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This commit applies rustfmt with rust-lang/rust's default settings to
files in src/libstd/sys *that are not involved in any currently open PR*
to minimize merge conflicts. THe list of files involved in open PRs was
determined by querying GitHub's GraphQL API with this script:
https://gist.github.com/dtolnay/aa9c34993dc051a4f344d1b10e4487e8
With the list of files from the script in outstanding_files, the
relevant commands were:
$ find src/libstd/sys -name '*.rs' \
| xargs rustfmt --edition=2018 --unstable-features --skip-children
$ rg libstd/sys outstanding_files | xargs git checkout --
Repeating this process several months apart should get us coverage of
most of the rest of the files.
To confirm no funny business:
$ git checkout $THIS_COMMIT^
$ git show --pretty= --name-only $THIS_COMMIT \
| xargs rustfmt --edition=2018 --unstable-features --skip-children
$ git diff $THIS_COMMIT # there should be no difference
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cc #23344
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This commit applies a few code size optimizations for the wasm target to
the standard library, namely around panics. We notably know that in most
configurations it's impossible for us to print anything in
wasm32-unknown-unknown so we can skip larger portions of panicking that
are otherwise simply informative. This allows us to get quite a nice
size reduction.
Finally we can also tweak where the allocation happens for the
`Box<Any>` that we panic with. By only allocating once unwinding starts
we can reduce the size of a panicking wasm module from 44k to 350 bytes.
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This commit removes the reexport of `EBADF_ERR` as a constant from
libstd's portability facade, instead opting for a platform-specific
function that specifically queries an `io::Error`. Not all platforms may
have a constant for this, so it makes the intent a little more clear
that a code need not be supplied, just an answer to a query.
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This is an API that allows types to indicate that they can be passed
buffers of uninitialized memory which can improve performance.
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This alters the stdio code on Windows to always call `GetStdHandle` whenever the
stdio read/write functions are called as this allows us to track changes to the
value over time (such as if a process calls `SetStdHandle` while it's running).
Closes #40490
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Ctrl-Z returns from Stdin.read() when reading from the console on Windows
Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.
r? @alexcrichton
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Windows.
Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.
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Automated conversion using the untry tool [1] and the following command:
```
$ find -name '*.rs' -type f | xargs untry
```
at the root of the Rust repo.
[1]: https://github.com/japaric/untry
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This makes it output as much valid UTF-8 as it can then return failure.
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WriteConsoleW can fail if called with a large buffer so we need to slice
any stdout/stderr output.
However the current slicing has a few problems:
1. It slices by byte but still expects valid UTF-8.
2. The slicing happens even when not outputting to a console.
3. panic! output is not sliced.
This fixes these issues by moving the slice to right before
WriteConsoleW and slicing on a char boundary.
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Semantically there's actually no reason for us to spawn threads as part of the
call to `wait_with_output`, and that's generally an incredibly heavyweight
operation for just reading a few bytes (especially when stderr probably rarely
has bytes!). An equivalent operation in terms of what's implemented today would
be to just drain both pipes of all contents and then call `wait` on the child
process itself.
On Unix we can implement this through some convenient use of the `select`
function, whereas on Windows we can make use of overlapped I/O. Note that on
Windows this requires us to use named pipes instead of anonymous pipes, but
they're semantically the same under the hood.
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This pushes the implementation detail of proxying `read_to_end` through to
`read_to_end_uninitialized` all the way down to the `FileDesc` and `Handle`
implementations on Unix/Windows. This way intermediate layers will also be able
to take advantage of this optimized implementation.
This commit also adds the optimized implementation for `ChildStdout` and
`ChildStderr`.
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This commit is the result of the FCPs ending for the 1.8 release cycle for both
the libs and the lang suteams. The full list of changes are:
Stabilized
* `braced_empty_structs`
* `augmented_assignments`
* `str::encode_utf16` - renamed from `utf16_units`
* `str::EncodeUtf16` - renamed from `Utf16Units`
* `Ref::map`
* `RefMut::map`
* `ptr::drop_in_place`
* `time::Instant`
* `time::SystemTime`
* `{Instant,SystemTime}::now`
* `{Instant,SystemTime}::duration_since` - renamed from `duration_from_earlier`
* `{Instant,SystemTime}::elapsed`
* Various `Add`/`Sub` impls for `Time` and `SystemTime`
* `SystemTimeError`
* `SystemTimeError::duration`
* Various impls for `SystemTimeError`
* `UNIX_EPOCH`
* `ops::{Add,Sub,Mul,Div,Rem,BitAnd,BitOr,BitXor,Shl,Shr}Assign`
Deprecated
* Scoped TLS (the `scoped_thread_local!` macro)
* `Ref::filter_map`
* `RefMut::filter_map`
* `RwLockReadGuard::map`
* `RwLockWriteGuard::map`
* `Condvar::wait_timeout_with`
Closes #27714
Closes #27715
Closes #27746
Closes #27748
Closes #27908
Closes #29866
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* Delete `sys::unix::{c, sync}` as these are now all folded into libc itself
* Update all references to use `libc` as a result.
* Update all references to the new flat namespace.
* Moves all windows bindings into sys::c
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The common pattern `iter::repeat(elt).take(n).collect::<Vec<_>>()` is
exactly equivalent to `vec![elt; n]`, do this replacement in the whole
tree.
(Actually, vec![] is smart enough to only call clone n - 1 times, while
the former solution would call clone n times, and this fact is
virtually irrelevant in practice.)
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Closes #25977
The various `stdfoo_raw` methods in std::io now return `io::Result`s,
since they may not exist on Windows. They will always return `Ok` on
Unix-like platforms.
[breaking-change]
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This takes the cases from InvalidInput where a data format error
was encountered. This is different from the documented semantics
of InvalidInput, which more likely indicate a programming error.
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Currently if a standard I/O handle is set to inherited on Windows, no action is
taken and the slot in the process information description is set to
`INVALID_HANDLE_VALUE`. Due to our passing of `STARTF_USESTDHANDLES`, however,
this means that the handle is actually set to nothing and if a child tries to
print it will generate an error.
This commit fixes this behavior by explicitly creating stdio handles to be
placed in these slots by duplicating the current process's I/O handles. This is
presumably what previously happened silently by using a file-descriptor-based
implementation instead of a `HANDLE`-centric implementation.
Along the way this cleans up a lot of code in `Process::spawn` for Windows by
ensuring destructors are always run, using more RAII, and limiting the scope of
`unsafe` wherever possible.
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This is an implementation of RFC 899 and adds stdio functionality to the new
`std::io` module. Details of the API can be found on the RFC, but from a high
level:
* `io::{stdin, stdout, stderr}` constructors are now available. There are also
`*_raw` variants for unbuffered and unlocked access.
* All handles are globally shared (excluding raw variants).
* The stderr handle is no longer buffered.
* All handles can be explicitly locked (excluding the raw variants).
The `print!` and `println!` machinery has not yet been hooked up to these
streams just yet. The `std::fmt::output` module has also not yet been
implemented as part of this commit.
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