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2014-10-28Update code with new lint namesAaron Turon-1/+1
2014-10-06Fixed iOS build (statics name lint)Valerii Hiora-0/+1
2014-09-30Fix libstdSteven Fackler-1/+1
2014-09-26Disable runtime split stack support on WindowsBrian Anderson-39/+1
2014-08-30Unify non-snake-case lints and non-uppercase statics lintsP1start-1/+1
This unifies the `non_snake_case_functions` and `uppercase_variables` lints into one lint, `non_snake_case`. It also now checks for non-snake-case modules. This also extends the non-camel-case types lint to check type parameters, and merges the `non_uppercase_pattern_statics` lint into the `non_uppercase_statics` lint. Because the `uppercase_variables` lint is now part of the `non_snake_case` lint, all non-snake-case variables that start with lowercase characters (such as `fooBar`) will now trigger the `non_snake_case` lint. New code should be updated to use the new `non_snake_case` lint instead of the previous `non_snake_case_functions` and `uppercase_variables` lints. All use of the `non_uppercase_pattern_statics` should be replaced with the `non_uppercase_statics` lint. Any code that previously contained non-snake-case module or variable names should be updated to use snake case names or disable the `non_snake_case` lint. Any code with non-camel-case type parameters should be changed to use camel case or disable the `non_camel_case_types` lint. [breaking-change]
2014-08-25Adopting FFI changes for iOSValerii Hiora-0/+1
2014-08-13std: Rename various slice traits for consistencyBrian Anderson-2/+2
ImmutableVector -> ImmutableSlice ImmutableEqVector -> ImmutableEqSlice ImmutableOrdVector -> ImmutableOrdSlice MutableVector -> MutableSlice MutableVectorAllocating -> MutableSliceAllocating MutableCloneableVector -> MutableCloneableSlice MutableOrdVector -> MutableOrdSlice These are all in the prelude so most code will not break. [breaking-change]
2014-08-04Fix crash in OsRng when compiling with -O.Vadim Chugunov-2/+3
2014-06-28Rename all raw pointers as necessaryAlex Crichton-2/+3
2014-06-24librustc: Remove the fallback to `int` from typechecking.Niko Matsakis-2/+2
This breaks a fair amount of code. The typical patterns are: * `for _ in range(0, 10)`: change to `for _ in range(0u, 10)`; * `println!("{}", 3)`: change to `println!("{}", 3i)`; * `[1, 2, 3].len()`: change to `[1i, 2, 3].len()`. RFC #30. Closes #6023. [breaking-change]
2014-06-12Basic iOS supportValerii Hiora-2/+67
2014-06-09core: Move the collections traits to libcollectionsAlex Crichton-1/+1
This commit moves Mutable, Map, MutableMap, Set, and MutableSet from `core::collections` to the `collections` crate at the top-level. Additionally, this removes the `deque` module and moves the `Deque` trait to only being available at the top-level of the collections crate. All functionality continues to be reexported through `std::collections`. [breaking-change]
2014-05-30windows: Allow snake_case errors for now.Kevin Butler-1/+2
2014-05-30Rename OSRng to OsRngPiotr Jawniak-17/+17
According to Rust's style guide acronyms in type names should be CamelCase. [breaking-change]
2014-05-29std: Recreate a `rand` moduleAlex Crichton-0/+248
This commit shuffles around some of the `rand` code, along with some reorganization. The new state of the world is as follows: * The librand crate now only depends on libcore. This interface is experimental. * The standard library has a new module, `std::rand`. This interface will eventually become stable. Unfortunately, this entailed more of a breaking change than just shuffling some names around. The following breaking changes were made to the rand library: * Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which will return an infinite stream of random values. Previous behavior can be regained with `rng.gen_iter().take(n).collect()` * Rng::gen_ascii_str() was removed. This has been replaced with Rng::gen_ascii_chars() which will return an infinite stream of random ascii characters. Similarly to gen_iter(), previous behavior can be emulated with `rng.gen_ascii_chars().take(n).collect()` * {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all relied on being able to use an OSRng for seeding, but this is no longer available in librand (where these types are defined). To retain the same functionality, these types now implement the `Rand` trait so they can be generated with a random seed from another random number generator. This allows the stdlib to use an OSRng to create seeded instances of these RNGs. * Rand implementations for `Box<T>` and `@T` were removed. These seemed to be pretty rare in the codebase, and it allows for librand to not depend on liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not supported. If this is undesirable, librand can depend on liballoc and regain these implementations. * The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice structure now has a lifetime associated with it. * The `sample` method on `Rng` has been moved to a top-level function in the `rand` module due to its dependence on `Vec`. cc #13851 [breaking-change]
2014-03-12std: Move rand to librand.Huon Wilson-188/+0
This functionality is not super-core and so doesn't need to be included in std. It's possible that std may need rand (it does a little bit now, for io::test) in which case the functionality required could be moved to a secret hidden module and reexposed by librand. Unfortunately, using #[deprecated] here is hard: there's too much to mock to make it feasible, since we have to ensure that programs still typecheck to reach the linting phase.
2014-02-03std: Remove io::io_errorAlex Crichton-1/+1
* All I/O now returns IoResult<T> = Result<T, IoError> * All formatting traits now return fmt::Result = IoResult<()> * The if_ok!() macro was added to libstd
2014-01-29Removing do keyword from libstd and librustcScott Lawrence-2/+2
2014-01-07Fix remaining cases of leaking importsAlex Crichton-0/+3
2013-12-19std::vec: remove .as_muf_buf, replaced by .as_mut_ptr & .len.Huon Wilson-3/+1
2013-12-16Fallout of rewriting std::commAlex Crichton-7/+3
2013-12-04Revert "libstd: Change `Path::new` to `Path::init`."Kevin Ballard-1/+1
This reverts commit c54427ddfbbab41a39d14f2b1dc4f080cbc2d41b. Leave the #[ignores] in that were added to rustpkg tests. Conflicts: src/librustc/driver/driver.rs src/librustc/metadata/creader.rs
2013-11-29libstd: Change `Path::new` to `Path::init`.Patrick Walton-1/+1
2013-11-26libstd: Fix Win32 and other bustage.Patrick Walton-2/+2
2013-11-24Remove linked failure from the runtimeAlex Crichton-1/+1
The reasons for doing this are: * The model on which linked failure is based is inherently complex * The implementation is also very complex, and there are few remaining who fully understand the implementation * There are existing race conditions in the core context switching function of the scheduler, and possibly others. * It's unclear whether this model of linked failure maps well to a 1:1 threading model Linked failure is often a desired aspect of tasks, but we would like to take a much more conservative approach in re-implementing linked failure if at all. Closes #8674 Closes #8318 Closes #8863
2013-11-11Move std::rt::io to std::ioAlex Crichton-1/+1
2013-11-11Remove #[fixed_stack_segment] and #[rust_stack]Alex Crichton-3/+6
These two attributes are no longer useful now that Rust has decided to leave segmented stacks behind. It is assumed that the rust task's stack is always large enough to make an FFI call (due to the stack being very large). There's always the case of stack overflow, however, to consider. This does not change the behavior of stack overflow in Rust. This is still normally triggered by the __morestack function and aborts the whole process. C stack overflow will continue to corrupt the stack, however (as it did before this commit as well). The future improvement of a guard page at the end of every rust stack is still unimplemented and is intended to be the mechanism through which we attempt to detect C stack overflow. Closes #8822 Closes #10155
2013-11-03Fill out the remaining functionality in io::fileAlex Crichton-4/+4
This adds bindings to the remaining functions provided by libuv, all of which are useful operations on files which need to get exposed somehow. Some highlights: * Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type * Moved all file-related methods to be static methods under `File` * All directory related methods are still top-level functions * Created `io::FilePermission` types (backed by u32) that are what you'd expect * Created `io::FileType` and refactored `FileStat` to use FileType and FilePermission * Removed the expanding matrix of `FileMode` operations. The mode of reading a file will not have the O_CREAT flag, but a write mode will always have the O_CREAT flag. Closes #10130 Closes #10131 Closes #10121
2013-11-03Remove all blocking std::os blocking functionsAlex Crichton-3/+5
This commit moves all thread-blocking I/O functions from the std::os module. Their replacements can be found in either std::rt::io::file or in a hidden "old_os" module inside of native::file. I didn't want to outright delete these functions because they have a lot of special casing learned over time for each OS/platform, and I imagine that these will someday get integrated into a blocking implementation of IoFactory. For now, they're moved to a private module to prevent bitrot and still have tests to ensure that they work. I've also expanded the extensions to a few more methods defined on Path, most of which were previously defined in std::os but now have non-thread-blocking implementations as part of using the current IoFactory. The api of io::file is in flux, but I plan on changing it in the next commit as well. Closes #10057
2013-10-23std::rand: documentation & references.Huon Wilson-4/+12
Most importantly, links to the papers/references for the core algorithms (the RNG ones & the distribution ones).
2013-10-09std::rand::os: use the externfn! macro for the Windows RNG.Huon Wilson-22/+16
2013-10-09std::rand: make the windows OSRng more correct, remove some C++.Huon Wilson-27/+18
This lets the C++ code in the rt handle the (slightly) tricky parts of random number generation: e.g. error detection/handling, and using the values of the `#define`d options to the various functions.
2013-10-09std::rand: Add OSRng, ReaderRng wrappers around the OS RNG & generic Readers ↵Huon Wilson-0/+193
respectively. The former reads from e.g. /dev/urandom, the latter just wraps any std::rt::io::Reader into an interface that implements Rng. This also adds Rng.fill_bytes for efficient implementations of the above (reading 8 bytes at a time is inefficient when you can read 1000), and removes the dependence on src/rt (i.e. rand_gen_seed) although this last one requires implementing hand-seeding of the XorShiftRng used in the scheduler on Linux/unixes, since OSRng relies on a scheduler existing to be able to read from /dev/urandom.