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Add vectored read and write support
This functionality has lived for a while in the tokio ecosystem, where
it can improve performance by minimizing copies.
r? @alexcrichton
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Refactor Windows stdio and remove stdin double buffering
I was looking for something nice and small to work on, tried to tackle a few FIXME's in Windows stdio, and things grew from there.
This part of the standard library contains some tricky code, and has changed over the years to handle more corner cases. It could use some refactoring and extra comments.
Changes/fixes:
- Made `StderrRaw` `pub(crate)`, to remove the `Write` implementations on `sys::Stderr` (used unsynchronised for panic output).
- Remove the unused `Read` implementation on `sys::windows::stdin`
- The `windows::stdio::Output` enum made sense when we cached the handles, but we can use simple functions like `is_console` now that we get the handle on every read/write
- `write` can now calculate the number of written bytes as UTF-8 when we can't write all `u16`s.
- If `write` could only write one half of a surrogate pair, attempt another write for the other because user code can't reslice in any way that would allow us to write it otherwise.
- Removed the double buffering on stdin. Documentation on the unexposed `StdinRaw` says: 'This handle is not synchronized or buffered in any fashion'; which is now true.
- `sys::windows::Stdin` now always only partially fills its buffer, so we can guarantee any arbitrary UTF-16 can be re-encoded without losing any data.
- `sys::windows::STDIN_BUF_SIZE` is slightly larger to compensate. There should be no real change in the number of syscalls the buffered `Stdin` does. This buffer is a little larger, while the extra buffer on Stdin is gone.
- `sys::windows::Stdin` now attempts to handle unpaired surrogates at its buffer boundary.
- `sys::windows::Stdin` no langer allocates for its buffer, but the UTF-16 decoding still does.
### Testing
I did some manual testing of reading and writing to console. The console does support UTF-16 in some sense, but doesn't supporting displaying characters outside the BMP.
- compile stage 1 stdlib with a tiny value for `MAX_BUFFER_SIZE` to make it easier to catch corner cases
- run a simple test program that reads on stdin, and echo's to stdout
- write some lines with plenty of ASCII and emoji in a text editor
- copy and paste in console to stdin
- return with `\r\n\` or CTRL-Z
- copy and paste in text editor
- check it round-trips
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Fixes https://github.com/rust-lang/rust/issues/23344. All but one of the suggestions in that issue are now implemented. the missing one is:
> * When reading data, we require the entire set of input to be valid UTF-16. We should instead attempt to read as much of the input as possible as valid UTF-16, only returning an error for the actual invalid elements. For example if we read 10 elements, 5 of which are valid UTF-16, the 6th is bad, and then the remaining are all valid UTF-16, we should probably return the first 5 on a call to `read`, then return an error, then return the remaining on the next call to `read`.
Stdin in Console mode is dealing with text directly input by a user. In my opinion getting an unpaired surrogate is quite unlikely in that case, and a valid reason to error on the entire line of input (which is probably short). Dealing with it is incompatible with an unbuffered stdin, which seems the more interesting guarantee to me.
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Simplify the unix `Weak` functionality
- We can avoid allocation by adding a NUL to the function name.
- We can get `Option<F>` directly, rather than aliasing the inner `AtomicUsize`.
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deprecate before_exec in favor of unsafe pre_exec
Fixes https://github.com/rust-lang/rust/issues/39575
As per the [lang team decision](https://github.com/rust-lang/rust/issues/39575#issuecomment-442993358):
> The language team agreed that before_exec should be unsafe, and leaves the details of a transition plan to the libs team.
Cc @alexcrichton @rust-lang/libs how would you like to proceed?
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Returning &'a mut [u8] was unsound, and we may as well just have them
directly deref to their slices to make it easier to work with them.
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This functionality has lived for a while in the tokio ecosystem, where
it can improve performance by minimizing copies.
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If we add a terminating NUL to the name in the `weak!` macro, then
`fetch()` can use `CStr::from_bytes_with_nul()` instead of `CString`.
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This is a non-POSIX extension implemented in Solaris and in glibc 2.29.
With this we can still use `posix_spawn()` when `Command::current_dir()`
has been set, otherwise we fallback to `fork(); chdir(); exec()`.
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Cosmetic improvements to doc comments
This has been factored out from https://github.com/rust-lang/rust/pull/58036 to only include changes to documentation comments (throughout the rustc codebase).
r? @steveklabnik
Once you're happy with this, maybe we could get it through with r=1, so it doesn't constantly get invalidated? (I'm not sure this will be an issue, but just in case...) Anyway, thanks for your advice so far!
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OSX: fix #57534 registering thread dtors while running thread dtors
r? @alexcrichton
- "fast" `thread_local` destructors get run even on the main thread
- "fast" `thread_local` dtors, can initialize other `thread_local`'s
One corner case where this fix doesn't work, is when a C++ `thread_local` triggers the initialization of a rust `thread_local`.
I did not add any std::thread specific flag to indicate that the thread is currently exiting, which would be checked before registering a new dtor (I didn't really know where to stick that). I think this does the trick tho!
Let me know if anything needs tweaking/fixing/etc.
resolves this for macos: https://github.com/rust-lang/rust/issues/28129
fixes: https://github.com/rust-lang/rust/issues/57534
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Add lint for copyright headers to 'tidy' tool
r? @Mark-Simulacrum
CC @centril
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Closes #51984.
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This commit is an attempt to force `Instant::now` to be monotonic
through any means possible. We tried relying on OS/hardware/clock
implementations, but those seem buggy enough that we can't rely on them
in practice. This commit implements the same hammer Firefox recently
implemented (noted in #56612) which is to just keep whatever the lastest
`Instant::now()` return value was in memory, returning that instead of
the OS looks like it's moving backwards.
Closes #48514
Closes #49281
cc #51648
cc #56560
Closes #56612
Closes #56940
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On musl targets assume certain symbols exist (like pipe2 and accept4).
This fixes #56675.
I don't know if this is the best solution, or if I should also add some tests so I'm waiting for some feedback.
Thanks!
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Always run rustc in a thread
cc @ishitatsuyuki @eddyb
r? @pnkfelix
[Previously](https://github.com/rust-lang/rust/pull/48575) we moved to only producing threads when absolutely necessary. Even before we opted to only create threads in some cases, which [is unsound](https://github.com/rust-lang/rust/pull/48575#issuecomment-380635967) due to the way we use thread local storage.
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Ever since we added a Cargo-based build system for the compiler the
standard library has always been a little special, it's never been able
to depend on crates.io crates for runtime dependencies. This has been a
result of various limitations, namely that Cargo doesn't understand that
crates from crates.io depend on libcore, so Cargo tries to build crates
before libcore is finished.
I had an idea this afternoon, however, which lifts the strategy
from #52919 to directly depend on crates.io crates from the standard
library. After all is said and done this removes a whopping three
submodules that we need to manage!
The basic idea here is that for any crate `std` depends on it adds an
*optional* dependency on an empty crate on crates.io, in this case named
`rustc-std-workspace-core`. This crate is overridden via `[patch]` in
this repository to point to a local crate we write, and *that* has a
`path` dependency on libcore.
Note that all `no_std` crates also depend on `compiler_builtins`, but if
we're not using submodules we can publish `compiler_builtins` to
crates.io and all crates can depend on it anyway! The basic strategy
then looks like:
* The standard library (or some transitive dep) decides to depend on a
crate `foo`.
* The standard library adds
```toml
[dependencies]
foo = { version = "0.1", features = ['rustc-dep-of-std'] }
```
* The crate `foo` has an optional dependency on `rustc-std-workspace-core`
* The crate `foo` has an optional dependency on `compiler_builtins`
* The crate `foo` has a feature `rustc-dep-of-std` which activates these
crates and any other necessary infrastructure in the crate.
A sample commit for `dlmalloc` [turns out to be quite simple][commit].
After that all `no_std` crates should largely build "as is" and still be
publishable on crates.io! Notably they should be able to continue to use
stable Rust if necessary, since the `rename-dependency` feature of Cargo
is soon stabilizing.
As a proof of concept, this commit removes the `dlmalloc`,
`libcompiler_builtins`, and `libc` submodules from this repository. Long
thorns in our side these are now gone for good and we can directly
depend on crates.io! It's hoped that in the long term we can bring in
other crates as necessary, but for now this is largely intended to
simply make it easier to manage these crates and remove submodules.
This should be a transparent non-breaking change for all users, but one
possible stickler is that this almost for sure breaks out-of-tree
`std`-building tools like `xargo` and `cargo-xbuild`. I think it should
be relatively easy to get them working, however, as all that's needed is
an entry in the `[patch]` section used to build the standard library.
Hopefully we can work with these tools to solve this problem!
[commit]: https://github.com/alexcrichton/dlmalloc-rs/commit/28ee12db813a3b650a7c25d1c36d2c17dcb88ae3
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Avoid extra copy and syscall in std::env::current_exe
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We've seen sporadic QE failures in the timeout tests on this assertion:
assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
So there's an error, but not either of the expected kinds. Adding a
format to show the kind revealed `ErrorKind::Interrupted` (`EINTR`).
For the cases that were using `read`, we can just use `read_exact` to
keep trying after interruption. For those using `recv_from`, we have to
manually loop until we get a non-interrupted result.
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Make std::os::unix/linux::fs::MetadataExt::a/m/ctime* documentation clearer
I was confused by this API so I clarified what they are doing.
I was wondering if I should try to unify more documentation and examples between `unix` and `linux` (e.g. āof the fileā is used in `unix` to refer to the file these metadata is for, āof this fileā in `linux`, āof the underlying fileā in `std::fs::File`).
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Implement checked_add_duration for SystemTime
[Original discussion on the rust user forum](https://users.rust-lang.org/t/std-systemtime-misses-a-checked-add-function/21785)
Since `SystemTime` is opaque there is no way to check if the result of an addition will be in bounds. That makes the `Add<Duration>` trait completely unusable with untrusted data. This is a big problem because adding a `Duration` to `UNIX_EPOCH` is the standard way of constructing a `SystemTime` from a unix timestamp.
This PR implements `checked_add_duration(&self, &Duration) -> Option<SystemTime>` for `std::time::SystemTime` and as a prerequisite also for all platform specific time structs. This also led to the refactoring of many `add_duration(&self, &Duration) -> SystemTime` functions to avoid redundancy (they now unwrap the result of `checked_add_duration`).
Some basic unit tests for the newly introduced function were added too.
I wasn't sure which stabilization attribute to add to the newly introduced function, so I just chose `#[stable(feature = "time_checked_add", since = "1.32.0")]` for now to make it compile. Please let me know how I should change it or if I violated any other conventions.
P.S.: I could only test on Linux so far, so I don't necessarily expect it to compile for all platforms.
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