| Age | Commit message (Collapse) | Author | Lines |
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Don't commit thread stack on Windows
On Windows, there is a system level resource limitation called commit limit, which is roughly the sum of physical memory + paging files[1]. `CreateThread` by default commits the stack size[2], which unnecessarily takes such resource from the shared limit.
This PR changes it to only reserve the stack size rather than commit it. Reserved memory would only take the address space of the current process until it's actually accessed.
This should make the behavior on Windows match other platforms, and is also a pretty standard practice on Windows nowadays.
[1] https://blogs.technet.microsoft.com/markrussinovich/2008/11/17/pushing-the-limits-of-windows-virtual-memory/
[2] https://docs.microsoft.com/zh-cn/windows/desktop/api/processthreadsapi/nf-processthreadsapi-createthread
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port libstd to it.
As a start, the port uses the simplest possible configuration (no jemalloc, abort on panic)
and makes use of existing Unix-specific code wherever possible.
It adds targets for x86_64 (current main HermitCore platform) and aarch64 (HermitCore platform
under development).
Together with the patches to "liblibc" and "llvm", this enables HermitCore applications to be
written in Rust.
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Don't format!() string literals
Prefer `to_string()` to `format!()` take 2, this time targetting string literals. In some cases (`&format!("...")` -> `"..."`) also removes allocations. Occurences of `format!("")` are changed to `String::new()`.
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Replace push loops with extend() where possible
Or set the vector capacity where I couldn't do it.
According to my [simple benchmark](https://gist.github.com/ljedrz/568e97621b749849684c1da71c27dceb) `extend`ing a vector can be over **10 times** faster than `push`ing to it in a loop:
10 elements (6.1 times faster):
```
test bench_extension ... bench: 75 ns/iter (+/- 23)
test bench_push_loop ... bench: 458 ns/iter (+/- 142)
```
100 elements (11.12 times faster):
```
test bench_extension ... bench: 87 ns/iter (+/- 26)
test bench_push_loop ... bench: 968 ns/iter (+/- 3,528)
```
1000 elements (11.04 times faster):
```
test bench_extension ... bench: 311 ns/iter (+/- 9)
test bench_push_loop ... bench: 3,436 ns/iter (+/- 233)
```
Seems like a good idea to use `extend` as much as possible.
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Prefer to_string() to format!()
Simple benchmarks suggest in some cases it can be faster by even 37%:
```
test converting_f64_long ... bench: 339 ns/iter (+/- 199)
test converting_f64_short ... bench: 136 ns/iter (+/- 34)
test converting_i32_long ... bench: 87 ns/iter (+/- 16)
test converting_i32_short ... bench: 87 ns/iter (+/- 49)
test converting_str ... bench: 54 ns/iter (+/- 15)
test formatting_f64_long ... bench: 349 ns/iter (+/- 176)
test formatting_f64_short ... bench: 145 ns/iter (+/- 14)
test formatting_i32_long ... bench: 98 ns/iter (+/- 14)
test formatting_i32_short ... bench: 93 ns/iter (+/- 15)
test formatting_str ... bench: 86 ns/iter (+/- 23)
```
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Rollup of bare_trait_objects PRs
All deny attributes were moved into bootstrap so they can be disabled with a line of config.
Warnings for external tools are allowed and it's up to the tool's maintainer to keep it warnings free.
r? @Mark-Simulacrum
cc @ljedrz @kennytm
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'ljedrz/dyn_libterm' into dyn-rollup
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Stablize Redox Unix Sockets
I don't know if I did this correctly, but I basically spammed the `#[stable]` attribute everywhere :^)
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Unix sockets on redox
This is done using the ipcd daemon. It's not exactly like unix sockets because there is not actually a physical file for the path, but it's close enough for a basic implementation :)
This allows mio-uds and tokio-uds to work with a few modifications as well, which is exciting!
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Add read_exact_at and write_all_at methods to FileExt on unix
This PR adds `FileExt::read_exact_at()` and `FileExt::write_all_at()`, which are to `read_at()` and `write_at()` as `read_exact()` and `write_all()` are to `read()` and `write()`. This allows the user to not have to deal with `ErrorKind::Interrupted` and calling the functions in a loop.
I was unsure as to how to mark these new methods so I marked them `unstable`, please let me know if I should have done it differently.
I asked in Discord and was told that as this change is small it does not require an RFC.
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.. and pass them around in BacktraceContext.
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.. rather than having them be one giant match statement.
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PR #47252 switched stack inspection functions of dbghelp.dll
to their newer alternatives that also capture inlined context.
Unfortunately, said new alternatives are not present in older
dbghelp.dll versions.
In particular Windows 7 at the time of writing has dbghelp.dll
version 6.1.7601 from 2010, that lacks StackWalkEx and friends.
Fixes #50138
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This change is the final step in improving the semantics of
zx_cprng_draw. Now the syscall always generates the requested number of
bytes. If the syscall would have failed to generate the requested number
of bytes, the syscall either terminates the entire operating system or
terminates the calling process, depending on whether the error is a
result of the kernel misbehaving or the userspace program misbehaving.
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This reverts commit 21d09b983de87fec2e98832f4c30b52f12d6342f.
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Remove unnecessary stat64 pointer casts
In effect, these just casted `&mut stat64` to `*mut stat64`, twice.
That's harmless, but it masked a problem when this was copied to new
code calling `fstatat`, which takes a pointer to `struct stat`. That
will be fixed by #51785, but let's remove the unnecessary casts here
too.
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Fix unknown windows build
Fixes #51618.
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Fix possibly endless loop in ReadDir iterator
Certain directories in `/proc` can cause the `ReadDir` iterator to loop indefinitely. We get an error code (22) when calling libc's `readdir_r` on these directories, but `entry_ptr` is `NULL` at the same time, signalling the end of the directory stream.
This change introduces an internal state to the iterator such that the `Some(Err(..))` value will only be returned once when calling `next`. Subsequent calls will return `None`.
fixes #50619
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