| Age | Commit message (Collapse) | Author | Lines |
|
|
|
|
|
|
|
Gecko recently had a bug reported [1] with a deadlock in the Rust TLS
implementation for Windows. TLS destructors are implemented in a sort of ad-hoc
fashion on Windows as it doesn't natively support destructors for TLS keys. To
work around this the runtime manages a list of TLS destructors and registers a
hook to get run whenever a thread exits. When a thread exits it takes a look at
the list and runs all destructors.
Unfortunately it turns out that there's a lock which is held when our "at thread
exit" callback is run. The callback then attempts to acquire a lock protecting
the list of TLS destructors. Elsewhere in the codebase while we hold a lock over
the TLS destructors we try to acquire the same lock held first before our
special callback is run. And as a result, deadlock!
This commit sidesteps the issue with a few small refactorings:
* Removed support for destroying a TLS key on Windows. We don't actually ever
exercise this as a public-facing API, and it's only used during `lazy_init`
during racy situations. To handle that we just synchronize `lazy_init`
globally on Windows so we never have to call `destroy`.
* With no need to support removal the global synchronized `Vec` was tranformed
to a lock-free linked list. With the removal of locks this means that
iteration no long requires a lock and as such we won't run into the deadlock
problem mentioned above.
Note that it's still a general problem that you have to be extra super careful
in TLS destructors. For example no code which runs a TLS destructor on Windows
can call back into the Windows API to do a dynamic library lookup. Unfortunately
I don't know of a great way around that, but this at least fixes the immediate
problem that Gecko was seeing which is that with "well behaved" destructors the
system would still deadlock!
[1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1358151
|
|
|
|
* Since the switch to pulldown-cmark reference links need a blank line
before the URLs.
* Reference link references are not case sensitive.
* Doc comments need to be indented uniformly otherwise rustdoc gets
confused.
|
|
This alters the stdio code on Windows to always call `GetStdHandle` whenever the
stdio read/write functions are called as this allows us to track changes to the
value over time (such as if a process calls `SetStdHandle` while it's running).
Closes #40490
|
|
Leftovers from #39594; From<Box> impls
These are a few more impls that follow the same reasoning as those from #39594.
What's included:
* `From<Box<str>> for String`
* `From<Box<[T]>> for Vec<T>`
* `From<Box<CStr>> for CString`
* `From<Box<OsStr>> for OsString`
* `From<Box<Path>> for PathBuf`
* `Into<Box<str>> for String`
* `Into<Box<[T]>> for Vec<T>`
* `Into<Box<CStr>> for CString`
* `Into<Box<OsStr>> for OsString`
* `Into<Box<Path>> for PathBuf`
* `<Box<CStr>>::into_c_string`
* `<Box<OsStr>>::into_os_string`
* `<Box<Path>>::into_path_buf`
* Tracking issue for latter three methods + three from previous PR.
Currently, the opposite direction isn't doable with `From` (only `Into`) because of the separation between `liballoc` and `libcollections`. I'm holding off on those for a later PR.
|
|
|
|
|
|
Improve backtrace formating while panicking.
Fixes #37783.
Done:
- Fix alignment of file paths for better readability
- `RUST_BACKTRACE=full` prints all the informations (current behaviour)
- `RUST_BACKTRACE=(short|yes)` is the default and does:
- Skip irrelevant frames at the beginning and the end
- Remove function address
- Remove the current directory from the absolute paths
- Remove `::hfabe6541873` at the end of the symbols
- `RUST_BACKTRACE=(0|no)` disables the backtrace.
- `RUST_BACKTRACE=<everything else>` is equivalent to `short` for
backward compatibility.
- doc
- More uniform printing across platforms.
Removed, TODO in a new PR:
- Remove path prefix for libraries and libstd
Example of short backtrace:
```rust
fn fail() {
panic!();
}
fn main() {
let closure = || fail();
closure();
}
```
Short:
```
thread 'main' panicked at 'explicit panic', t.rs:2
Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
stack backtrace:
0: t::fail
at ./t.rs:2
1: t::main::{{closure}}
at ./t.rs:6
2: t::main
at ./t.rs:7
```
Full:
```
thread 'main' panicked at 'This function never returns!', t.rs:2
stack backtrace:
0: 0x558ddf666478 - std::sys::imp::backtrace::tracing::imp::unwind_backtrace::hec84c9dd8389cc5d
at /home/yamakaky/dev/rust/rust/src/libstd/sys/unix/backtrace/tracing/gcc_s.rs:49
1: 0x558ddf65d90e - std::sys_common::backtrace::_print::hfa25f8b31f4b4353
at /home/yamakaky/dev/rust/rust/src/libstd/sys_common/backtrace.rs:71
2: 0x558ddf65cb5e - std::sys_common::backtrace::print::h9b711e11ac3ba805
at /home/yamakaky/dev/rust/rust/src/libstd/sys_common/backtrace.rs:60
3: 0x558ddf66796e - std::panicking::default_hook::{{closure}}::h736d216e74748044
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:355
4: 0x558ddf66743c - std::panicking::default_hook::h16baff397e46ea10
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:371
5: 0x558ddf6682bc - std::panicking::rust_panic_with_hook::h6d5a9bb4eca42c80
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:559
6: 0x558ddf64ea93 - std::panicking::begin_panic::h17dc549df2f10b99
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:521
7: 0x558ddf64ec42 - t::diverges::he6bc43fc925905f5
at /tmp/p/t.rs:2
8: 0x558ddf64ec5a - t::main::h0ffc20356b8a69c0
at /tmp/p/t.rs:6
9: 0x558ddf6687f5 - core::ops::FnOnce::call_once::hce41f19c0db56f93
10: 0x558ddf667cde - std::panicking::try::do_call::hd4c8c97efb4291df
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:464
11: 0x558ddf698d77 - __rust_try
12: 0x558ddf698c57 - __rust_maybe_catch_panic
at /home/yamakaky/dev/rust/rust/src/libpanic_unwind/lib.rs:98
13: 0x558ddf667adb - std::panicking::try::h2c56ed2a59ec1d12
at /home/yamakaky/dev/rust/rust/src/libstd/panicking.rs:440
14: 0x558ddf66cc9a - std::panic::catch_unwind::h390834e0251cc9af
at /home/yamakaky/dev/rust/rust/src/libstd/panic.rs:361
15: 0x558ddf6809ee - std::rt::lang_start::hb73087428e233982
at /home/yamakaky/dev/rust/rust/src/libstd/rt.rs:57
16: 0x558ddf64ec92 - main
17: 0x7fecb869e290 - __libc_start_main
18: 0x558ddf64e8b9 - _start
19: 0x0 - <unknown>
```
|
|
|
|
- `RUST_BACKTRACE=full` prints all the informations (old behaviour)
- `RUST_BACKTRACE=(0|no)` disables the backtrace.
- `RUST_BACKTRACE=<everything else>` (including `1`) shows a simplified
backtrace, without the function addresses and with cleaned filenames
and symbols. Also removes some unneded frames at the beginning and the
end.
Fixes #37783.
PR is #38165.
|
|
|
|
make Child::try_wait return io::Result<Option<ExitStatus>>
This is much nicer for callers who want to short-circuit real I/O errors
with `?`, because they can write this
if let Some(status) = foo.try_wait()? {
...
} else {
...
}
instead of this
match foo.try_wait() {
Ok(status) => {
...
}
Err(err) if err.kind() == io::ErrorKind::WouldBlock => {
...
}
Err(err) => return Err(err),
}
The original design of `try_wait` was patterned after the `Read` and
`Write` traits, which support both blocking and non-blocking
implementations in a single API. But since `try_wait` is never blocking,
it makes sense to optimize for the non-blocking case.
Tracking issue: https://github.com/rust-lang/rust/issues/38903
|
|
This is much nicer for callers who want to short-circuit real I/O errors
with `?`, because they can write this
if let Some(status) = foo.try_wait()? {
...
} else {
...
}
instead of this
match foo.try_wait() {
Ok(status) => {
...
}
Err(err) if err.kind() == io::ErrorKind::WouldBlock => {
...
}
Err(err) => return Err(err),
}
The original design of `try_wait` was patterned after the `Read` and
`Write` traits, which support both blocking and non-blocking
implementations in a single API. But since `try_wait` is never blocking,
it makes sense to optimize for the non-blocking case.
Tracking issue: https://github.com/rust-lang/rust/issues/38903
|
|
These are all now no longer needed that we've only got rustbuild in tree.
|
|
Add peek APIs to std::net
Adds "peek" APIs to `std::net` sockets, including:
- `UdpSocket.peek()`
- `UdpSocket.peek_from()`
- `TcpStream.peek()`
These methods enable socket reads without side-effects. That is, repeated calls to `peek()` return identical data. This is accomplished by providing the POSIX flag `MSG_PEEK` to the underlying socket read operations.
This also moves the current implementation of `recv_from` out of the platform-independent `sys_common` and into respective `sys/windows` and `sys/unix` implementations. This allows for more platform-dependent implementations where necessary.
Fixes #38980
|
|
r=alexcrichton
Support unprivileged symlink creation in Windows
Symlink creation on Windows has in the past basically required admin; it’s being opened up a bit in the Creators Update, so that at least people who have put their computers into Developer Mode will be able to create symlinks without special privileges. (It’s unclear from what Microsoft has said whether Developer Mode will be required in the final Creators Update release, but sadly I expect it still will be, so this *still* won’t be as helpful as I’d like.)
Because of compatibility concerns, they’ve hidden this new functionality behind a new flag in the CreateSymbolicLink dwFlags: `SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE`. So we add this flag in order to join the party.
Sources:
- https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/ is the official announcement (search for CreateSymbolicLink)
- https://news.ycombinator.com/item?id=13096354 on why the new flag.
|
|
These methods enable socket reads without side-effects. That is,
repeated calls to peek() return identical data. This is accomplished
by providing the POSIX flag MSG_PEEK to the underlying socket read
operations.
This also moves the current implementation of recv_from out of the
platform-independent sys_common and into respective sys/windows and
sys/unix implementations. This allows for more platform-dependent
implementations.
|
|
Make backtraces work on Windows GNU targets again.
This is done by adding a function that can return a filename
to pass to backtrace_create_state. The filename is obtained in
a safe way by first getting the filename, locking the file so it can't
be moved, and then getting the filename again and making sure it's the same.
See: https://github.com/rust-lang/rust/pull/37359#issuecomment-260123399
Issue: #33985
Note though that this isn't that pretty...
I had to implement a `WideCharToMultiByte` wrapper function to convert to the ANSI code page. This will work better than only allowing ASCII provided that the ANSI code page is set to the user's local language, which is often the case.
Also, please make sure that I didn't break the Unix build.
|
|
|
|
|
|
This commit applies the stabilization/deprecations of the 1.16.0 release, as
tracked by the rust-lang/rust issue tracker and the final-comment-period tag.
The following APIs were stabilized:
* `VecDeque::truncate`
* `VecDeque::resize`
* `String::insert_str`
* `Duration::checked_{add,sub,div,mul}`
* `str::replacen`
* `SocketAddr::is_ipv{4,6}`
* `IpAddr::is_ipv{4,6}`
* `str::repeat`
* `Vec::dedup_by`
* `Vec::dedup_by_key`
* `Result::unwrap_or_default`
* `<*const T>::wrapping_offset`
* `<*mut T>::wrapping_offset`
* `CommandExt::creation_flags` (on Windows)
* `File::set_permissions`
* `String::split_off`
The following APIs were deprecated
* `EnumSet` - replaced with other ecosystem abstractions, long since unstable
Closes #27788
Closes #35553
Closes #35774
Closes #36436
Closes #36949
Closes #37079
Closes #37087
Closes #37516
Closes #37827
Closes #37916
Closes #37966
Closes #38080
|
|
This is done by adding a function that can return a filename
to pass to backtrace_create_state. The filename is obtained in
a safe way by first getting the filename, locking the file so it can't
be moved, and then getting the filename again and making sure it's the same.
See: https://github.com/rust-lang/rust/pull/37359#issuecomment-260123399
Issue: #33985
|
|
See #38644.
|
|
std: Add a nonblocking `Child::try_wait` method
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
|
|
Symlink creation on Windows has in the past basically required admin;
it’s being opened up a bit in the Creators Update, so that at least
people who have put their computers into Developer Mode will be able to
create symlinks without special privileges. (Microsoft are being
cautious about it all; the Developer Mode requirement makes it so that
it this won’t be as helpful as I’d like, but it’s still an improvement
over requiring admin.)
Because of compatibility concerns, they’ve hidden this new functionality
behind a new flag in the CreateSymbolicLink dwFlags:
SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE. So we add this flag in
order to join the party.
Older Windows doesn’t like this new flag, though, so if we encounter
ERROR_INVALID_PARAMETER we try again without the new flag.
Sources:
- https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/
is the official announcement (search for CreateSymbolicLink)
- https://news.ycombinator.com/item?id=13096354 on why the new flag.
- https://twitter.com/richturn_ms/status/818167548269051905 confirming
that Developer Mode will still be required.
|
|
This commit adds a new method to the `Child` type in the `std::process` module
called `try_wait`. This method is the same as `wait` except that it will not
block the calling thread and instead only attempt to collect the exit status. On
Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it
just means that we pass a 0 timeout to `WaitForSingleObject`.
Currently it's possible to build this method out of tree, but it's unfortunately
tricky to do so. Specifically on Unix you essentially lose ownership of the pid
for the process once a call to `waitpid` has succeeded. Although `Child` tracks
this state internally to be resilient to multiple calls to `wait` or a `kill`
after a successful wait, if the child is waited on externally then the state
inside of `Child` is not updated. This means that external implementations of
this method must be extra careful to essentially not use a `Child`'s methods
after a call to `waitpid` has succeeded (even in a nonblocking fashion).
By adding this functionality to the standard library it should help canonicalize
these external implementations and ensure they can continue to robustly reuse
the `Child` type from the standard library without worrying about pid ownership.
|
|
This commit fixes a mistake introduced in #31618 where overlapped handles were
leaked to child processes on Windows. On Windows once a handle is in overlapped
mode it should always have I/O executed with an instance of `OVERLAPPED`. Most
child processes, however, are not prepared to have their stdio handles in
overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle.
Now we haven't had any odd behavior in Rust up to this point, and the original
bug was introduced almost a year ago. I believe this is because it turns out
that if you *don't* pass an `OVERLAPPED` then the system will [supply one for
you][link]. In this case everything will go awry if you concurrently operate on
the handle. In Rust, however, the stdio handles are always locked, and there's
no way to not use them unlocked in libstd. Due to that change we've always had
synchronized access to these handles, which means that Rust programs typically
"just work".
Conversely, though, this commit fixes the test case included, which exhibits
behavior that other programs Rust spawns may attempt to execute. Namely, the
stdio handles may be concurrently used and having them in overlapped mode wreaks
havoc.
[link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343
Closes #38811
|
|
|
|
std: Clamp max read/write sizes on Unix
Turns out that even though all these functions take a `size_t` they don't
actually work that well with anything larger than the maximum value of
`ssize_t`, the return value. Furthermore it looks like OSX rejects any
read/write requests larger than `INT_MAX - 1`. Handle all these cases by just
clamping the maximum size of a read/write on Unix to a platform-specific value.
Closes #38590
|
|
Ctrl-Z returns from Stdin.read() when reading from the console on Windows
Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.
r? @alexcrichton
|
|
Turns out that even though all these functions take a `size_t` they don't
actually work that well with anything larger than the maximum value of
`ssize_t`, the return value. Furthermore it looks like OSX rejects any
read/write requests larger than `INT_MAX - 1`. Handle all these cases by just
clamping the maximum size of a read/write on Unix to a platform-specific value.
Closes #38590
|
|
Implement `fmt::Debug` for all structures in libstd.
Part of https://github.com/rust-lang/rust/issues/31869.
Also turn on the `missing_debug_implementations` lint at the crate
level.
|
|
Part of https://github.com/rust-lang/rust/issues/31869.
Also turn on the `missing_debug_implementations` lint at the crate
level.
|
|
Warn unused type aliases, reimplemented
Reimplementation of #37631. Fix #37455.
|
|
|
|
|
|
|
|
Windows.
Fixes #19914.
Fixes read(), read_to_string(), read_to_end(), etc.
|
|
|
|
add_creation_flags methods. Fixes #37827
This adds a CommandExt trait for Windows along with an implementation of it
for std::process::Command with methods to set the process creation flags that
are passed to CreateProcess.
|
|
|
|
|
|
On unix like systems, the underlying file corresponding to any given path may
change at any time. This function makes it possible to set the permissions of
the a file corresponding to a `File` object even if its path changes.
|
|
|
|
|
|
|
|
|