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As part of [RFC 474](https://github.com/rust-lang/rfcs/pull/474), this
commit renames `std::path` to `std::old_path`, leaving the existing path
API in place to ease migration to the new one. Updating should be as
simple as adjusting imports, and the prelude still maps to the old path
APIs for now.
[breaking-change]
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This is an implementation of [RFC 578][rfc] which adds a new `std::env` module
to replace most of the functionality in the current `std::os` module. More
details can be found in the RFC itself, but as a summary the following methods
have all been deprecated:
[rfc]: https://github.com/rust-lang/rfcs/pull/578
* `os::args_as_bytes` => `env::args`
* `os::args` => `env::args`
* `os::consts` => `env::consts`
* `os::dll_filename` => no replacement, use `env::consts` directly
* `os::page_size` => `env::page_size`
* `os::make_absolute` => use `env::current_dir` + `join` instead
* `os::getcwd` => `env::current_dir`
* `os::change_dir` => `env::set_current_dir`
* `os::homedir` => `env::home_dir`
* `os::tmpdir` => `env::temp_dir`
* `os::join_paths` => `env::join_paths`
* `os::split_paths` => `env::split_paths`
* `os::self_exe_name` => `env::current_exe`
* `os::self_exe_path` => use `env::current_exe` + `pop`
* `os::set_exit_status` => `env::set_exit_status`
* `os::get_exit_status` => `env::get_exit_status`
* `os::env` => `env::vars`
* `os::env_as_bytes` => `env::vars`
* `os::getenv` => `env::var` or `env::var_string`
* `os::getenv_as_bytes` => `env::var`
* `os::setenv` => `env::set_var`
* `os::unsetenv` => `env::remove_var`
Many function signatures have also been tweaked for various purposes, but the
main changes were:
* `Vec`-returning APIs now all return iterators instead
* All APIs are now centered around `OsString` instead of `Vec<u8>` or `String`.
There is currently on convenience API, `env::var_string`, which can be used to
get the value of an environment variable as a unicode `String`.
All old APIs are `#[deprecated]` in-place and will remain for some time to allow
for migrations. The semantics of the APIs have been tweaked slightly with regard
to dealing with invalid unicode (panic instead of replacement).
The new `std::env` module is all contained within the `env` feature, so crates
must add the following to access the new APIs:
#![feature(env)]
[breaking-change]
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In preparation for upcoming changes to the `Writer` trait (soon to be called
`Write`) this commit renames the current `write` method to `write_all` to match
the semantics of the upcoming `write_all` method. The `write` method will be
repurposed to return a `usize` indicating how much data was written which
differs from the current `write` semantics. In order to head off as much
unintended breakage as possible, the method is being deprecated now in favor of
a new name.
[breaking-change]
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Conflicts:
src/libstd/sync/mpsc/select.rs
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This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes #20444
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This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes #18000
[breaking-change]
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This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
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