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path: root/src/libstd/io/test.rs
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2014-03-28Convert most code to new inner attribute syntax.Brian Anderson-1/+1
Closes #2569
2014-03-28syntax: Accept meta matchers in macrosAlex Crichton-3/+3
This removes the `attr` matcher and adds a `meta` matcher. The previous `attr` matcher is now ambiguous because it doesn't disambiguate whether it means inner attribute or outer attribute. The new behavior can still be achieved by taking an argument of the form `#[$foo:meta]` (the brackets are part of the macro pattern). Closes #13067
2014-03-15log: Introduce liblog, the old std::loggingAlex Crichton-6/+3
This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
2014-03-13std: Rename Chan/Port types and constructorAlex Crichton-3/+3
* Chan<T> => Sender<T> * Port<T> => Receiver<T> * Chan::new() => channel() * constructor returns (Sender, Receiver) instead of (Receiver, Sender) * local variables named `port` renamed to `rx` * local variables named `chan` renamed to `tx` Closes #11765
2014-03-12Remove remaining nolink usages.(fixes #12810)lpy-1/+0
2014-03-12Remove the dependence of std::io::test on rand.Huon Wilson-4/+11
This replaces it with a manual "task rng" using XorShift and a crappy seeding mechanism. Theoretically good enough for the purposes though (unique for tests).
2014-02-28std: Improve some I/O documentationAlex Crichton-0/+1
This lowers the #[allow(missing_doc)] directive into some of the lower modules which are less mature. Most I/O modules now require comprehensive documentation.
2014-02-26auto merge of #12490 : zslayton/rust/doc-fix-12386, r=alexcrichtonbors-0/+2
Attn: @huonw Addresses #12386.
2014-02-23Roll std::run into std::io::processAlex Crichton-0/+1
The std::run module is a relic from a standard library long since past, and there's not much use to having two modules to execute processes with where one is slightly more convenient. This commit merges the two modules, moving lots of functionality from std::run into std::io::process and then deleting std::run. New things you can find in std::io::process are: * Process::new() now only takes prog/args * Process::configure() takes a ProcessConfig * Process::status() is the same as run::process_status * Process::output() is the same as run::process_output * I/O for spawned tasks is now defaulted to captured in pipes instead of ignored * Process::kill() was added (plus an associated green/native implementation) * Process::wait_with_output() is the same as the old finish_with_output() * destroy() is now signal_exit() * force_destroy() is now signal_kill() Closes #2625 Closes #10016
2014-02-23Closes #12386. Removed 'pub mod' doc-comments in std::io's mod.rs file. ↵zslayton-0/+2
Added summary doc-comments to test.rs, util.rs and stdio.rs.
2014-02-15std: clean up ptr a bitCorey Richardson-6/+4
2014-01-29Removing do keyword from libstd and librustcScott Lawrence-1/+1
2014-01-22Implement native timersAlex Crichton-0/+1
Native timers are a much hairier thing to deal with than green timers due to the interface that we would like to expose (both a blocking sleep() and a channel-based interface). I ended up implementing timers in three different ways for the various platforms that we supports. In all three of the implementations, there is a worker thread which does send()s on channels for timers. This worker thread is initialized once and then communicated to in a platform-specific manner, but there's always a shared channel available for sending messages to the worker thread. * Windows - I decided to use windows kernel timer objects via CreateWaitableTimer and SetWaitableTimer in order to provide sleeping capabilities. The worker thread blocks via WaitForMultipleObjects where one of the objects is an event that is used to wake up the helper thread (which then drains the incoming message channel for requests). * Linux/(Android?) - These have the ideal interface for implementing timers, timerfd_create. Each timer corresponds to a timerfd, and the helper thread uses epoll to wait for all active timers and then send() for the next one that wakes up. The tricky part in this implementation is updating a timerfd, but see the implementation for the fun details * OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't have the timerfd api available to them, so I have thrown together a solution which uses select() plus a timeout in order to ad-hoc-ly implement a timer solution for threads. The implementation is backed by a sorted array of timers which need to fire. As I said, this is an ad-hoc solution which is certainly not accurate timing-wise. I have done this implementation due to the lack of other primitives to provide an implementation, and I've done it the best that I could, but I'm sure that there's room for improvement. I'm pretty happy with how these implementations turned out. In theory we could drop the timerfd implementation and have linux use the select() + timeout implementation, but it's so inaccurate that I would much rather continue to use timerfd rather than my ad-hoc select() implementation. The only change that I would make to the API in general is to have a generic sleep() method on an IoFactory which doesn't require allocating a Timer object. For everything but windows it's super-cheap to request a blocking sleep for a set amount of time, and it's probably worth it to provide a sleep() which doesn't do something like allocate a file descriptor on linux.
2013-12-27Implement native TCP I/OAlex Crichton-5/+6
2013-12-27Bring native process bindings up to dateAlex Crichton-0/+1
Move the tests into libstd, use the `iotest!` macro to test both native and uv bindings, and use the cloexec trick to figure out when the child process fails in exec.
2013-12-25Test fixes and rebase conflictsAlex Crichton-0/+1
* vec::raw::to_ptr is gone * Pausible => Pausable * Removing @ * Calling the main task "<main>" * Removing unused imports * Removing unused mut * Bringing some libextra tests up to date * Allowing compiletest to work at stage0 * Fixing the bootstrap-from-c rmake tests * assert => rtassert in a few cases * printing to stderr instead of stdout in fail!()
2013-12-24Test fixes and rebase problemsAlex Crichton-0/+79
Note that this removes a number of run-pass tests which are exercising behavior of the old runtime. This functionality no longer exists and is thoroughly tested inside of libgreen and libnative. There isn't really the notion of "starting the runtime" any more. The major notion now is "bootstrapping the initial task".
2013-12-24std: Get stdtest all passing againAlex Crichton-4/+40
This commit brings the library up-to-date in order to get all tests passing again
2013-12-24std: Delete rt::testAlex Crichton-0/+79
This module contains many M:N specific concepts. This will no longer be available with libgreen, and most functions aren't really that necessary today anyway. New testing primitives will be introduced as they become available for 1:1 and M:N. A new io::test module is introduced with the new ip4/ip6 address helpers to continue usage in io tests.