about summary refs log tree commit diff
path: root/src/libstd/rt/at_exit_imp.rs
AgeCommit message (Collapse)AuthorLines
2014-12-18std: Lower abstractions for thread_local/at_exitAlex Crichton-26/+36
The current implementations use `std::sync` primitives, but these primitives currently end up relying on `thread_info` and a local `Thread` being available (mainly for checking the panicking flag). To get around this, this commit lowers the abstractions used by the windows thread_local implementation as well as the at_exit_imp module. Both of these modules now use a `sys::Mutex` and a `static mut` and manage the allocation/locking manually.
2014-12-18Revise std::thread API to join by defaultAaron Turon-1/+1
This commit is part of a series that introduces a `std::thread` API to replace `std::task`. In the new API, `spawn` returns a `JoinGuard`, which by default will join the spawned thread when dropped. It can also be used to join explicitly at any time, returning the thread's result. Alternatively, the spawned thread can be explicitly detached (so no join takes place). As part of this change, Rust processes now terminate when the main thread exits, even if other detached threads are still running, moving Rust closer to standard threading models. This new behavior may break code that was relying on the previously implicit join-all. In addition to the above, the new thread API also offers some built-in support for building blocking abstractions in user space; see the module doc for details. Closes #18000 [breaking-change]
2014-12-18Fallout from new thread APIAaron Turon-18/+15
2014-12-18Remove rt::{mutex, exclusive}Aaron Turon-5/+3
2014-12-18Make at_exit initialize lazilyAaron Turon-18/+23
2014-12-18libs: merge librustrt into libstdAaron Turon-0/+65
This commit merges the `rustrt` crate into `std`, undoing part of the facade. This merger continues the paring down of the runtime system. Code relying on the public API of `rustrt` will break; some of this API is now available through `std::rt`, but is likely to change and/or be removed very soon. [breaking-change]
2014-06-06std: Extract librustrt out of libstdAlex Crichton-74/+0
As part of the libstd facade efforts, this commit extracts the runtime interface out of the standard library into a standalone crate, librustrt. This crate will provide the following services: * Definition of the rtio interface * Definition of the Runtime interface * Implementation of the Task structure * Implementation of task-local-data * Implementation of task failure via unwinding via libunwind * Implementation of runtime initialization and shutdown * Implementation of thread-local-storage for the local rust Task Notably, this crate avoids the following services: * Thread creation and destruction. The crate does not require the knowledge of an OS threading system, and as a result it seemed best to leave out the `rt::thread` module from librustrt. The librustrt module does depend on mutexes, however. * Implementation of backtraces. There is no inherent requirement for the runtime to be able to generate backtraces. As will be discussed later, this functionality continues to live in libstd rather than librustrt. As usual, a number of architectural changes were required to make this crate possible. Users of "stable" functionality will not be impacted by this change, but users of the `std::rt` module will likely note the changes. A list of architectural changes made is: * The stdout/stderr handles no longer live directly inside of the `Task` structure. This is a consequence of librustrt not knowing about `std::io`. These two handles are now stored inside of task-local-data. The handles were originally stored inside of the `Task` for perf reasons, and TLD is not currently as fast as it could be. For comparison, 100k prints goes from 59ms to 68ms (a 15% slowdown). This appeared to me to be an acceptable perf loss for the successful extraction of a librustrt crate. * The `rtio` module was forced to duplicate more functionality of `std::io`. As the module no longer depends on `std::io`, `rtio` now defines structures such as socket addresses, addrinfo fiddly bits, etc. The primary change made was that `rtio` now defines its own `IoError` type. This type is distinct from `std::io::IoError` in that it does not have an enum for what error occurred, but rather a platform-specific error code. The native and green libraries will be updated in later commits for this change, and the bulk of this effort was put behind updating the two libraries for this change (with `rtio`). * Printing a message on task failure (along with the backtrace) continues to live in libstd, not in librustrt. This is a consequence of the above decision to move the stdout/stderr handles to TLD rather than inside the `Task` itself. The unwinding API now supports registration of global callback functions which will be invoked when a task fails, allowing for libstd to register a function to print a message and a backtrace. The API for registering a callback is experimental and unsafe, as the ramifications of running code on unwinding is pretty hairy. * The `std::unstable::mutex` module has moved to `std::rt::mutex`. * The `std::unstable::sync` module has been moved to `std::rt::exclusive` and the type has been rewritten to not internally have an Arc and to have an RAII guard structure when locking. Old code should stop using `Exclusive` in favor of the primitives in `libsync`, but if necessary, old code should port to `Arc<Exclusive<T>>`. * The local heap has been stripped down to have fewer debugging options. None of these were tested, and none of these have been used in a very long time. [breaking-change]
2014-05-11core: Remove the cast moduleAlex Crichton-5/+4
This commit revisits the `cast` module in libcore and libstd, and scrutinizes all functions inside of it. The result was to remove the `cast` module entirely, folding all functionality into the `mem` module. Specifically, this is the fate of each function in the `cast` module. * transmute - This function was moved to `mem`, but it is now marked as #[unstable]. This is due to planned changes to the `transmute` function and how it can be invoked (see the #[unstable] comment). For more information, see RFC 5 and #12898 * transmute_copy - This function was moved to `mem`, with clarification that is is not an error to invoke it with T/U that are different sizes, but rather that it is strongly discouraged. This function is now #[stable] * forget - This function was moved to `mem` and marked #[stable] * bump_box_refcount - This function was removed due to the deprecation of managed boxes as well as its questionable utility. * transmute_mut - This function was previously deprecated, and removed as part of this commit. * transmute_mut_unsafe - This function doesn't serve much of a purpose when it can be achieved with an `as` in safe code, so it was removed. * transmute_lifetime - This function was removed because it is likely a strong indication that code is incorrect in the first place. * transmute_mut_lifetime - This function was removed for the same reasons as `transmute_lifetime` * copy_lifetime - This function was moved to `mem`, but it is marked `#[unstable]` now due to the likelihood of being removed in the future if it is found to not be very useful. * copy_mut_lifetime - This function was also moved to `mem`, but had the same treatment as `copy_lifetime`. * copy_lifetime_vec - This function was removed because it is not used today, and its existence is not necessary with DST (copy_lifetime will suffice). In summary, the cast module was stripped down to these functions, and then the functions were moved to the `mem` module. transmute - #[unstable] transmute_copy - #[stable] forget - #[stable] copy_lifetime - #[unstable] copy_mut_lifetime - #[unstable] [breaking-change]
2014-05-06librustc: Remove `~EXPR`, `~TYPE`, and `~PAT` from the language, exceptPatrick Walton-2/+3
for `~str`/`~[]`. Note that `~self` still remains, since I forgot to add support for `Box<self>` before the snapshot. How to update your code: * Instead of `~EXPR`, you should write `box EXPR`. * Instead of `~TYPE`, you should write `Box<Type>`. * Instead of `~PATTERN`, you should write `box PATTERN`. [breaking-change]
2014-05-02Replace most ~exprs with 'box'. #11779Brian Anderson-1/+1
2014-04-10std,serialize: remove some internal uses of ~[].Huon Wilson-3/+4
These are all private uses of ~[], so can easily & non-controversially be replaced with Vec.
2014-04-08Register new snapshotsAlex Crichton-2/+2
2014-03-27Fix fallout of removing default boundsAlex Crichton-2/+3
This is all purely fallout of getting the previous commit to compile.
2014-03-20rename std::vec -> std::sliceDaniel Micay-1/+1
Closes #12702
2014-02-11Move replace and swap to std::mem. Get rid of std::utilEdward Wang-2/+2
Also move Void to std::any, move drop to std::mem and reexport in prelude.
2014-01-22Implement native timersAlex Crichton-0/+7
Native timers are a much hairier thing to deal with than green timers due to the interface that we would like to expose (both a blocking sleep() and a channel-based interface). I ended up implementing timers in three different ways for the various platforms that we supports. In all three of the implementations, there is a worker thread which does send()s on channels for timers. This worker thread is initialized once and then communicated to in a platform-specific manner, but there's always a shared channel available for sending messages to the worker thread. * Windows - I decided to use windows kernel timer objects via CreateWaitableTimer and SetWaitableTimer in order to provide sleeping capabilities. The worker thread blocks via WaitForMultipleObjects where one of the objects is an event that is used to wake up the helper thread (which then drains the incoming message channel for requests). * Linux/(Android?) - These have the ideal interface for implementing timers, timerfd_create. Each timer corresponds to a timerfd, and the helper thread uses epoll to wait for all active timers and then send() for the next one that wakes up. The tricky part in this implementation is updating a timerfd, but see the implementation for the fun details * OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't have the timerfd api available to them, so I have thrown together a solution which uses select() plus a timeout in order to ad-hoc-ly implement a timer solution for threads. The implementation is backed by a sorted array of timers which need to fire. As I said, this is an ad-hoc solution which is certainly not accurate timing-wise. I have done this implementation due to the lack of other primitives to provide an implementation, and I've done it the best that I could, but I'm sure that there's room for improvement. I'm pretty happy with how these implementations turned out. In theory we could drop the timerfd implementation and have linux use the select() + timeout implementation, but it's so inaccurate that I would much rather continue to use timerfd rather than my ad-hoc select() implementation. The only change that I would make to the API in general is to have a generic sleep() method on an IoFactory which doesn't require allocating a Timer object. For everything but windows it's super-cheap to request a blocking sleep for a set amount of time, and it's probably worth it to provide a sleep() which doesn't do something like allocate a file descriptor on linux.
2014-01-22Implement std::rt::at_exitAlex Crichton-0/+65
This routine is currently only used to clean up the timer helper thread in the libnative implementation, but there are possibly other uses for this. The documentation is clear that the procedures are *not* run with any task context and hence have very little available to them. I also opted to disallow at_exit inside of at_exit and just abort the process at that point.