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It's always `tcx.crate_name(LOCAL_CRATE)`, it doesn't need to be passed
in separately.
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Since `#![attr]` and `#[attr]` are the only valid syntax that start with `#`, we can just special case those two tokens.
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Uses flex to fix formatting of h1 at any width
Fixes #84354.
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This makes Rustdoc titles for items read like
"x in cratename::blah::foo - Rust". Title for modules and other
non-items are unchanged, and still read like
"doccratenameconst::blah::foo - Rust". This makes managing several open
Rustdoc tabs easier.
Closes #84371.
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rustdoc: Simplify some document functions
* Remove `prefix` param of `document_short/full`, `render_markdown`, as its always an empty string.
* Remove `Option` wrapping of `document_short` `parent`, as its always `Some`.
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rustdoc: Show nag box on IE11
Rustdoc doesn't work on IE11. It's been broken for months, it isn't supported by the [tiered browser support list], it's even more severely broken on other Rust websites, and IE11 doesn't support the `<details>` tag that we want to use.
In the interest of honesty, let's give an actual error message for anyone on IE11.
[tiered browser support list]: https://github.com/rust-lang/rfcs/blob/master/text/1985-tiered-browser-support.md
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Add stability tags to ImportItem.
Fixes #83832.
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This switches from JS-generated toggles to using the HTML <details> tag
for expanding and collapsing entries in the "Implementors" section.
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* Remove `prefix` param of `document_short/full`, `render_markdown`, as its always an empty string.
* Remove `Option` wrapping of `document_short` `parent`, as its always `Some`.
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Rustdoc doesn't work on IE11. It's been broken for months, it isn't supported
by the [tiered browser support list], it's even more severely broken on other
Rust websites, and IE11 doesn't support the `<details>` tag that we want
to use.
In the interest of honesty, let's give an actual error message for anyone
on IE11.
[tiered browser support list]: https://github.com/rust-lang/rfcs/blob/master/text/1985-tiered-browser-support.md
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Remove unused footer section
I realized yesterday while working on docs.rs that rustdoc was generating a "footer"section that it doesn't use. No need to keep it then.
r? `@jyn514`
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Instead of creating a JS toggle, this injects details/summary for
sub-variants of enums. This also fixes the CSS so that the toggle button
does not jump when expanding/collapsing.
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rustdoc: Reduce visual weight of attributes.
Followup from #83337. As part of that PR, we stopped hiding attributes behind a toggle, because most things have just zero or one attributes. However, this made clear that the current rendering of attributes emphasizes them a lot, which distracts from function signatures. This PR changes their color of attributes to be the same as the toggles, and reduces their font weight.
This also removes `#[lang]` from the list of ALLOWED_ATTRIBUTES. This attribute is an implementation detail rather than part of the public-facing documentation.

Demo at https://hoffman-andrews.com/rust/de-emph-attr/std/string/struct.String.html#method.trim
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The `[+]` in the upper right of a rustdoc page expands or collapses all
toggles on the page. That state is stored across page loads, but is used
inconsistently. This change explicitly stops storing or using the state.
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rustdoc: get rid of CURRENT_DEPTH
Fixes #82742
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rustdoc: move some search code into search.js
This reduces main.s from 3094 lines to 1587. Also it saves some bytes
of download in the case where search isn't used.
There were a fair number of variables that needed to be accessible in
both main.js and search.js, but I didn't want to put too many symbols in
the global namespace, so I consolidated much of the search-related
state and functions into a new object `window.searchState`.
Demo at https://hoffman-andrews.com/rust/move-search/std/?search=foo
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This should help make things consistent.
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Instead of using a depth counter and adding "../" to get to the top,
this commit makes rustdoc actually compare the path of what it's
linking from to the path that it's linking to. This makes the resulting
HTML shorter.
Here's a comparison of one of the largest (non-source) files in the
Rust standard library docs (about 4% improvement before gzipping).
$ wc -c struct.Wrapping.old.html struct.Wrapping.new.html
2387389 struct.Wrapping.old.html
2298538 struct.Wrapping.new.html
Most if it can be efficiently gzipped away.
$ wc -c struct.Wrapping.old.html.gz struct.Wrapping.new.html.gz
70679 struct.Wrapping.old.html.gz
70050 struct.Wrapping.new.html.gz
But it also makes a difference in the final DOM size, reducing it from 91MiB to 82MiB.
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rustdoc: get rid of unused path printing code
The code for printing a raw path is only used in utils.rs, which only prints the alternative (non-HTML) format. Path has
a function that does the same thing without HTML support, so use that instead.
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rustdoc: clean up and test macro visibility print
This fixes the overly-complex invariant mentioned in <https://github.com/rust-lang/rust/pull/83237#issuecomment-815346570>, where the macro source can't have any links in it only because the cache hasn't been populated yet.
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The code for printing a raw path is only used in utils.rs,
which only prints the alternative (non-HTML) format. Path has
a function that does the same thing without HTML support,
so use that instead.
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rustdoc: Hide item contents, not items
This tweaks rustdoc to hide item contents instead of items, and only when there are too many of them.
This means that users will _always_ see the type parameters, and will _often_ see fields/etc as long as they are small. Traits have some heuristics for hiding only the methods or only the methods and the consts, since the associated types are super important.
I'm happy to play around with the heuristics here; we could potentially make it so that structs/enums/etc are always hidden but traits will try really hard to show type aliases.
This needs a test, but you can see it rendered at https://manishearth.net/sand/doc_render/bar/
<details>
<summary> Code example </summary>
```rust
pub struct PubStruct {
pub a: usize,
pub b: usize,
}
pub struct BigPubStruct {
pub a: usize,
pub b: usize,
pub c: usize,
pub d: usize,
pub e: usize,
pub f: usize,
}
pub union BigUnion {
pub a: usize,
pub b: usize,
pub c: usize,
pub d: usize,
pub e: usize,
pub f: usize,
}
pub union Union {
pub a: usize,
pub b: usize,
pub c: usize,
}
pub struct PrivStruct {
a: usize,
b: usize,
}
pub enum Enum {
A, B, C,
D {
a: u8,
b: u8
}
}
pub enum LargeEnum {
A, B, C, D, E, F, G, H, I, J
}
pub trait Trait {
type A;
#[must_use]
fn foo();
fn bar();
}
pub trait GinormousTrait {
type A;
type B;
type C;
type D;
type E;
type F;
const N: usize = 1;
#[must_use]
fn foo();
fn bar();
}
pub trait HugeTrait {
type A;
const M: usize = 1;
const N: usize = 1;
const O: usize = 1;
const P: usize = 1;
const Q: usize = 1;
#[must_use]
fn foo();
fn bar();
}
pub trait BigTrait {
type A;
#[must_use]
fn foo();
fn bar();
fn baz();
fn quux();
fn frob();
fn greeble();
}
#[macro_export]
macro_rules! foo {
(a) => {a};
}
```
</details>
Fixes https://github.com/rust-lang/rust/issues/82114
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Co-authored-by: Guillaume Gomez <guillaume1.gomez@gmail.com>
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