does, specifically). Compare this with the layout at [Phoenix's Hexdocs] (which is what this proposal is closely based on), the old proposal on [Internals Discourse] (which always says "Rust standard library" in the sidebar, but doesn't do the side-by-side layout). [Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html [Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018 In newer versions of rustdoc, the crate name and version are always shown in the sidebar, even in subpages. Clicking the crate name does the same thing clicking the logo always did: return you to the crate root. While this actually takes up less screen real estate than the old layout on desktop, it takes up more HTML. It's also a bit more visually complex. I could do what the Internals POC did and keep the vertically stacked layout all the time, instead of doing a horizontal stack where possible. It would take up more screen real estate, though. This design is lifted almost verbatim from Hexdocs. It seems to work for them. [`opentelemetry_process_propagator`], for example, has a long application name. [`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html Has anyone written the rationale on why the Rust logo shows up on projects that aren't the standard library? If we turned it off on non-standard crates by default, it would line wrap crate names a lot less often. Or maybe we should encourage crate authors to include their own logo more often? It certainly helps give people a better sense of "place." I'm not sure of anything that directly follows up this one. Plenty of other changes could be made to improve the layout, like * coming up with a less cluttered way to do disclosure (there's a lot of `[-]` on the page) * doing a better job of separating lateral navigation (vec::Vec links to vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new) * giving readers more control of how much rustdoc hows them, and giving doc authors more control of how much it generates * better search that reduces the need to browse But those are mostly orthogonal, not future possibilities unlocked by this change.
2023-10-07Correctly handle cross-crate C-like variantsGuillaume Gomez-20/+7
2023-10-07Only display enum variants integer values if one of them has a value setGuillaume Gomez-18/+27
2023-10-06Show values of C-like variants even if not defined by the userGuillaume Gomez-22/+90
2023-10-05rustdoc-search: fix bug with multi-item impl traitMichael Howell-1/+1
2023-10-04Rollup merge of #116388 - ↵Matthias Krüger-2/+1
fmease:rustdoc-fix-n-clean-up-x-crate-higher-ranked-params, r=notriddle rustdoc: fix & clean up handling of cross-crate higher-ranked parameters Preparatory work for the refactoring planned in #113015 (for correctness & maintainability). --- 1. Render the higher-ranked parameters of cross-crate function pointer types **(*)**. 2. Replace occurrences of `collect_referenced_late_bound_regions()` (CRLBR) with `bound_vars()`. The former is quite problematic and the use of the latter allows us to yank a lot of hacky code **(†)** as you can tell from the diff! :) 3. Add support for cross-crate higher-ranked types (`#![feature(non_lifetime_binders)]`). We were previously ICE'ing on them (see `inline_cross/non_lifetime_binders.rs`). --- **(*)**: Extracted from test `inline_cross/fn-type.rs`: ```diff - fn(_: &'z fn(_: &'b str), _: &'a ()) -> &'a () + for<'z, 'a, '_unused> fn(_: &'z for<'b> fn(_: &'b str), _: &'a ()) -> &'a () ``` **(†)**: It returns an `FxHashSet` which isn't *predictable* or *stable* wrt. source code (`.rmeta`) changes. To elaborate, the ordering of late-bound regions doesn't necessarily reflect the ordering found in the source code. It does seem to be stable across compilations but modifying the source code of the to-be-documented crates (like adding or renaming items) may result in a different order: <details><summary>Example</summary> Let's assume that we're documenting the cross-crate re-export of `produce` from the code below. On `master`, rustdoc would render the list of binders as `for<'x, 'y, 'z>`. However, once you add back the functions `a`–`l`, it would be rendered as `for<'z, 'y, 'x>` (reverse order)! Results may vary. `bound_vars()` fixes this as it returns them in source order. ```rs // pub fn a() {} // pub fn b() {} // pub fn c() {} // pub fn d() {} // pub fn e() {} // pub fn f() {} // pub fn g() {} // pub fn h() {} // pub fn i() {} // pub fn j() {} // pub fn k() {} // pub fn l() {} pub fn produce() -> impl for<'x, 'y, 'z> Trait<'z, 'y, 'x> {} pub trait Trait<'a, 'b, 'c> {} impl Trait<'_, '_, '_> for () {} ``` </details> Further, as the name suggests, CRLBR only collects *referenced* regions and thus we drop unused binders. `bound_vars()` contains unused binders on the other hand. Let's stay closer to the source where possible and keep unused binders. Lastly, using `bound_vars()` allows us to get rid of * the deduplication and alphabetical sorting hack in `simplify.rs` * the weird field `bound_params` on `EqPredicate` both of which were introduced by me in #102707 back when I didn't know better. To illustrate, let's look at the cross-crate bound `T: for<'a, 'b> Trait<A<'a> = (), B<'b> = ()>`. * With CRLBR + `EqPredicate.bound_params`, *before* bounds simplification we would have the bounds `T: Trait`, `for<'a> <T as Trait>::A<'a> == ()` and `for<'b> <T as Trait>::B<'b> == ()` which required us to merge `for<>`, `for<'a>` and `for<'b>` into `for<'a, 'b>` in a deterministic manner and without introducing duplicate binders. * With `bound_vars()`, we now have the bounds `for<'a, b> T: Trait`, `<T as Trait>::A<'a> == ()` and `<T as Trait>::B<'b> == ()` before bound simplification similar to rustc itself. This obviously no longer requires any funny merging of `for<>`s. On top of that `for<'a, 'b>` is guaranteed to be in source order.
2023-10-03rustdoc: fix & clean up handling of cross-crate higher-ranked lifetimesLeón Orell Valerian Liehr-2/+1
2023-09-28Auto merge of #116208 - matthiaskrgr:the_loop_that_wasnt, r=GuillaumeGomezbors-1/+1
rustdoc: while -> if we will always return once we step inside the while-loop thus `if` is sufficient here
2023-09-27rustdoc: while -> ifMatthias Krüger-1/+1
we will always return once we step inside the while-loop thus `if` is sufficient here
2023-09-25Fix whitespace in rustdoc type_layout.htmlDaniPopes-2/+2
2023-09-25Show enum variant value if it is a C-like variantGuillaume Gomez-2/+14
2023-09-21Update search-result-impl-disambiguation.gomlMichael Howell-2/+2
2023-09-21rustdoc: wait for section to open before trying to highlightMichael Howell-2/+6
This fixes a problem where hash rewriting doesn't work with `:target` CSS rules.
2023-09-21rustdoc-search: add impl disambiguator to duplicate assoc itemsMichael Howell-20/+100
Helps with #90929 This changes the search results, specifically, when there's more than one impl with an associated item with the same name. For example, the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>` don't link to the same function, but most of the functions have the same names. This change should probably be FCP-ed, especially since it adds a new anchor link format for `main.js` to handle, so that URLs like `struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there are a few reasons for it: * I'd like to avoid making the HTML bigger. Obviously, fixing this bug is going to add at least a little more data to the search index, but adding more HTML penalises viewers for the benefit of searchers. * Breaking `struct.Vec.html#method.len` would also be a disappointment. On the other hand: * The path-style anchors might be less prone to link rot than the numbered anchors. It's definitely less likely to have URLs that appear to "work", but silently point at the wrong thing. * This commit arranges the path-style anchor to redirect to the numbered anchor. Nothing stops rustdoc from doing the opposite, making path-style anchors the default and redirecting the "legacy" numbered ones.
2023-09-21Record asyncness span in HIRMichael Goulet-1/+1
2023-09-20rustdoc: add comment about numeric spacingMichael Howell-0/+4
2023-09-19rustdoc: add test cases, and fix, search tabsMichael Howell-6/+15
2023-09-19Rollup merge of #115947 - ↵Guillaume Gomez-116/+180
GuillaumeGomez:custom_code_classes_in_docs-warning, r=notriddle Custom code classes in docs warning Fixes https://github.com/rust-lang/rust/issues/115938. This PR does two things: 1. Unless the `custom_code_classes_in_docs` feature is enabled, it will use the old codeblock tag parser. 2. If there is a codeblock tag that starts with a `.`, it will emit a behaviour change warning. Hopefully this is the last missing part for this feature until stabilization. Follow-up of https://github.com/rust-lang/rust/pull/110800. r? `@notriddle`
2023-09-19Allow more characters in custom classesGuillaume Gomez-12/+45
2023-09-19Rollup merge of #112725 - notriddle:notriddle/advanced-search, r=GuillaumeGomezGuillaume Gomez-405/+636
rustdoc-search: add support for type parameters r? `@GuillaumeGomez` ## Preview * https://notriddle.com/rustdoc-html-demo-4/advanced-search/rustdoc/read-documentation/search.html * https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=option%3Coption%3CT%3E%3E%20-%3E%20option%3CT%3E * https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=option%3CT%3E,%20E%20-%3E%20result%3CT,%20E%3E * https://notriddle.com/rustdoc-html-demo-4/advanced-search/std/index.html?search=-%3E%20option%3CT%3E ## Description When writing a type-driven search query in rustdoc, specifically one with more than one query element, non-existent types become generic parameters instead of auto-correcting (which is currently only done for single-element queries) or giving no result. You can also force a generic type parameter by writing `generic:T` (and can force it to not use a generic type parameter with something like `struct:T` or whatever, though if this happens it means the thing you're looking for doesn't exist and will give you no results). There is no syntax provided for specifying type constraints for generic type parameters. When you have a generic type parameter in a search query, it will only match up with generic type parameters in the actual function, not concrete types that match, not concrete types that implement a trait. It also strictly matches based on when they're the same or different, so `option<T>, option<U> -> option<U>` matches `Option::and`, but not `Option::or`. Similarly, `option<T>, option<T> -> option<T>` matches `Option::or`, but not `Option::and`. ## Motivation This feature is motivated by the many "combinitor"-type functions found in generic libraries, such as Option, Future, Iterator, and Entry. These highly-generic functions have names that are almost completely arbitrary, and a type signature that tells you what it actually does. This PR is a major step towards[^closure] being able to easily search for generic functions by their type signature instead of by name. Some examples of combinators that can be found using this PR (try them out in the preview): * `option<option<T>> -> option<T>` returns Option::flatten * `option<T> -> result<T>` returns Option::ok_or * `option<result<T>> -> result<option<T>>` returns Option::transpose * `entry<K, V>, FnOnce -> V` returns `Entry::or_insert_with` (and `or_insert_with_key`, since there's no way to specify the generics on FnOnce) [^closure]: For this feature to be as useful as it ought to be, you should be able to search for *trait-associated types* and *closures*. This PR does not implement either of these: they are **Future possibilities**. Trait-associated types would allow queries like `option<T> -> iterator<item=T>` to return `Option::iter`. We should also allow `option<T> -> iterator<T>` to match the associated type version. Closures would make a good way to query for things like `Option::map`. Closure support needs associated types to be represented in the search index, since `FnOnce() -> i32` desugars to `FnOnce<Output=i32, ()>`, so associated trait types should be implemented first. Also, we'd want to expose an easy way to query closures without specifying which of the three traits you want.
2023-09-18Use old parser if `custom_code_classes_in_docs` feature is not enabledGuillaume Gomez-104/+135
2023-09-18rustdoc: hide repr(transparent) if it isn't part of the public ABILeón Orell Valerian Liehr-20/+19
2023-09-18Move mobile topbar title creation entirely into JSGuillaume Gomez-5/+6
2023-09-17Update tests for `custom_code_classes_in_docs` featureGuillaume Gomez-2/+5
2023-09-17Don't emit an error if the `custom_code_classes_in_docs` feature is disabled ↵Guillaume Gomez-18/+86
when its syntax is used.
2023-09-16rustdoc: stop preloading Source Serif 4 BoldMichael Howell-1/+0
According to 4198fac7390509128c42757fcfb89a0effde4a8e, italic fonts are not preloaded because they're rarely used, but bold fonts are. This seems to be true of bold Source Code Pro and bold Fira Sans, but bold and italic Source Serif Pro seem to be equally heavily used. This is, I assume, the result of using Fira Sans Bold and Source Code Bold headings, so you only get bold Serif text when the doc author uses strong `**` emphasis (or within certain kinds of tooltip, which shouldn't be preloaded because they only show up long after the page is loaded). To check this, run these two commands in the browser console to measure how much they're used. The measurement is extremely rough, but it gets the idea across: the two styles are about equally popular. // count bold elements Array.prototype.slice.call(document.querySelectorAll("*")).filter(x => { const y = document.defaultView.getComputedStyle(x); return y.fontFamily.indexOf("Source Serif 4") !== -1 && y.fontWeight > 400 }).length // count italic elements Array.prototype.slice.call(document.querySelectorAll("*")).filter(x => { const y = document.defaultView.getComputedStyle(x); return y.fontFamily.indexOf("Source Serif 4") !== -1 && y.fontStyle == "italic" }).length | URL | Bold | Italic | |---------|-----:|-------:| | [std] | 2 | 9 | | [Vec] | 8 | 89 | | [regex] | 33 | 17 | [std]: https://doc.rust-lang.org/nightly/std/index.html [Vec]: https://doc.rust-lang.org/nightly/std/vec/struct.Vec.html [regex]: https://docs.rs/regex/1.9.5/regex/index.html
2023-09-16Auto merge of #110800 - GuillaumeGomez:custom_code_classes_in_docs, r=t-rustdocbors-72/+536
Accept additional user-defined syntax classes in fenced code blocks Part of #79483. This is a re-opening of https://github.com/rust-lang/rust/pull/79454 after a big update/cleanup. I also converted the syntax to pandoc as suggested by `@notriddle:` the idea is to be as compatible as possible with the existing instead of having our own syntax. ## Motivation From the original issue: https://github.com/rust-lang/rust/issues/78917 > The technique used by `inline-c-rs` can be ported to other languages. It's just super fun to see C code inside Rust documentation that is also tested by `cargo doc`. I'm sure this technique can be used by other languages in the future. Having custom CSS classes for syntax highlighting will allow tools like `highlight.js` to be used in order to provide highlighting for languages other than Rust while not increasing technical burden on rustdoc. ## What is the feature about? In short, this PR changes two things, both related to codeblocks in doc comments in Rust documentation: * Allow to disable generation of `language-*` CSS classes with the `custom` attribute. * Add your own CSS classes to a code block so that you can use other tools to highlight them. #### The `custom` attribute Let's start with the new `custom` attribute: it will disable the generation of the `language-*` CSS class on the generated HTML code block. For example: ```rust /// ```custom,c /// int main(void) { /// return 0; /// } /// ``` ``` The generated HTML code block will not have `class="language-c"` because the `custom` attribute has been set. The `custom` attribute becomes especially useful with the other thing added by this feature: adding your own CSS classes. #### Adding your own CSS classes The second part of this feature is to allow users to add CSS classes themselves so that they can then add a JS library which will do it (like `highlight.js` or `prism.js`), allowing to support highlighting for other languages than Rust without increasing burden on rustdoc. To disable the automatic `language-*` CSS class generation, you need to use the `custom` attribute as well. This allow users to write the following: ```rust /// Some code block with `{class=language-c}` as the language string. /// /// ```custom,{class=language-c} /// int main(void) { /// return 0; /// } /// ``` fn main() {} ``` This will notably produce the following HTML: ```html <pre class="language-c"> int main(void) { return 0; }</pre> ``` Instead of: ```html <pre class="rust rust-example-rendered"> <span class="ident">int</span> <span class="ident">main</span>(<span class="ident">void</span>) { <span class="kw">return</span> <span class="number">0</span>; } </pre> ``` To be noted, we could have written `{.language-c}` to achieve the same result. `.` and `class=` have the same effect. One last syntax point: content between parens (`(like this)`) is now considered as comment and is not taken into account at all. In addition to this, I added an `unknown` field into `LangString` (the parsed code block "attribute") because of cases like this: ```rust /// ```custom,class:language-c /// main; /// ``` pub fn foo() {} ``` Without this `unknown` field, it would generate in the DOM: `<pre class="language-class:language-c language-c">`, which is quite bad. So instead, it now stores all unknown tags into the `unknown` field and use the first one as "language". So in this case, since there is no unknown tag, it'll simply generate `<pre class="language-c">`. I added tests to cover this. Finally, I added a parser for the codeblock attributes to make it much easier to maintain. It'll be pretty easy to extend. As to why this syntax for adding attributes was picked: it's [Pandoc's syntax](https://pandoc.org/MANUAL.html#extension-fenced_code_attributes). Even if it seems clunkier in some cases, it's extensible, and most third-party Markdown renderers are smart enough to ignore Pandoc's brace-delimited attributes (from [this comment](https://github.com/rust-lang/rust/pull/110800#issuecomment-1522044456)). ## Raised concerns #### It's not obvious when the `language-*` attribute generation will be added or not. It is added by default. If you want to disable it, you will need to use the `custom` attribute. #### Why not using HTML in markdown directly then? Code examples in most languages are likely to contain `<`, `>`, `&` and `"` characters. These characters [require escaping](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/pre) when written inside the `<pre>` element. Using the \`\`\` code blocks allows rustdoc to take care of escaping, which means doc authors can paste code samples directly without manually converting them to HTML. cc `@poliorcetics` r? `@notriddle`
2023-09-15Add `custom` tag for markdown codeblocksGuillaume Gomez-3/+41
2023-09-15Update to new `emit_error` APIGuillaume Gomez-8/+8
2023-09-15Improve error emitting codeGuillaume Gomez-6/+10
2023-09-15Add eBNF and documentation on TagIteratorGuillaume Gomez-0/+30
2023-09-15Implement new eBNF for codeblock attributesGuillaume Gomez-134/+227
2023-09-15Add support for double quotes in markdown codeblock attributesGuillaume Gomez-49/+84
2023-09-15Add tests for `custom_code_classes_in_docs` featureGuillaume Gomez-27/+104
2023-09-15Implement custom classes for rustdoc code blocks with ↵Guillaume Gomez-49/+236
`custom_code_classes_in_docs` feature
2023-09-15rustdoc: avoid calling `document.write` after the page loadsMichael Howell-2/+12