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Initial support for aarch64-linux-android (#18920)
- Add new configuration files
- Modify some options to compile & link succesfully.
(PIE, disable tls on jemalloc, modify some external function linkage, ..)
- To build, refer to https://github.com/rust-lang/rust/wiki/Doc-building-for-android.
(tested with platform=21 and toolchain=aarch64-linux-android-4.9)
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Conflicts:
src/libsyntax/parse/lexer/comments.rs
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Fixes #20943 and adds a test for it
r? @alexcrichton
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r? @alexcrichton
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After PR #19766 added implicit coersions `*mut T -> *const T`, the explicit casts can be removed.
(The number of such casts turned out to be relatively small).
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Fixes #20943
Signed-off-by: Peter Atashian <retep998@gmail.com>
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Signed-off-by: Peter Atashian <retep998@gmail.com>
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This is a [breaking-change] since `std::dynamic_lib::dl` is now
private.
When `LoadLibraryW()` fails, original code called `errno()` to get error
code. However, there was local allocation of `Vec` before
`LoadLibraryW()`, and it drops before `errno()`, and the drop
(deallocation) changed `errno`! Therefore `dynamic_lib::open()` thought
it always succeeded.
This commit fixes the issue.
This commit also sets Windows error mode during `LoadLibrary()` to
prevent "dll load failed" dialog.
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**The implementation is a direct adaptation of libcxx's condition_variable implementation.**
I also added a wait_timeout_with method, which matches the second overload in C++'s condition_variable. The implementation right now is kind of dumb but it works. There is an outstanding issue with it: as is it doesn't support the use case where a user doesn't care about poisoning and wants to continue through poison.
r? @alexcrichton @aturon
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**The implementation is a direct adaptation of libcxx's
condition_variable implementation.**
pthread_cond_timedwait uses the non-monotonic system clock. It's
possible to change the clock to a monotonic via pthread_cond_attr, but
this is incompatible with static initialization. To deal with this, we
calculate the timeout using the system clock, and maintain a separate
record of the start and end times with a monotonic clock to be used for
calculation of the return value.
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Originally, this was going to be discussed and revisted, however I've been working on this for months, and a rebase on top of master was about 1 flight's worth of work so I just went ahead and did it.
This gets you as far as being able to target powerpc with, eg:
LD_LIBRARY_PATH=./x86_64-unknown-linux-gnu/stage2/lib/ x86_64-unknown-linux-gnu/stage2/bin/rustc -C linker=powerpc-linux-gnu-gcc --target powerpc-unknown-linux-gnu hello.rs
Would really love to get this out before 1.0. r? @alexcrichton
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Signed-off-by: Peter Atashian <retep998@gmail.com>
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Change any use of AtomicInt to AtomicIsize and AtomicUint to AtomicUsize
Closes #20893
[breaking-change]
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This borrowed entirely from the mips definitions, and should be
revisited after it lands while testing.
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Change any use of AtomicInt to AtomicIsize and AtomicUint to AtomicUsize
Closes #20893
[breaking-change]
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Better iOS support
Reviewed-by: alexcrichton
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Fix assertion in Mutex::destroy() on DragonFly (#20698)
Reviewed-by: alexcrichton
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On DragonFly pthread_{mutex,rwlock,condvar}_destroy() returns EINVAL
when called on a pthread_{mutex,rwlock,condvar}_t that was just
initialized via PTHREAD_{MUTEX,RWLOCK,CONDVAR}_INITIALIZER and not used
in the meantime or initialized via pthread_{mutex,rwlock,condvar}_init().
Change the code to treat a return value of EINVAL on DragonFly as success.
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This gets rid of the 'experimental' level, removes the non-staged_api
case (i.e. stability levels for out-of-tree crates), and lets the
staged_api attributes use 'unstable' and 'deprecated' lints.
This makes the transition period to the full feature staging design
a bit nicer.
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Conflicts:
src/libcollections/vec.rs
src/libcore/fmt/mod.rs
src/librustc/lint/builtin.rs
src/librustc/session/config.rs
src/librustc_trans/trans/base.rs
src/librustc_trans/trans/context.rs
src/librustc_trans/trans/type_.rs
src/librustc_typeck/check/_match.rs
src/librustdoc/html/format.rs
src/libsyntax/std_inject.rs
src/libsyntax/util/interner.rs
src/test/compile-fail/mut-pattern-mismatched.rs
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Closes #20421
[breaking-change]
r? @brson
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This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
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This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
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Closes #20421
[breaking-change]
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Fix misspelled comments.
Reviewed-by: steveklabnik
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I cleaned up comments prior to the 1.0 alpha release.
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Believe or not, `CreateProcess()` is racy if several threads create
child processes: [0], [1], [2].
This caused some tests show crash dialogs during
`make check-stage#-rpass`.
More explanation:
On Windows, `SetErrorMode()` controls display of error dialogs: it
accepts new error mode and returns old error mode.
The error mode is process-global and automatically inherited to child
process when created.
MSYS2 bash shell internally sets it to not show error dialogs, therefore
`make check-stage#-rpass` should not show them either.
However, [1] says that `CreateProcess()` internally invokes
`SetErrorMode()` twice: at first it sets mode `0x8001` and saves
original mode, and at second it restores original mode.
So if two threads simultaneously call `CreateProcess()`, the first
thread sets error mode to `0x8001` then the second thread recognizes
that current error mode is `0x8001`. Therefore, The second thread will
create process with wrong error mode.
This really occurs inside `compiletest`: it creates several processes on
each thread, so some `run-pass` tests are invoked with wrong error mode
therefore show crash dialog.
This commit adds `StaticMutex` for `CreateProcess()` call. This seems
to fix the "dialog annoyance" issue.
[0]: http://support.microsoft.com/kb/315939
[1]: https://code.google.com/p/nativeclient/issues/detail?id=2968
[2]: https://ghc.haskell.org/trac/ghc/ticket/2650
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This commit takes a first pass at stabilizing `std::thread`:
* It removes the `detach` method in favor of two constructors -- `spawn`
for detached threads, `scoped` for "scoped" (i.e., must-join)
threads. This addresses some of the surprise/frustrating debug
sessions with the previous API, in which `spawn` produced a guard that
on destruction joined the thread (unless `detach` was called).
The reason to have the division in part is that `Send` will soon not
imply `'static`, which means that `scoped` thread creation can take a
closure over *shared stack data* of the parent thread. On the other
hand, this means that the parent must not pop the relevant stack
frames while the child thread is running. The `JoinGuard` is used to
prevent this from happening by joining on drop (if you have not
already explicitly `join`ed.) The APIs around `scoped` are
future-proofed for the `Send` changes by taking an additional lifetime
parameter. With the current definition of `Send`, this is forced to be
`'static`, but when `Send` changes these APIs will gain their full
flexibility immediately.
Threads that are `spawn`ed, on the other hand, are detached from the
start and do not yield an RAII guard.
The hope is that, by making `scoped` an explicit opt-in with a very
suggestive name, it will be drastically less likely to be caught by a
surprising deadlock due to an implicit join at the end of a scope.
* The module itself is marked stable.
* Existing methods other than `spawn` and `scoped` are marked stable.
The migration path is:
```rust
Thread::spawn(f).detached()
```
becomes
```rust
Thread::spawn(f)
```
while
```rust
let res = Thread::spawn(f);
res.join()
```
becomes
```rust
let res = Thread::scoped(f);
res.join()
```
[breaking-change]
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Conflicts:
src/libcore/array.rs
src/libcore/cell.rs
src/libcore/prelude.rs
src/libstd/path/posix.rs
src/libstd/prelude/v1.rs
src/test/compile-fail/dst-sized-trait-param.rs
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This is a manual merge of #20627 and #20634 to avoid conflicts in rollup and also avoid one roundtrip. I've leave copyright to original author. If this one is moved to rollup original PR could be closed. cc @mneumann
@alexcrichton r?
Both FreeBSD and DragonFly define pthread_key_t as int, while Linux
defines it as uint. As pthread_key_t is used as an opaque type and
storage size of both int and uint are the same, this is rather a
cosmetic change.
iOS uses ulong (as OS X) so difference is critical on 64bit platforms.
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This calculates the width and height using the bounding box of the window in the buffer. Bounding box coordinates are inclusive so I have to add 1 to both dimensions.
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Conflicts:
src/compiletest/runtest.rs
src/libcore/fmt/mod.rs
src/libfmt_macros/lib.rs
src/libregex/parse.rs
src/librustc/middle/cfg/construct.rs
src/librustc/middle/dataflow.rs
src/librustc/middle/infer/higher_ranked/mod.rs
src/librustc/middle/ty.rs
src/librustc_back/archive.rs
src/librustc_borrowck/borrowck/fragments.rs
src/librustc_borrowck/borrowck/gather_loans/mod.rs
src/librustc_resolve/lib.rs
src/librustc_trans/back/link.rs
src/librustc_trans/save/mod.rs
src/librustc_trans/trans/base.rs
src/librustc_trans/trans/callee.rs
src/librustc_trans/trans/common.rs
src/librustc_trans/trans/consts.rs
src/librustc_trans/trans/controlflow.rs
src/librustc_trans/trans/debuginfo.rs
src/librustc_trans/trans/expr.rs
src/librustc_trans/trans/monomorphize.rs
src/librustc_typeck/astconv.rs
src/librustc_typeck/check/method/mod.rs
src/librustc_typeck/check/mod.rs
src/librustc_typeck/check/regionck.rs
src/librustc_typeck/collect.rs
src/libsyntax/ext/format.rs
src/libsyntax/ext/source_util.rs
src/libsyntax/ext/tt/transcribe.rs
src/libsyntax/parse/mod.rs
src/libsyntax/parse/token.rs
src/test/run-pass/issue-8898.rs
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