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Fix indentation for where clause in rustdoc pages
Screenshot of the bug:

I used this opportunity to clarify the code a bit because some weird things were going on.
r? ````@notriddle````
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The recent PR #110688 added info about an item's kind before its name in
search results. However, because the kind and name are inline with no
alignment, it's now hard to visually scan downward through the search
results, looking at item names. This PR fixes that by horizontally
aligning search results such that there are now two columns of
information.
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fmease:rustdoc-render-assoc-ty-body-before-where-clause, r=notriddle
rustdoc: render the body of associated types before the where-clause
Fixes #112903.
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Fix union fields display

So two bugs in this screenshot: no whitespace between field name and type name, both fields are on the same line. Both problems come from issues in the templates because all whitespace are removed if a askama "command" follows.
r? `@notriddle`
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r=notriddle
[rustdoc] partially fix invalid files creation
Part of #111249. It only removes generation for modules which shouldn't exist. For files, we need the compiler to keep re-export information alive for external items so we can actually have the right path to their location as it's currently not generating them correctly.
In case the item is inlined, it shouldn't (and neither should its children) get a file generated.
r? ```@notriddle```
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[rustdoc] Fix invalid handling of "going back in history" when "go to only search result" setting is enabled
You can test the fix [here](https://rustdoc.crud.net/imperio/back-in-history-fix/lib2/index.html). Enable "Directly go to item in search if there is only one result", then search for `HasALongTraitWithParams` and finally go back to previous page. It should be back on the `index.html` page.
The reason for this bug is that the JS state is cached as is, so when we go back to the page, it resumes where it was left, somewhat (very weird), meaning the search is run again etc. The best way to handle this is to force the JS re-execution in this case so that it doesn't try to resume from where it left and then lead us back to the current page.
r? ``@notriddle``
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search if there is only one result" setting is set to true
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rustdoc: Add search result item types after their name
Here what it looks like:

The idea is to improve accessibility by providing this information directly in the text and not only in the text color. Currently we already use it for doc aliases and for primitive types, so I extended it to all types.
r? `@notriddle`
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rustdoc-search: clean up type unification and "unboxing"
This PR redesigns parameter matching, return matching, and generics matching to use a single function that compares two lists of types.
It also makes the algorithms more consistent, so the "unboxing" behavior where `Vec<i32>` is considered a match for `i32` works inside generics, and not just at the top level.
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r=notriddle
[rustdoc] Fix URL encoding of % sign
Fix #112580
The % is encoded as %%, but the correct encoding is %25.
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This feature extends rustdoc to support the syntax that most users will
naturally attempt to use to search for diverging functions.
Part of #60485
It's already possible to do this search with `primitive:never`, but
that's not what the Rust language itself uses, so nobody will try it if
they aren't told or helped along.
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This reverts commit 4b1d13d9841c815915433ca2a3088a8e3e97ad96.
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This enhances generics with the "unboxing" behavior where A<T>
matches T. It makes this unboxing transitive over generics.
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r=GuillaumeGomez
rustdoc: search for slices and arrays by type with `[]`
This feature extends rustdoc to support the syntax that most users will naturally attempt to use to search for slices and arrays. Part of #60485
Function signature searches already support arrays and slices. The explicit name `primitive:slice<u8>` and `primitive:array<u8>` can be used to match a slice or array of bytes, while square brackets `[u8]` will match either one. Empty square brackets, `[]`, will match any slice regardless of what it contains.
Preview:
* [`option -> []`](https://notriddle.com/rustdoc-demo-html-3/search-slice-array/std/index.html?search=option%20-%3E%20%5B%5D)
* [`[u8] -> str`](https://notriddle.com/rustdoc-demo-html-3/search-slice-array/std/index.html?search=%5Bu8%5D%20-%3E%20str)
* [`Box<[u8]> -> str`](https://notriddle.com/rustdoc-demo-html-3/search-slice-array/std/index.html?search=Box%3C%5Bu8%5D%3E%20-%3E%20str)
Motivation:
When type-based search was first landed, it was directly described as "incomplete". Here's [a comment] from the discussion thread:
[a comment]: https://github.com/rust-lang/rust/pull/23289#issuecomment-79437386
> This is looking really great, nice work! I can think of a number of cases that aren't quite covered by this, but I feel like this is a great improvement regardless and it can always be iterated on so I'm fine landing with a few known cases where it may not work :)
Filling out the missing functionality is going to mean adding support for more of Rust's [type expression] syntax, such as slices (in this PR), tuples, references, raw pointers, function pointers, and generics.
[type expression]: https://doc.rust-lang.org/reference/types.html#type-expressions
There does seem to be demand for this sort of thing, such as [this Discord message](https://discord.com/channels/442252698964721669/443150878111694848/1042145740065099796) expressing regret at rustdoc not supporting tuples in search queries.
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Part of #60485
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Migrate `item_opaque_ty` to Askama
This PR migrates `item_opaque_ty` to Askama
Refers: https://github.com/rust-lang/rust/issues/108868
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Migrate item_opaque_type to Askama
Fix wrap_item parameters
Fix to write
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r=notriddle
Remove unneeded `Buffer` allocations when `&mut fmt::Write` can be used directly
With the recent changes, `wrap_item` can now directly take `&mut Write`, which makes some `Buffer` creations unneeded.
r? `@notriddle`
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rustdoc: render visibility on associated types
This should only affect inherent associated types (#8995).
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Migrate `item_primitive` to Askama
This PR migrates `item_primitive` to Askama
Refers https://github.com/rust-lang/rust/issues/108868
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Migrate `item_trait_alias` to Askama
This PR migrates `item_trait_alias` to Askama
Refers https://github.com/rust-lang/rust/issues/108868
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Implemented wrap_item_write
Update wrap_item
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r=me,GuillaumeGomez,Manishearth
rustdoc: add interaction delays for tooltip popovers
Preview:
* [notable traits](http://notriddle.com/rustdoc-demo-html-3/delay-tooltip/testing/struct.Vec.html#method.iter)
* [panicking code block](http://notriddle.com/rustdoc-demo-html-3/delay-tooltip/testing/struct.Vec.html#indexing)
Designing a good hover microinteraction is a matter of guessing user intent from what are, literally, vague gestures. In this case, guessing if hovering in our out of the tooltip base is intentional or not.
To figure this out, a few different techniques are used:
* When the mouse pointer enters a tooltip anchor point, its hitbox is grown on the bottom, where the popover is/will appear. This was already there before this commit: search "hover tunnel" in rustdoc.css for the implementation.
* This commit adds a delay when the mouse pointer enters the base anchor, in case the mouse pointer was just passing through and the user didn't want to open it.
* This commit also adds a delay when the mouse pointer exits the tooltip's base anchor or its popover, before hiding it.
* A fade-out animation is layered onto the pointer exit delay to immediately inform the user that they successfully dismissed the popover, while still providing a way for them to cancel it if it was a mistake and they still wanted to interact with it.
* No animation is used for revealing it, because we don't want people to try to interact with an element while it's in the middle of fading in: either they're allowed to interact with it while it's fading in, meaning it can't serve as mistake- proofing for opening the popover, or they can't, but they might try and be frustrated.
See also:
* https://www.nngroup.com/articles/timing-exposing-content/
* https://www.nngroup.com/articles/tooltip-guidelines/
* https://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown
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r=GuillaumeGomez
rustdoc: Fix LinkReplacer link matching
It currently just uses the first link with the same href which might not necessarily be the matching one.
This fixes replacements when there are several links to the same item but with different text (e.g. `[X] and [struct@X]`). It also fixes replacements in summaries since those use a links list with empty hrefs, so currently all links would always match the first link by href but then not match its text. This could also lead to a panic in the `original_lext[1..len() - 1]` part when the first link only has a single character, which is why the new code uses `.get(..)` instead.
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