| Age | Commit message (Collapse) | Author | Lines |
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This lets the C++ code in the rt handle the (slightly) tricky parts of
random number generation: e.g. error detection/handling, and using the
values of the `#define`d options to the various functions.
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This provides 2 methods: .reseed() and ::from_seed that modify and
create respecitively.
Implement this trait for the RNGs in the stdlib for which this makes
sense.
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respectively.
The former reads from e.g. /dev/urandom, the latter just wraps any
std::rt::io::Reader into an interface that implements Rng.
This also adds Rng.fill_bytes for efficient implementations of the above
(reading 8 bytes at a time is inefficient when you can read 1000), and
removes the dependence on src/rt (i.e. rand_gen_seed) although this last
one requires implementing hand-seeding of the XorShiftRng used in the
scheduler on Linux/unixes, since OSRng relies on a scheduler existing to
be able to read from /dev/urandom.
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This commit fixes all of the fallout of the previous commit which is an attempt
to refine privacy. There were a few unfortunate leaks which now must be plugged,
and the most horrible one is the current `shouldnt_be_public` module now inside
`std::rt`. I think that this either needs a slight reorganization of the
runtime, or otherwise it needs to just wait for the external users of these
modules to get replaced with their `rt` implementations.
Other fixes involve making things pub which should be pub, and otherwise
updating error messages that now reference privacy instead of referencing an
"unresolved name" (yay!).
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this is still broken on the bsd builder, perhaps because it has 1 core
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Also, documentation & general clean-up:
- remove `gen_char_from`: better served by `sample` or `choose`.
- `gen_bytes` generalised to `gen_vec`.
- `gen_int_range`/`gen_uint_range` merged into `gen_integer_range` and
made to be properly uniformly distributed. Fixes #8644.
Minor adjustments to other functions.
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This guarantees that if there is work to do it will be found
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The trait will keep the `Iterator` naming, but a more concise module
name makes using the free functions less verbose. The module will define
iterables in addition to iterators, as it deals with iteration in
general.
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Moves the Times trait to num while the question of whether it should
exist at all gets hashed out as a completely separate question.
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10% win or so for small crates.
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This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
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They are still present as part of the borrow check.
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These aren't used for anything at the moment and cause some TLS hits
on some perf-critical code paths. Will need to put better thought into
it in the future.
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It's not a huge win but it does reduce the amount of time spent
contesting the message queue when the schedulers are under load
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This makes the lock much less contended. In the test I'm running the
number of times it's contended goes from ~100000 down to ~1000.
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Fixed a memory leak caused by the singleton idle callback failing to close correctly. The problem was that the close function requires running inside a callback in the event loop, but we were trying to close the idle watcher after the loop returned from run. The fix was to just call run again to process this callback. There is an additional tweak to move the initialization logic fully into bootstrap, so tasks that do not ever call run do not have problems destructing.
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correctly. The problem was that the close function requires running inside a callback in the event loop, but we were trying to close the idle watcher after the loop returned from run. The fix was to just call run again to process this callback. There is an additional tweak to move the initialization logic fully into bootstrap, so tasks that do not ever call run do not have problems destructing.
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Instead of a furious storm of idle callbacks we just have one. This is a major performance gain - around 40% on my machine for the ping pong bench.
Also in this PR is a cleanup commit for the scheduler code. Was previously up as a separate PR, but bors load + imminent merge hell led me to roll them together. Was #8549.
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updated, a minor amount of support type restructing has happened, methods have been reordered, and some duplicate code has been purged.
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PausibleIdleCallback and placed the appropriate signatures in rtio and implementation into uvio.
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Full description in comments.
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from nondeterministic deadlock and also pending scheduler messages on scheduler shutdown.
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queue shared by each scheduler. Now there is a separate work queue for each scheduler, and work is "stolen" from other queues when it is exhausted locally.
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Every time run_sched_once performs a 'scheduling action' it needs to guarantee
that it runs at least one more time, so enqueue another run_sched_once callback.
The primary reason it needs to do this is because not all async callbacks
are guaranteed to run, it's only guaranteed that *a* callback will run after
enqueing one - some may get dropped.
At the moment this means we wastefully create lots of callbacks to ensure that
there will *definitely* be a callback queued up to continue running the scheduler.
The logic really needs to be tightened up here.
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this has been replaced by `for`
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This is the last major runtime feature needed for the transition to the new scheduler.
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scheduler functions slightly
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