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2017-02-04libstd/net: Add `peek` APIs to UdpSocket and TcpStreamTyler Julian-0/+1
These methods enable socket reads without side-effects. That is, repeated calls to peek() return identical data. This is accomplished by providing the POSIX flag MSG_PEEK to the underlying socket read operations. This also moves the current implementation of recv_from out of the platform-independent sys_common and into respective sys/windows and sys/unix implementations. This allows for more platform-dependent implementations.
2017-01-27Attempt at fixing dead code lintsSegev Finer-14/+31
2017-01-24Make backtraces work on Windows GNU targets again.Segev Finer-0/+23
This is done by adding a function that can return a filename to pass to backtrace_create_state. The filename is obtained in a safe way by first getting the filename, locking the file so it can't be moved, and then getting the filename again and making sure it's the same. See: https://github.com/rust-lang/rust/pull/37359#issuecomment-260123399 Issue: #33985
2017-01-09Auto merge of #38866 - alexcrichton:try-wait, r=aturonbors-0/+1
std: Add a nonblocking `Child::try_wait` method This commit adds a new method to the `Child` type in the `std::process` module called `try_wait`. This method is the same as `wait` except that it will not block the calling thread and instead only attempt to collect the exit status. On Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it just means that we pass a 0 timeout to `WaitForSingleObject`. Currently it's possible to build this method out of tree, but it's unfortunately tricky to do so. Specifically on Unix you essentially lose ownership of the pid for the process once a call to `waitpid` has succeeded. Although `Child` tracks this state internally to be resilient to multiple calls to `wait` or a `kill` after a successful wait, if the child is waited on externally then the state inside of `Child` is not updated. This means that external implementations of this method must be extra careful to essentially not use a `Child`'s methods after a call to `waitpid` has succeeded (even in a nonblocking fashion). By adding this functionality to the standard library it should help canonicalize these external implementations and ensure they can continue to robustly reuse the `Child` type from the standard library without worrying about pid ownership.
2017-01-09Support unprivileged symlink creation in WindowsChris Morgan-0/+1
Symlink creation on Windows has in the past basically required admin; it’s being opened up a bit in the Creators Update, so that at least people who have put their computers into Developer Mode will be able to create symlinks without special privileges. (Microsoft are being cautious about it all; the Developer Mode requirement makes it so that it this won’t be as helpful as I’d like, but it’s still an improvement over requiring admin.) Because of compatibility concerns, they’ve hidden this new functionality behind a new flag in the CreateSymbolicLink dwFlags: SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE. So we add this flag in order to join the party. Older Windows doesn’t like this new flag, though, so if we encounter ERROR_INVALID_PARAMETER we try again without the new flag. Sources: - https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/ is the official announcement (search for CreateSymbolicLink) - https://news.ycombinator.com/item?id=13096354 on why the new flag. - https://twitter.com/richturn_ms/status/818167548269051905 confirming that Developer Mode will still be required.
2017-01-06std: Add a nonblocking `Child::try_wait` methodAlex Crichton-0/+1
This commit adds a new method to the `Child` type in the `std::process` module called `try_wait`. This method is the same as `wait` except that it will not block the calling thread and instead only attempt to collect the exit status. On Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it just means that we pass a 0 timeout to `WaitForSingleObject`. Currently it's possible to build this method out of tree, but it's unfortunately tricky to do so. Specifically on Unix you essentially lose ownership of the pid for the process once a call to `waitpid` has succeeded. Although `Child` tracks this state internally to be resilient to multiple calls to `wait` or a `kill` after a successful wait, if the child is waited on externally then the state inside of `Child` is not updated. This means that external implementations of this method must be extra careful to essentially not use a `Child`'s methods after a call to `waitpid` has succeeded (even in a nonblocking fashion). By adding this functionality to the standard library it should help canonicalize these external implementations and ensure they can continue to robustly reuse the `Child` type from the standard library without worrying about pid ownership.
2017-01-04std: Don't pass overlapped handles to processesAlex Crichton-0/+1
This commit fixes a mistake introduced in #31618 where overlapped handles were leaked to child processes on Windows. On Windows once a handle is in overlapped mode it should always have I/O executed with an instance of `OVERLAPPED`. Most child processes, however, are not prepared to have their stdio handles in overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle. Now we haven't had any odd behavior in Rust up to this point, and the original bug was introduced almost a year ago. I believe this is because it turns out that if you *don't* pass an `OVERLAPPED` then the system will [supply one for you][link]. In this case everything will go awry if you concurrently operate on the handle. In Rust, however, the stdio handles are always locked, and there's no way to not use them unlocked in libstd. Due to that change we've always had synchronized access to these handles, which means that Rust programs typically "just work". Conversely, though, this commit fixes the test case included, which exhibits behavior that other programs Rust spawns may attempt to execute. Namely, the stdio handles may be concurrently used and having them in overlapped mode wreaks havoc. [link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343 Closes #38811
2016-12-26Auto merge of #38274 - elahn:windows-readconsole-ctrl-z, r=alexcrichtonbors-2/+11
Ctrl-Z returns from Stdin.read() when reading from the console on Windows Fixes #19914. Fixes read(), read_to_string(), read_to_end(), etc. r? @alexcrichton
2016-12-18Fix WindowsSeo Sanghyeon-3/+2
2016-12-10Ctrl-Z returns from Stdin.read() when reading from the console onElahn Ientile-2/+11
Windows. Fixes #19914. Fixes read(), read_to_string(), read_to_end(), etc.
2016-11-22Add a method for setting permissions directly on an open file.Steven Allen-0/+9
On unix like systems, the underlying file corresponding to any given path may change at any time. This function makes it possible to set the permissions of the a file corresponding to a `File` object even if its path changes.
2016-11-20support creation of anonymous pipe on WinXP/2K3jsen--0/+1
2016-06-14Add ERROR_FILE_EXISTS to ErrorKind conversion on WindowsGleb Kozyrev-0/+1
Bug report: https://users.rust-lang.org/t/detecting-error-kind-for-opening-file/6215 Reference: https://msdn.microsoft.com/en-us/library/windows/desktop/ms681382(v=vs.85).aspx#error_file_exists
2016-05-09rustc: Implement custom panic runtimesAlex Crichton-53/+0
This commit is an implementation of [RFC 1513] which allows applications to alter the behavior of panics at compile time. A new compiler flag, `-C panic`, is added and accepts the values `unwind` or `panic`, with the default being `unwind`. This model affects how code is generated for the local crate, skipping generation of landing pads with `-C panic=abort`. [RFC 1513]: https://github.com/rust-lang/rfcs/blob/master/text/1513-less-unwinding.md Panic implementations are then provided by crates tagged with `#![panic_runtime]` and lazily required by crates with `#![needs_panic_runtime]`. The panic strategy (`-C panic` value) of the panic runtime must match the final product, and if the panic strategy is not `abort` then the entire DAG must have the same panic strategy. With the `-C panic=abort` strategy, users can expect a stable method to disable generation of landing pads, improving optimization in niche scenarios, decreasing compile time, and decreasing output binary size. With the `-C panic=unwind` strategy users can expect the existing ability to isolate failure in Rust code from the outside world. Organizationally, this commit dismantles the `sys_common::unwind` module in favor of some bits moving part of it to `libpanic_unwind` and the rest into the `panicking` module in libstd. The custom panic runtime support is pretty similar to the custom allocator support with the only major difference being how the panic runtime is injected (takes the `-C panic` flag into account).
2016-03-12std: Clean out deprecated APIsAlex Crichton-14/+1
Removes all unstable and deprecated APIs prior to the 1.8 release. All APIs that are deprecated in the 1.8 release are sticking around for the rest of this cycle. Some notable changes are: * The `dynamic_lib` module was moved into `rustc_back` as the compiler still relies on a few bits and pieces. * The `DebugTuple` formatter now special-cases an empty struct name with only one field to append a trailing comma.
2016-03-09std: Don't spawn threads in `wait_with_output`Alex Crichton-4/+34
Semantically there's actually no reason for us to spawn threads as part of the call to `wait_with_output`, and that's generally an incredibly heavyweight operation for just reading a few bytes (especially when stderr probably rarely has bytes!). An equivalent operation in terms of what's implemented today would be to just drain both pipes of all contents and then call `wait` on the child process itself. On Unix we can implement this through some convenient use of the `select` function, whereas on Windows we can make use of overlapped I/O. Note that on Windows this requires us to use named pipes instead of anonymous pipes, but they're semantically the same under the hood.
2016-02-28Fix windowsSteven Fackler-27/+29
Also back out keepalive support for TCP since the API is perhaps not actually what we want. You can't read the interval on Windows, and we should probably separate the functionality of turning keepalive on and overriding the interval.
2016-02-28Add TCP functionality from net2Steven Fackler-0/+28
2016-02-21RaiseException is used by everything except x86 gnuPaul Dicker-0/+1
2016-02-21Fixes for 32-bitPaul Dicker-10/+11
2016-02-20Remove dead code from sys::windows::cPaul Dicker-200/+26
2016-02-13Fixes #28528Paul Dicker-0/+10
Fix `read_link` to also be able to read the target of junctions on Windows. Also the path returned should not include a NT namespace, and there were some problems with permissions.
2016-02-11bootstrap: Add directives to not double-link libsAlex Crichton-0/+3
Have all Cargo-built crates pass `--cfg cargobuild` and then add appropriate `#[cfg]` definitions to all crates to avoid linking anything if this is passed. This should help allow libstd to compile with both the makefiles and with Cargo.
2016-01-13Implement RFC 1252 expanding the OpenOptions structurePaul Dicker-6/+28
Tracking issue: #30014 This implements the RFC and makes a few other changes. I have added a few extra tests, and made the Windows and Unix code as similar as possible. Part of the RFC mentions the unstable OpenOptionsExt trait on Windows (see #27720). I have added a few extra methods to future-proof it for CreateFile2.
2015-12-21Register new snapshotsAlex Crichton-1/+1
Lots of cruft to remove!
2015-12-10std: Remove deprecated functionality from 1.5Alex Crichton-4/+7
This is a standard "clean out libstd" commit which removes all 1.5-and-before deprecated functionality as it's now all been deprecated for at least one entire cycle.
2015-11-19std: Add Instant and SystemTime to std::timeAlex Crichton-0/+2
This commit is an implementation of [RFC 1288][rfc] which adds two new unstable types to the `std::time` module. The `Instant` type is used to represent measurements of a monotonically increasing clock suitable for measuring time withing a process for operations such as benchmarks or just the elapsed time to do something. An `Instant` favors panicking when bugs are found as the bugs are programmer errors rather than typical errors that can be encountered. [rfc]: https://github.com/rust-lang/rfcs/pull/1288 The `SystemTime` type is used to represent a system timestamp and is not monotonic. Very few guarantees are provided about this measurement of the system clock, but a fixed point in time (`UNIX_EPOCH`) is provided to learn about the relative distance from this point for any particular time stamp. This PR takes the same implementation strategy as the `time` crate on crates.io, namely: | Platform | Instant | SystemTime | |------------|--------------------------|--------------------------| | Windows | QueryPerformanceCounter | GetSystemTimeAsFileTime | | OSX | mach_absolute_time | gettimeofday | | Unix | CLOCK_MONOTONIC | CLOCK_REALTIME | These implementations can perhaps be refined over time, but they currently satisfy the requirements of the `Instant` and `SystemTime` types while also being portable across implementations and revisions of each platform.
2015-11-09std: Migrate to the new libcAlex Crichton-287/+1000
* Delete `sys::unix::{c, sync}` as these are now all folded into libc itself * Update all references to use `libc` as a result. * Update all references to the new flat namespace. * Moves all windows bindings into sys::c
2015-11-06Auto merge of #29305 - alexcrichton:bad-getenv, r=brsonbors-0/+1
As discovered in #29298, `env::set_var("", "")` will panic, but it turns out that it *also* deadlocks on Unix systems. This happens because if a panic happens while holding the environment lock, we then go try to read RUST_BACKTRACE, grabbing the environment lock, causing a deadlock. Specifically, the changes made here are: * The environment lock is pushed into `std::sys` instead of `std::env`. This also only puts it in the Unix implementation, not Windows where the functions are already threadsafe. * The `std::sys` implementation now returns `io::Result` so panics are explicitly at the `std::env` level.
2015-11-01Auto merge of #29177 - vadimcn:rtstuff, r=alexcrichtonbors-0/+1
Note: for now, this change only affects `-windows-gnu` builds. So why was this `libgcc` dylib dependency needed in the first place? The stack unwinder needs to know about locations of unwind tables of all the modules loaded in the current process. The easiest portable way of achieving this is to have each module register itself with the unwinder when loaded into the process. All modules compiled by GCC do this by calling the __register_frame_info() in their startup code (that's `crtbegin.o` and `crtend.o`, which are automatically linked into any gcc output). Another important piece is that there should be only one copy of the unwinder (and thus unwind tables registry) in the process. This pretty much means that the unwinder must be in a shared library (unless everything is statically linked). Now, Rust compiler tries very hard to make sure that any given Rust crate appears in the final output just once. So if we link the unwinder statically to one of Rust's crates, everything should be fine. Unfortunately, GCC startup objects are built under assumption that `libgcc` is the one true place for the unwind info registry, so I couldn't find any better way than to replace them. So out go `crtbegin`/`crtend`, in come `rsbegin`/`rsend`! A side benefit of this change is that rustc is now more in control of the command line that goes to the linker, so we could stop using `gcc` as the linker driver and just invoke `ld` directly.
2015-10-26std: Slightly more robust env var handlingAlex Crichton-0/+1
As discovered in #29298, `env::set_var("", "")` will panic, but it turns out that it *also* deadlocks on Unix systems. This happens because if a panic happens while holding the environment lock, we then go try to read RUST_BACKTRACE, grabbing the environment lock, causing a deadlock. Specifically, the changes made here are: * The environment lock is pushed into `std::sys` instead of `std::env`. This also only puts it in the Unix implementation, not Windows where the functions are already threadsafe. * The `std::sys` implementation now returns `io::Result` so panics are explicitly at the `std::env` level. The panic messages have also been improved in these situations.
2015-10-23Drop `advapi32` and `shell32` from late_link_args.Vadim Chugunov-0/+1
2015-10-19Add error kind handling for ERROR_PATH_NOT_FOUNDPeter Atashian-0/+2
Fixes #29150 Signed-off-by: Peter Atashian <retep998@gmail.com>
2015-10-13Make the Metadata struct CloneBen S-0/+1
This commit adds #[derive(Clone)] to std::fs::Metadata, making that struct cloneable. Although the exact contents of that struct differ between OSes, they all have it contain only value types, meaning that the data can be re-used without repercussions. It also adds #[derive(Clone)] to every type used by that struct across all OSes, including the various Unix `stat` structs and Windows's `WIN32_FILE_ATTRIBUTE_DATA`.
2015-09-03Use `null()`/`null_mut()` instead of `0 as *const T`/`0 as *mut T`Vadim Petrochenkov-2/+3
2015-08-10Remove morestack supportAlex Crichton-0/+25
This commit removes all morestack support from the compiler which entails: * Segmented stacks are no longer emitted in codegen. * We no longer build or distribute libmorestack.a * The `stack_exhausted` lang item is no longer required The only current use of the segmented stack support in LLVM is to detect stack overflow. This is no longer really required, however, because we already have guard pages for all threads and registered signal handlers watching for a segfault on those pages (to print out a stack overflow message). Additionally, major platforms (aka Windows) already don't use morestack. This means that Rust is by default less likely to catch stack overflows because if a function takes up more than one page of stack space it won't hit the guard page. This is what the purpose of morestack was (to catch this case), but it's better served with stack probes which have more cross platform support and no runtime support necessary. Until LLVM supports this for all platform it looks like morestack isn't really buying us much. cc #16012 (still need stack probes) Closes #26458 (a drive-by fix to help diagnostics on stack overflow)
2015-07-10std: Consider directory junctions as directoriesAlex Crichton-0/+50
Previously on Windows a directory junction would return false from `is_dir`, causing various odd behavior, specifically calls to `create_dir_all` might fail when they would otherwise continue to succeed. Closes #26716
2015-07-10Use CopyFileEx for fs::copy on WindowsPeter Atashian-0/+24
Adds a couple more tests for fs::copy Signed-off-by: Peter Atashian <retep998@gmail.com>
2015-06-30std: Avoid the WSA_FLAG_NO_HANDLE_INHERIT optionAlex Crichton-0/+5
This was added after Windows 7 SP1, so it's not always available. Instead use the `SetHandleInformation` function to flag a socket as not inheritable. This is not atomic with respect to creating new processes, but it mirrors what Unix does with respect to possibly using the atomic option in the future. Closes #26543
2015-06-27std: Fix Windows XP compatibilityAlex Crichton-115/+96
This commit enables executables linked against the standard library to run on Windows XP. There are two main components of this commit: * APIs not available on XP are shimmed to have a fallback implementation and use runtime detection to determine if they are available. * Mutexes on Windows were reimplemented to use critical sections on XP where rwlocks are not available. The APIs which are not available on XP are: * SetFileInformationByHandle - this is just used by `File::truncate` and that function just returns an error now. * SetThreadStackGuarantee - this is used by the stack overflow support on windows, but if this isn't available then it's just ignored (it seems non-critical). * All condition variable APIs are missing - the shims added for these apis simply always panic for now. We may eventually provide a fallback implementation, but for now the standard library does not rely on condition variables for normal use. * RWLocks, like condition variables, are missing entirely. The same story for condition variables is taken here. These APIs are all now panicking stubs as the standard library doesn't rely on RWLocks for normal use. Currently, as an optimization, we use SRWLOCKs for the standard `sync::Mutex` implementation on Windows, which is indeed required for normal operation of the standard library. To allow the standard library to run on XP, this commit reimplements mutexes on Windows to use SRWLOCK instances *if available* and otherwise a CriticalSection is used (with some checking for recursive locking). With all these changes put together, a 32-bit MSVC-built executable can run on Windows XP and print "hello world" Closes #12842 Closes #19992 Closes #24776
2015-05-27Use `const fn` to abstract away the contents of UnsafeCell & friends.Eduard Burtescu-2/+2
2015-05-16std: Add an unstable method Child::idAlex Crichton-0/+1
This commits adds a method to the `std::process` module to get the process identifier of the child as a `u32`. On Windows the underlying identifier is already a `u32`, and on Unix the type is typically defined as `c_int` (`i32` for almost all our supported platforms), but the actually pid is normally a small positive number. Eventually we may add functions to load information about a process based on its identifier or the ability to terminate a process based on its identifier, but for now this function should enable this sort of functionality to exist outside the standard library.
2015-04-22std: Audit std::thread implementationsAlex Crichton-0/+11
Much of this code hasn't been updated in quite some time and this commit does a small audit of the functionality: * Implementation functions now centralize all functionality on a locally defined `Thread` type. * The `detach` method has been removed in favor of a `Drop` implementation. This notably fixes leaking thread handles on Windows. * The `Thread` structure is now appropriately annotated with `Send` and `Sync` automatically on Windows and in a custom fashion on Unix. * The unsafety of creating a thread has been pushed out to the right boundaries now. Closes #24442
2015-04-21Deprecate std::fs::soft_link in favor of platform-specific versionsBrian Campbell-0/+2
On Windows, when you create a symbolic link you must specify whether it points to a directory or a file, even if it is created dangling, while on Unix, the same symbolic link could point to a directory, a file, or nothing at all. Furthermore, on Windows special privilege is necessary to use a symbolic link, while on Unix, you can generally create a symbolic link in any directory you have write privileges to. This means that it is unlikely to be able to use symbolic links purely portably; anyone who uses them will need to think about the cross platform implications. This means that using platform-specific APIs will make it easier to see where code will need to differ between the platforms, rather than trying to provide some kind of compatibility wrapper. Furthermore, `soft_link` has no precedence in any other API, so to avoid confusion, move back to the more standard `symlink` terminology. Create a `std::os::unix::symlink` for the Unix version that is destination type agnostic, as well as `std::os::windows::{symlink_file, symlink_dir}` for Windows. Because this is a stable API, leave a compatibility wrapper in `std::fs::soft_link`, which calls `symlink` on Unix and `symlink_file` on Windows, preserving the existing behavior of `soft_link`.
2015-04-15Auto merge of #24426 - alexcrichton:windows-pipes, r=aturonbors-0/+4
This commit removes the last remnants of file descriptors from the Windows implementation of `std::sys` by using `CreatePipe` to create anonymous pipes instead of the `pipe` shim provided in msvcrt.
2015-04-15Auto merge of #24211 - alexcrichton:windows-wsa-flag-overlapped, r=aturonbors-0/+2
This commit modifies the socket creation functions on windows to always specify the `WSA_FLAG_OVERLAPPED` and `WSA_FLAG_NO_HANDLE_INHERIT` flags by default. The overlapped flag enables IOCP APIs on Windows to be used with the socket at no cost, enabling better interoperation with external libraries. The no handle inherit flag mirrors the upcoming change to Unix to set CLOEXEC by default for all handles. Closes #24206
2015-04-14std: Remove final usage of fds from WindowsAlex Crichton-0/+4
This commit removes the last remnants of file descriptors from the Windows implementation of `std::sys` by using `CreatePipe` to create anonymous pipes instead of the `pipe` shim provided in msvcrt.
2015-04-14std: Set overlap/noinherit flags on windows socketsAlex Crichton-0/+2
This commit modifies the socket creation functions on windows to always specify the `WSA_FLAG_OVERLAPPED` and `WSA_FLAG_NO_HANDLE_INHERIT` flags by default. The overlapped flag enables IOCP APIs on Windows to be used with the socket at no cost, enabling better interoperation with external libraries. The no handle inherit flag mirrors the upcoming change to Unix to set CLOEXEC by default for all handles. Closes #24206
2015-04-08std: Fix fs::read_link behavior on WindowsAlex Crichton-0/+30
The current implementation of using GetFinalPathNameByHandle actually reads all intermediate links instead of just looking at the current link. This commit alters the behavior of the function to use a different API which correctly reads only one level of the soft link. [breaking-change]
2015-04-02Tweak relese notes + rebase fixesAlex Crichton-1/+0