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The new semantics of this function are that the callbacks are run when the *main
thread* exits, not when all threads have exited. This implies that other threads
may still be running when the `at_exit` callbacks are invoked and users need to
be prepared for this situation.
Users in the standard library have been audited in accordance to these new rules
as well.
Closes #20012
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A part of #20038
This is just the beginning of what needs to be done, but it's some of it.
/cc @aturon
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A part of #20038
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This flag is somewhat tied to the `unwind` module rather than the `thread_info`
module, so this commit moves it into that module as well as allowing the same OS
thread to call `unwind::try` multiple times. Previously once a thread panicked
its panic flag was never reset, even after exiting the panic handler.
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This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes #18000
[breaking-change]
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We need to be sure to init thread_info before we init args for example because
args is grabbing locks which may entail looking at the local thread eventually.
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This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
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As part of the libstd facade efforts, this commit extracts the runtime interface
out of the standard library into a standalone crate, librustrt. This crate will
provide the following services:
* Definition of the rtio interface
* Definition of the Runtime interface
* Implementation of the Task structure
* Implementation of task-local-data
* Implementation of task failure via unwinding via libunwind
* Implementation of runtime initialization and shutdown
* Implementation of thread-local-storage for the local rust Task
Notably, this crate avoids the following services:
* Thread creation and destruction. The crate does not require the knowledge of
an OS threading system, and as a result it seemed best to leave out the
`rt::thread` module from librustrt. The librustrt module does depend on
mutexes, however.
* Implementation of backtraces. There is no inherent requirement for the runtime
to be able to generate backtraces. As will be discussed later, this
functionality continues to live in libstd rather than librustrt.
As usual, a number of architectural changes were required to make this crate
possible. Users of "stable" functionality will not be impacted by this change,
but users of the `std::rt` module will likely note the changes. A list of
architectural changes made is:
* The stdout/stderr handles no longer live directly inside of the `Task`
structure. This is a consequence of librustrt not knowing about `std::io`.
These two handles are now stored inside of task-local-data.
The handles were originally stored inside of the `Task` for perf reasons, and
TLD is not currently as fast as it could be. For comparison, 100k prints goes
from 59ms to 68ms (a 15% slowdown). This appeared to me to be an acceptable
perf loss for the successful extraction of a librustrt crate.
* The `rtio` module was forced to duplicate more functionality of `std::io`. As
the module no longer depends on `std::io`, `rtio` now defines structures such
as socket addresses, addrinfo fiddly bits, etc. The primary change made was
that `rtio` now defines its own `IoError` type. This type is distinct from
`std::io::IoError` in that it does not have an enum for what error occurred,
but rather a platform-specific error code.
The native and green libraries will be updated in later commits for this
change, and the bulk of this effort was put behind updating the two libraries
for this change (with `rtio`).
* Printing a message on task failure (along with the backtrace) continues to
live in libstd, not in librustrt. This is a consequence of the above decision
to move the stdout/stderr handles to TLD rather than inside the `Task` itself.
The unwinding API now supports registration of global callback functions which
will be invoked when a task fails, allowing for libstd to register a function
to print a message and a backtrace.
The API for registering a callback is experimental and unsafe, as the
ramifications of running code on unwinding is pretty hairy.
* The `std::unstable::mutex` module has moved to `std::rt::mutex`.
* The `std::unstable::sync` module has been moved to `std::rt::exclusive` and
the type has been rewritten to not internally have an Arc and to have an RAII
guard structure when locking. Old code should stop using `Exclusive` in favor
of the primitives in `libsync`, but if necessary, old code should port to
`Arc<Exclusive<T>>`.
* The local heap has been stripped down to have fewer debugging options. None of
these were tested, and none of these have been used in a very long time.
[breaking-change]
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A few notable improvements were implemented to cut down on the number of aborts
triggered by the standard library when a local task is not found.
* Primarily, the unwinding functionality was restructured to support an unsafe
top-level function, `try`. This function invokes a closure, capturing any
failure which occurs inside of it. The purpose of this function is to be as
lightweight of a "try block" as possible for rust, intended for use when the
runtime is difficult to set up.
This function is *not* meant to be used by normal rust code, nor should it be
consider for use with normal rust code.
* When invoking spawn(), a `fail!()` is triggered rather than an abort.
* When invoking LocalIo::borrow(), which is transitively called by all I/O
constructors, None is returned rather than aborting to indicate that there is
no local I/O implementation.
* Invoking get() on a TLD key will return None if no task is available
* Invoking replace() on a TLD key will fail if no task is available.
A test case was also added showing the variety of things that you can do without
a runtime or task set up now. In general, this is just a refactoring to abort
less quickly in the standard library when a local task is not found.
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This was only ever a transitionary macro.
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[breaking-change]
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This commit is part of the ongoing libstd facade efforts (cc #13851). The
compiler now recognizes some language items as "extern { fn foo(...); }" and
will automatically perform the following actions:
1. The foreign function has a pre-defined name.
2. The crate and downstream crates can only be built as rlibs until a crate
defines the lang item itself.
3. The actual lang item has a pre-defined name.
This is essentially nicer compiler support for the hokey
core-depends-on-std-failure scheme today, but it is implemented the same way.
The details are a little more hidden under the covers.
In addition to failure, this commit promotes the eh_personality and
rust_stack_exhausted functions to official lang items. The compiler can generate
calls to these functions, causing linkage errors if they are left undefined. The
checking for these items is not as precise as it could be. Crates compiling with
`-Z no-landing-pads` will not need the eh_personality lang item, and crates
compiling with no split stacks won't need the stack exhausted lang item. For
ease, however, these items are checked for presence in all final outputs of the
compiler.
It is quite easy to define dummy versions of the functions necessary:
#[lang = "stack_exhausted"]
extern fn stack_exhausted() { /* ... */ }
#[lang = "eh_personality"]
extern fn eh_personality() { /* ... */ }
cc #11922, rust_stack_exhausted is now a lang item
cc #13851, libcollections is blocked on eh_personality becoming weak
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1. Wherever the `buf` field of a `Formatter` was used, the `Formatter` is used
instead.
2. The usage of `write_fmt` is minimized as much as possible, the `write!` macro
is preferred wherever possible.
3. Usage of `fmt::write` is minimized, favoring the `write!` macro instead.
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Now that std::fmt is in libcore, it's possible to implement this as an inherit
method rather than through extension traits.
This commit also tweaks the failure interface of libcore to libstd to what it
should be, one method taking &fmt::Arguments
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This commit revisits the `cast` module in libcore and libstd, and scrutinizes
all functions inside of it. The result was to remove the `cast` module entirely,
folding all functionality into the `mem` module. Specifically, this is the fate
of each function in the `cast` module.
* transmute - This function was moved to `mem`, but it is now marked as
#[unstable]. This is due to planned changes to the `transmute`
function and how it can be invoked (see the #[unstable] comment).
For more information, see RFC 5 and #12898
* transmute_copy - This function was moved to `mem`, with clarification that is
is not an error to invoke it with T/U that are different
sizes, but rather that it is strongly discouraged. This
function is now #[stable]
* forget - This function was moved to `mem` and marked #[stable]
* bump_box_refcount - This function was removed due to the deprecation of
managed boxes as well as its questionable utility.
* transmute_mut - This function was previously deprecated, and removed as part
of this commit.
* transmute_mut_unsafe - This function doesn't serve much of a purpose when it
can be achieved with an `as` in safe code, so it was
removed.
* transmute_lifetime - This function was removed because it is likely a strong
indication that code is incorrect in the first place.
* transmute_mut_lifetime - This function was removed for the same reasons as
`transmute_lifetime`
* copy_lifetime - This function was moved to `mem`, but it is marked
`#[unstable]` now due to the likelihood of being removed in
the future if it is found to not be very useful.
* copy_mut_lifetime - This function was also moved to `mem`, but had the same
treatment as `copy_lifetime`.
* copy_lifetime_vec - This function was removed because it is not used today,
and its existence is not necessary with DST
(copy_lifetime will suffice).
In summary, the cast module was stripped down to these functions, and then the
functions were moved to the `mem` module.
transmute - #[unstable]
transmute_copy - #[stable]
forget - #[stable]
copy_lifetime - #[unstable]
copy_mut_lifetime - #[unstable]
[breaking-change]
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This adds an small of failure to libcore, hamstrung by the fact that std::fmt
hasn't been migrated yet. A few asserts were re-worked to not use std::fmt
features, but these asserts can go back to their original form once std::fmt has
migrated.
The current failure implementation is to just have some symbols exposed by
std::rt::unwind that are linked against by libcore. This is an explicit circular
dependency, unfortunately. This will be officially supported in the future
through compiler support with much nicer failure messages. Additionally, there
are two depended-upon symbols today, but in the future there will only be one
(once std::fmt has migrated).
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for `~str`/`~[]`.
Note that `~self` still remains, since I forgot to add support for
`Box<self>` before the snapshot.
How to update your code:
* Instead of `~EXPR`, you should write `box EXPR`.
* Instead of `~TYPE`, you should write `Box<Type>`.
* Instead of `~PATTERN`, you should write `box PATTERN`.
[breaking-change]
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This is all purely fallout of getting the previous commit to compile.
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This commit switches over the backtrace infrastructure from piggy-backing off
the RUST_LOG environment variable to using the RUST_BACKTRACE environment
variable (logging is now disabled in libstd).
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Whenever a failure happens, if a program is run with
`RUST_LOG=std::rt::backtrace` a backtrace will be printed to the task's stderr
handle. Stack traces are uncondtionally printed on double-failure and
rtabort!().
This ended up having a nontrivial implementation, and here's some highlights of
it:
* We're bundling libbacktrace for everything but OSX and Windows
* We use libgcc_s and its libunwind apis to get a backtrace of instruction
pointers
* On OSX we use dladdr() to go from an instruction pointer to a symbol
* On unix that isn't OSX, we use libbacktrace to get symbols
* Windows, as usual, has an entirely separate implementation
Lots more fun details and comments can be found in the source itself.
Closes #10128
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There's a lot of these types in the compiler libraries, and a few of the
older or private stdlib ones. Some types are obviously meant to be
public, others not so much.
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Put the lonely lang items here closer to the code they are calling.
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Issue #1457
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Issue #1457
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This will hopefully bring us closer to #11937. We're still using gcc's idea of
"startup files", but this should prevent us from leaking in dependencies that we
don't quite want (libgcc for example once compiler-rt is what we use).
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This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.
This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.
This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.
My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).
This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
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Also move Void to std::any, move drop to std::mem and reexport in
prelude.
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* All I/O now returns IoResult<T> = Result<T, IoError>
* All formatting traits now return fmt::Result = IoResult<()>
* The if_ok!() macro was added to libstd
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Moving forward to green waterfall.
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On OSX 32-bit, the private fields are 5 words long, not 2. I found this
segfaulting before this change, and after this change it no longer segfaulted.
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Signed-off-by: OGINO Masanori <masanori.ogino@gmail.com>
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Follow-up to #11841 which added this function.
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This ends up saving a single `call` instruction in the optimised code,
but saves a few hundred lines of non-optimised IR for `fn main() {
fail!("foo {}", "bar"); }` (comparing against the minimal generic
baseline from the parent commit).
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This splits the vast majority of the code path taken by
`fail!()` (`begin_unwind`) into a separate non-generic inline(never)
function, so that uses of `fail!()` only monomorphise a small amount of
code, reducing code bloat and making very small crates compile faster.
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