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Previously, any package would match any other package ID when searching
using the rust_path_hack, so long as the directory had one or more crate
files in it. Now, rustpkg checks that the parent directory matches the
package ID.
Closes #9273
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Treating a package as the thing that can have other packages depend on it,
and depends on other packages, was wrong if a package has more than one
crate. Now, rustpkg knows about dependencies between crates in the same
package. This solves the problem reported in #7879 where rustpkg wrongly
discovered a circular dependency between thhe package and itself, and
recursed infinitely.
Closes #7879
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Testing this is a little tricky as an intermediate temporary directory is only used for remote git repositories and therefore that path cannot be reliably exercised in the tests.
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Package IDs can now refer to a subdirectory of a particular source
tree, and not just a top-level directory with a src/ directory as its
parent.
For example, referring to the package ID a/b/c/d , in workspace W,
if W/src/a is a package, will build the sources for the package in
a/b/c/d (and not other crates in W/src/a).
Closes #6408
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rustpkg now uses the workcache library to avoid recompilation.
Hooray!
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A [dialogue](https://github.com/mozilla/rust/pull/8909#discussion-diff-6102725) on PR #8909 inspired me to make this change.
r? anyone
(It is possible that `std::path` itself will soon be replaced with a new implementation that kballard's working on, as mentioned in the dialogue linked above, but this revision is simple enough that I figured I'd offer it up.)
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In most cases this involved removing a ~str allocations or clones
(yay), or coercing a ~str to a slice. In a few places, I had to bind
an intermediate Path (e.g. path.pop() return values), so that it would
live long enough to support the borrowed &str.
And in a few places, where the code was actively using the property
that the old API returned ~str's, I had to put in to_owned() or
clone(); but in those cases, we're trading an allocation within the
path.rs code for one in the client code, so they neutralize each
other.
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This commit adds a rustpkg flag, --rust-path-hack, that allows
rustpkg to *search* inside package directories if they appear in
the RUST_PATH, while *building* libraries and executables into a
different target directory.
This behavior is hidden behind a flag because I believe we only
want to support it temporarily, to make it easier to port servo to
rustpkg.
This commit also includes a fix for how rustpkg fetches sources
from git repositories -- it uses a temporary directory as the target
when invoking `git clone`, then moves that directory into the workspace
if the clone was successful. (The old behavior was that when the
`git clone` failed, the empty target directory would be left lying
around anyway.)
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This necessitated some cleanup to how we parse library filenames
when searching for libraries, since rustpkg may now create filenames
that contain '-' characters. Also cleaned up how rustpkg passes the
sysroot to a custom build script.
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Mostly I did simple transformations from imperative style loops to
more functional iterator based transformations.
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Get rid of special cases for names beginning with "rust-" or
containing hyphens, and just store a Path in a package ID. The Rust-identifier
for the crate is none of rustpkg's business.
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This commit allows you to write:
extern mod x = "a/b/c";
which means rustc will search in the RUST_PATH for a package with
ID a/b/c, and bind it to the name `x` if it's found.
Incidentally, move get_relative_to from back::rpath into std::path
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this has been replaced by `for`
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Package IDs can now be of the form a/b/c#FOO, where (if a/b/c is
a git repository) FOO is any tag in the repository. Non-numeric
tags only match against package IDs with the same tag, and aren't
compared linearly like numeric versions.
While I was at it, refactored the code that calls `git clone`,
and segregated build output properly for different packages.
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rustpkg can now build code from a local git repository. In the
case where the local repo is in a directory not in the RUST_PATH,
it checks out the repository into a directory in the first workspace
in the RUST_PATH.
The tests no longer try to connect to github.com, which should
solve some of the sporadic failures we've been seeing.
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I removed the `static-method-test.rs` test because it was heavily based
on `BaseIter` and there are plenty of other more complex uses of static
methods anyway.
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The removed test for issue #2611 is well covered by the `std::iterator`
module itself.
This adds the `count` method to `IteratorUtil` to replace `EqIter`.
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Automate more tests described in the commands.txt file,
and add infrastructure for running them. Right now, tests shell
out to call rustpkg. This is not ideal.
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If the package ID is of the form s#v, where v is a valid version
string, fetch tag v of that package.
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