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path: root/src/libstd/lib.rs
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2014-03-31Bump version to 0.10Alex Crichton-1/+1
2014-03-28Convert most code to new inner attribute syntax.Brian Anderson-12/+12
Closes #2569
2014-03-24green: Remove the dependence on the crate mapAlex Crichton-1/+1
This is the final nail in the coffin for the crate map. The `start` function for libgreen now has a new added parameter which is the event loop factory instead of inferring it from the crate map. The two current valid values for this parameter are `green::basic::event_loop` and `rustuv::event_loop`.
2014-03-23Register new snapshotsFlavio Percoco-4/+0
2014-03-22make std::managed privateDaniel Micay-1/+1
This removes two tests built on `managed::refcount`, but these issues are well-covered elsewhere for non-managed types.
2014-03-21rustc: Switch defaults from libgreen to libnativeAlex Crichton-0/+10
The compiler will no longer inject libgreen as the default runtime for rust programs, this commit switches it over to libnative by default. Now that libnative has baked for some time, it is ready enough to start getting more serious usage as the default runtime for rustc generated binaries. We've found that there isn't really a correct decision in choosing a 1:1 or M:N runtime as a default for all applications, but it seems that a larger number of programs today would work more reasonable with a native default rather than a green default. With this commit come a number of bugfixes: * The main native task is now named "<main>" * The main native task has the stack bounds set up properly * #[no_uv] was renamed to #[no_start] * The core-run-destroy test was rewritten for both libnative and libgreen and one of the tests was modified to be more robust. * The process-detach test was locked to libgreen because it uses signal handling
2014-03-20Register new snapshotsAlex Crichton-7/+1
2014-03-20Removing imports of std::vec_ng::VecAlex Crichton-1/+0
It's now in the prelude.
2014-03-20auto merge of #12686 : FlaPer87/rust/shared, r=nikomatsakisbors-0/+3
`Share` implies that all *reachable* content is *threadsafe*. Threadsafe is defined as "exposing no operation that permits a data race if multiple threads have access to a &T pointer simultaneously". (NB: the type system should guarantee that if you have access to memory via a &T pointer, the only other way to gain access to that memory is through another &T pointer)... Fixes #11781 cc #12577 What this PR will do ================ - [x] Add Share kind and - [x] Replace usages of Freeze with Share in bounds. - [x] Add Unsafe<T> #12577 - [x] Forbid taking the address of a immutable static item with `Unsafe<T>` interior What's left to do in a separate PR (after the snapshot)? =========================================== - Remove `Freeze` completely
2014-03-20Add Unsafe<T> typeFlavio Percoco-0/+3
2014-03-20rename std::vec_ng -> std::vecDaniel Micay-1/+4
Closes #12771
2014-03-20rename std::vec -> std::sliceDaniel Micay-1/+1
Closes #12702
2014-03-15log: Introduce liblog, the old std::loggingAlex Crichton-3/+2
This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
2014-03-14extra: Put the nail in the coffin, delete libextraAlex Crichton-2/+2
This commit shreds all remnants of libextra from the compiler and standard distribution. Two modules, c_vec/tempfile, were moved into libstd after some cleanup, and the other modules were moved to separate crates as seen fit. Closes #8784 Closes #12413 Closes #12576
2014-03-14lint: add lint for use of a `~[T]`.Huon Wilson-0/+1
This is useless at the moment (since pretty much every crate uses `~[]`), but should help avoid regressions once completely removed from a crate.
2014-03-12std: Move rand to librand.Huon Wilson-2/+2
This functionality is not super-core and so doesn't need to be included in std. It's possible that std may need rand (it does a little bit now, for io::test) in which case the functionality required could be moved to a secret hidden module and reexposed by librand. Unfortunately, using #[deprecated] here is hard: there's too much to mock to make it feasible, since we have to ensure that programs still typecheck to reach the linting phase.
2014-03-11rustc: Support various flavors of linkagesAlex Crichton-3/+2
It is often convenient to have forms of weak linkage or other various types of linkage. Sadly, just using these flavors of linkage are not compatible with Rust's typesystem and how it considers some pointers to be non-null. As a compromise, this commit adds support for weak linkage to external symbols, but it requires that this is only placed on extern statics of type `*T`. Codegen-wise, we get translations like: // rust code extern { #[linkage = "extern_weak"] static foo: *i32; } // generated IR @foo = extern_weak global i32 @_some_internal_symbol = internal global *i32 @foo All references to the rust value of `foo` then reference `_some_internal_symbol` instead of the symbol `_foo` itself. This allows us to guarantee that the address of `foo` will never be null while the value may sometimes be null. An example was implemented in `std::rt::thread` to determine if `__pthread_get_minstack()` is available at runtime, and a test is checked in to use it for a static value as well. Function pointers a little odd because you still need to transmute the pointer value to a function pointer, but it's thankfully better than not having this capability at all.
2014-03-04doc: use the newer faviconAdrien Tétar-1/+1
2014-02-25auto merge of #12522 : erickt/rust/hash, r=alexcrichtonbors-1/+0
This patch series does a couple things: * replaces manual `Hash` implementations with `#[deriving(Hash)]` * adds `Hash` back to `std::prelude` * minor cleanup of whitespace and variable names.
2014-02-24std: minor whitespace cleanupErick Tryzelaar-1/+0
2014-02-24Gate default type parameter overrides.Eduard Burtescu-0/+2
Fixes #12423.
2014-02-23auto merge of #12380 : alexcrichton/rust/run-rewrite, r=brsonbors-1/+0
The std::run module is a relic from a standard library long since past, and there's not much use to having two modules to execute processes with where one is slightly more convenient. This commit merges the two modules, moving lots of functionality from std::run into std::io::process and then deleting std::run. New things you can find in std::io::process are: * Process::new() now only takes prog/args * Process::configure() takes a ProcessConfig * Process::status() is the same as run::process_status * Process::output() is the same as run::process_output * I/O for spawned tasks is now defaulted to captured in pipes instead of ignored * Process::kill() was added (plus an associated green/native implementation) * Process::wait_with_output() is the same as the old finish_with_output() * destroy() is now signal_exit() * force_destroy() is now signal_kill() Closes #2625 Closes #10016
2014-02-23Roll std::run into std::io::processAlex Crichton-1/+0
The std::run module is a relic from a standard library long since past, and there's not much use to having two modules to execute processes with where one is slightly more convenient. This commit merges the two modules, moving lots of functionality from std::run into std::io::process and then deleting std::run. New things you can find in std::io::process are: * Process::new() now only takes prog/args * Process::configure() takes a ProcessConfig * Process::status() is the same as run::process_status * Process::output() is the same as run::process_output * I/O for spawned tasks is now defaulted to captured in pipes instead of ignored * Process::kill() was added (plus an associated green/native implementation) * Process::wait_with_output() is the same as the old finish_with_output() * destroy() is now signal_exit() * force_destroy() is now signal_kill() Closes #2625 Closes #10016
2014-02-24Transition to new `Hash`, removing IterBytes and std::to_bytes.Huon Wilson-3/+0
2014-02-23auto merge of #12311 : brson/rust/unstable, r=alexcrichtonbors-1/+4
With the stability attributes we can put public-but unstable modules next to others, so this moves `intrinsics` and `raw` out of the `unstable` module (and marks both as `#[experimental]`).
2014-02-23std: Move raw to std::rawBrian Anderson-0/+2
Issue #1457
2014-02-23std: Move intrinsics to std::intrinsics.Brian Anderson-1/+2
Issue #1457
2014-02-23Move std::{trie, hashmap} to libcollectionsAlex Crichton-6/+4
These two containers are indeed collections, so their place is in libcollections, not in libstd. There will always be a hash map as part of the standard distribution of Rust, but by moving it out of the standard library it makes libstd that much more portable to more platforms and environments. This conveniently also removes the stuttering of 'std::hashmap::HashMap', although 'collections::HashMap' is only one character shorter.
2014-02-21std: rewrite Hash to make it more genericErick Tryzelaar-0/+6
This patch merges IterBytes and Hash traits, which clears up the confusion of using `#[deriving(IterBytes)]` to support hashing. Instead, it now is much easier to use the new `#[deriving(Hash)]` for making a type hashable with a stream hash. Furthermore, it supports custom non-stream-based hashers, such as if a value's hash was cached in a database. This does not yet replace the old IterBytes-hash with this new version.
2014-02-19rustdoc: Show macros in documentationAlex Crichton-1/+1
Any macro tagged with #[macro_export] will be showed in the documentation for that module. This also documents all the existing macros inside of std::macros. Closes #3163 cc #5605 Closes #9954
2014-02-14extern mod => extern crateAlex Crichton-6/+6
This was previously implemented, and it just needed a snapshot to go through
2014-02-11Move replace and swap to std::mem. Get rid of std::utilEdward Wang-1/+0
Also move Void to std::any, move drop to std::mem and reexport in prelude.
2014-02-07Delete send_str, rewrite clients on top of MaybeOwned<'static>Kevin Ballard-1/+0
Declare a `type SendStr = MaybeOwned<'static>` to ease readibility of types that needed the old SendStr behavior. Implement all the traits for MaybeOwned that SendStr used to implement.
2014-02-06Remove std::conditionAlex Crichton-3/+0
This has been a long time coming. Conditions in rust were initially envisioned as being a good alternative to error code return pattern. The idea is that all errors are fatal-by-default, and you can opt-in to handling the error by registering an error handler. While sounding nice, conditions ended up having some unforseen shortcomings: * Actually handling an error has some very awkward syntax: let mut result = None; let mut answer = None; io::io_error::cond.trap(|e| { result = Some(e) }).inside(|| { answer = Some(some_io_operation()); }); match result { Some(err) => { /* hit an I/O error */ } None => { let answer = answer.unwrap(); /* deal with the result of I/O */ } } This pattern can certainly use functions like io::result, but at its core actually handling conditions is fairly difficult * The "zero value" of a function is often confusing. One of the main ideas behind using conditions was to change the signature of I/O functions. Instead of read_be_u32() returning a result, it returned a u32. Errors were notified via a condition, and if you caught the condition you understood that the "zero value" returned is actually a garbage value. These zero values are often difficult to understand, however. One case of this is the read_bytes() function. The function takes an integer length of the amount of bytes to read, and returns an array of that size. The array may actually be shorter, however, if an error occurred. Another case is fs::stat(). The theoretical "zero value" is a blank stat struct, but it's a little awkward to create and return a zero'd out stat struct on a call to stat(). In general, the return value of functions that can raise error are much more natural when using a Result as opposed to an always-usable zero-value. * Conditions impose a necessary runtime requirement on *all* I/O. In theory I/O is as simple as calling read() and write(), but using conditions imposed the restriction that a rust local task was required if you wanted to catch errors with I/O. While certainly an surmountable difficulty, this was always a bit of a thorn in the side of conditions. * Functions raising conditions are not always clear that they are raising conditions. This suffers a similar problem to exceptions where you don't actually know whether a function raises a condition or not. The documentation likely explains, but if someone retroactively adds a condition to a function there's nothing forcing upstream users to acknowledge a new point of task failure. * Libaries using I/O are not guaranteed to correctly raise on conditions when an error occurs. In developing various I/O libraries, it's much easier to just return `None` from a read rather than raising an error. The silent contract of "don't raise on EOF" was a little difficult to understand and threw a wrench into the answer of the question "when do I raise a condition?" Many of these difficulties can be overcome through documentation, examples, and general practice. In the end, all of these difficulties added together ended up being too overwhelming and improving various aspects didn't end up helping that much. A result-based I/O error handling strategy also has shortcomings, but the cognitive burden is much smaller. The tooling necessary to make this strategy as usable as conditions were is much smaller than the tooling necessary for conditions. Perhaps conditions may manifest themselves as a future entity, but for now we're going to remove them from the standard library. Closes #9795 Closes #8968
2014-02-02std,extra: remove use of & support for @[].Huon Wilson-1/+0
2014-01-29Remove seldom-used std::reference functions.xales-1/+1
2014-01-29Remove double-use of logging.xales-1/+0
2014-01-29Rename std::borrow to std::reference.xales-1/+1
Fixes #11814
2014-01-28Feature gate #[simd]David Manescu-1/+2
Fixes #11721
2014-01-24Move macro_rules! macros to libstdSteven Fackler-1/+3
They all have to go into a single module at the moment unfortunately. Ideally, the logging macros would live in std::logging, condition! would live in std::condition, format! in std::fmt, etc. However, this introduces cyclic dependencies between those modules and the macros they use which the current expansion system can't deal with. We may be able to get around this by changing the expansion phase to a two-pass system but that's for a later PR. Closes #2247 cc #11763
2014-01-22add new vector representation as a libraryDaniel Micay-0/+1
2014-01-20Register new snapshotsAlex Crichton-2/+1
Upgrade the version to 0.10-pre
2014-01-12Bump version to 0.10-preBrian Anderson-0/+1
2014-01-09Remove ApproxEq and assert_approx_eq!Brendan Zabarauskas-0/+1
This trait seems to stray too far from the mandate of a standard library as implementations may vary between use cases.
2014-01-07'borrowed pointer' -> 'reference'Brian Anderson-1/+1
2014-01-05std: mark some modules as unstableCorey Richardson-2/+9
Obviously everything is unstable, but these particularly so, and they will likely remain that way. Closes #10239
2014-01-03auto merge of #11149 : alexcrichton/rust/remove-either, r=brsonbors-1/+0
Had to change some stuff in typeck to bootstrap (getting methods in fmt off of Either), but other than that not so painful. Closes #9157
2014-01-03Remove std::eitherAlex Crichton-1/+0
2014-01-02Bump version to 0.9Brian Anderson-1/+1
2013-12-26Register new snapshotsAlex Crichton-2/+0