| Age | Commit message (Collapse) | Author | Lines |
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This commit prepares to enable ThinLTO and multiple codegen units in release
mode by default. We've still got a debuginfo bug or two to sort out before
actually turning it on by default.
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Provides the following conversion implementations:
* `From<`{`CString`,`&CStr`}`>` for {`Arc`,`Rc`}`<CStr>`
* `From<`{`OsString`,`&OsStr`}`>` for {`Arc`,`Rc`}`<OsStr>`
* `From<`{`PathBuf`,`&Path`}`>` for {`Arc`,`Rc`}`<Path>`
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This commit adds a new target to the compiler: wasm32-unknown-unknown. This
target is a reimagining of what it looks like to generate WebAssembly code from
Rust. Instead of using Emscripten which can bring with it a weighty runtime this
instead is a target which uses only the LLVM backend for WebAssembly and a
"custom linker" for now which will hopefully one day be direct calls to lld.
Notable features of this target include:
* There is zero runtime footprint. The target assumes nothing exists other than
the wasm32 instruction set.
* There is zero toolchain footprint beyond adding the target. No custom linker
is needed, rustc contains everything.
* Very small wasm modules can be generated directly from Rust code using this
target.
* Most of the standard library is stubbed out to return an error, but anything
related to allocation works (aka `HashMap`, `Vec`, etc).
* Naturally, any `#[no_std]` crate should be 100% compatible with this new
target.
This target is currently somewhat janky due to how linking works. The "linking"
is currently unconditional whole program LTO (aka LLVM is being used as a
linker). Naturally that means compiling programs is pretty slow! Eventually
though this target should have a linker.
This target is also intended to be quite experimental. I'm hoping that this can
act as a catalyst for further experimentation in Rust with WebAssembly. Breaking
changes are very likely to land to this target, so it's not recommended to rely
on it in any critical capacity yet. We'll let you know when it's "production
ready".
---
Currently testing-wise this target is looking pretty good but isn't complete.
I've got almost the entire `run-pass` test suite working with this target (lots
of tests ignored, but many passing as well). The `core` test suite is still
getting LLVM bugs fixed to get that working and will take some time. Relatively
simple programs all seem to work though!
---
It's worth nothing that you may not immediately see the "smallest possible wasm
module" for the input you feed to rustc. For various reasons it's very difficult
to get rid of the final "bloat" in vanilla rustc (again, a real linker should
fix all this). For now what you'll have to do is:
cargo install --git https://github.com/alexcrichton/wasm-gc
wasm-gc foo.wasm bar.wasm
And then `bar.wasm` should be the smallest we can get it!
---
In any case for now I'd love feedback on this, particularly on the various
integration points if you've got better ideas of how to approach them!
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This commit removes usage of the `libc` crate in "portable" modules like
those at the top level and `sys_common`. Instead common types like `*mut
u8` or `u32` are used instead of `*mut c_void` or `c_int` as well as
switching to platform-specific functions like `sys::strlen` instead of
`libc::strlen`.
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Refactor to use `debug_struct` in several Debug impls
Also use `pad` and derive `Debug` for `Edge`.
Fixes #44771.
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Fixes #44771.
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Remove support for the PNaCl target (le32-unknown-nacl)
This removes support for the `le32-unknown-nacl` target which is currently supported by rustc on tier 3. Despite the "nacl" in the name, the target doesn't output native code (x86, ARM, MIPS), instead it outputs binaries in the PNaCl format.
There are two reasons for the removal:
* Google [has announced](https://blog.chromium.org/2017/05/goodbye-pnacl-hello-webassembly.html) deprecation of the PNaCl format. The suggestion is to migrate to wasm. Happens we already have a wasm backend!
* Our PNaCl LLVM backend is provided by the fastcomp patch set that the LLVM fork used by rustc contains in addition to vanilla LLVM (`src/llvm/lib/Target/JSBackend/NaCl`). Upstream LLVM doesn't have PNaCl support. Removing PNaCl support will enable us to move away from fastcomp (#44006) and have a lighter set of patches on top of upstream LLVM inside our LLVM fork. This will help distribution packagers of Rust.
Fixes #42420
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The previous workaround for gibc's res_init bug is not thread-safe on
other implementations of libc, and it can cause crashes. Use a runtime
check to make sure we only call res_init when we need to, which is also
when it's safe. See https://github.com/rust-lang/rust/issues/43592.
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Correctly bubble up errors from libbacktrace
Previously the first part of this code didn't check for a null pointer and blindly passed it back down, causing a segfault if libbacktrace failed to initialise. I've changed this to check and bubble up the error if relevant.
Suggested diff view: https://github.com/rust-lang/rust/pull/44525/files?w=1
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Fix incorrect `into_inner` link in docs.
Fixes https://github.com/rust-lang/rust/issues/42373.
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Fixes https://github.com/rust-lang/rust/issues/42373.
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Add the libstd-modifications needed for the L4Re target
This commit adds the needed modifications to compile the std crate for the L4 Runtime environment (L4Re).
A target for the L4Re was introduced in commit: c151220a84e40b65e45308cc0f3bbea4466d3acf
In many aspects implementations for linux also apply for the L4Re microkernel.
Some uncommon characteristics had to be resolved:
* L4Re has no network funktionality
* L4Re has a maximum stacksize of 1Mb for threads
* L4Re has no uid or gid
Co-authored-by: Sebastian Humenda <sebastian.humenda@tu-dresden.de>
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The default min stack size value is smaller on l4re and therefore
this value has to be different depending on the platform.
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As suggested in the discussion of PR #43972, std should provide a uniform API to
all platforms. Since there's no networking on L4Re, this now is a module in
`sys::net` providing types and functions/methods returning an error for each
action.
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This commit adds the needed modifications to compile the std crate
for the L4 Runtime environment (L4Re).
A target for the L4Re was introduced in commit:
c151220a84e40b65e45308cc0f3bbea4466d3acf
In many aspects implementations for linux also apply for the L4Re
microkernel.
Two uncommon characteristics had to be resolved:
* L4Re has no network funktionality
* L4Re has a maximum stacksize of 1Mb for threads
Co-authored-by: Sebastian Humenda <sebastian.humenda@tu-dresden.de>
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std: Respect formatting flags for str-like OsStr
Historically many `Display` and `Debug` implementations for `OsStr`-like
abstractions have gone through `String::from_utf8_lossy`, but this was updated
in #42613 to use an internal `Utf8Lossy` abstraction instead. This had the
unfortunate side effect of causing a regression (#43765) in code which relied on
these `fmt` trait implementations respecting the various formatting flags
specified.
This commit opportunistically adds back interpretation of formatting trait flags
in the "common case" where where `OsStr`-like "thing" is all valid utf-8 and can
delegate to the formatting implementation for `str`. This doesn't entirely solve
the regression as non-utf8 paths will format differently than they did before
still (in that they will not respect formatting flags), but this should solve
the regression for all "real world" use cases of paths and such. The door's also
still open for handling these flags in the future!
Closes #43765
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Like #43008 (f668999), but _much more aggressive_.
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Historically many `Display` and `Debug` implementations for `OsStr`-like
abstractions have gone through `String::from_utf8_lossy`, but this was updated
in #42613 to use an internal `Utf8Lossy` abstraction instead. This had the
unfortunate side effect of causing a regression (#43765) in code which relied on
these `fmt` trait implementations respecting the various formatting flags
specified.
This commit opportunistically adds back interpretation of formatting trait flags
in the "common case" where where `OsStr`-like "thing" is all valid utf-8 and can
delegate to the formatting implementation for `str`. This doesn't entirely solve
the regression as non-utf8 paths will format differently than they did before
still (in that they will not respect formatting flags), but this should solve
the regression for all "real world" use cases of paths and such. The door's also
still open for handling these flags in the future!
Closes #43765
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Fixes #43649
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This breaks the "single syscall rule", but it's really annoying to hand
write and is pretty foundational.
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rustc: Enable #[thread_local] for Windows
I think LLVM has had support for quite some time now for this, we just never got
around to testing it out and binding it. We've had some trouble landing this in
the past I believe, but it's time to try again!
This commit flags the `#[thread_local]` attribute as being available for Windows
targets and adds an implementation of `register_dtor` in the `thread::local`
module to ensure we can destroy these keys. The same functionality is
implemented in clang via a function called `__tlregdtor` (presumably provided in
some Windows runtime somewhere), but this function unfortunately does not take a
data pointer (just a thunk) which means we can't easily call it. For now
destructors are just run in the same way the Linux fallback is implemented,
which is just keeping track via a single OS-based TLS key.
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I think LLVM has had support for quite some time now for this, we just never got
around to testing it out and binding it. We've had some trouble landing this in
the past I believe, but it's time to try again!
This commit flags the `#[thread_local]` attribute as being available for Windows
targets and adds an implementation of `register_dtor` in the `thread::local`
module to ensure we can destroy these keys. The same functionality is
implemented in clang via a function called `__tlregdtor` (presumably provided in
some Windows runtime somewhere), but this function unfortunately does not take a
data pointer (just a thunk) which means we can't easily call it. For now
destructors are just run in the same way the Linux fallback is implemented,
which is just keeping track via a single OS-based TLS key.
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Replaced by adding extra imports, adding hidden code (`# ...`), modifying
examples to be runnable (sorry Homura), specifying non-Rust code, and
converting to should_panic, no_run, or compile_fail.
Remaining "```ignore"s received an explanation why they are being ignored.
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This is an API that allows types to indicate that they can be passed
buffers of uninitialized memory which can improve performance.
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Fixes #38879
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Improve docs in os::windows::ffi and os::windows::fs
Part of #29367
This PR makes changes to the documentation in `os::windows::ffi` and `os::windows::fs` with the goal of fleshing them out and bringing them in line with Rust's quality standards.
r? @steveklabnik
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When `RUST_BACKTRACE=1`, remove all frames after
`__rust_maybe_catch_panic`. Tested on `main`, threads, tests and
benches. Cleaning of the top of the stacktrace is let to a future PR.
Fixes #40201
See #41815
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r=alexcrichton
Reload nameserver information on lookup failure
As discussed in #41570, UNIX systems often cache the contents of `/etc/resolv.conf`, which can cause lookup failures to persist even after a network connection becomes available. This patch modifies lookup_host to force a reload of the nameserver entries following a lookup failure. This is in line with what many C programs already do (see #41570 for details). On systems with nscd, this should not be necessary, but not all systems run nscd.
Fixes #41570.
Depends on rust-lang/libc#585.
r? @alexcrichton
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Gecko recently had a bug reported [1] with a deadlock in the Rust TLS
implementation for Windows. TLS destructors are implemented in a sort of ad-hoc
fashion on Windows as it doesn't natively support destructors for TLS keys. To
work around this the runtime manages a list of TLS destructors and registers a
hook to get run whenever a thread exits. When a thread exits it takes a look at
the list and runs all destructors.
Unfortunately it turns out that there's a lock which is held when our "at thread
exit" callback is run. The callback then attempts to acquire a lock protecting
the list of TLS destructors. Elsewhere in the codebase while we hold a lock over
the TLS destructors we try to acquire the same lock held first before our
special callback is run. And as a result, deadlock!
This commit sidesteps the issue with a few small refactorings:
* Removed support for destroying a TLS key on Windows. We don't actually ever
exercise this as a public-facing API, and it's only used during `lazy_init`
during racy situations. To handle that we just synchronize `lazy_init`
globally on Windows so we never have to call `destroy`.
* With no need to support removal the global synchronized `Vec` was tranformed
to a lock-free linked list. With the removal of locks this means that
iteration no long requires a lock and as such we won't run into the deadlock
problem mentioned above.
Note that it's still a general problem that you have to be extra super careful
in TLS destructors. For example no code which runs a TLS destructor on Windows
can call back into the Windows API to do a dynamic library lookup. Unfortunately
I don't know of a great way around that, but this at least fixes the immediate
problem that Gecko was seeing which is that with "well behaved" destructors the
system would still deadlock!
[1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1358151
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As discussed in #41570, UNIX systems often cache the contents of
/etc/resolv.conf, which can cause lookup failures to persist even after
a network connection becomes available. This patch modifies lookup_host
to force a reload of the nameserver entries following a lookup failure.
This is in line with what many C programs already do (see #41570 for
details). On systems with nscd, this should not be necessary, but not
all systems run nscd.
Introduces an std linkage dependency on libresolv on macOS/iOS (which
also makes it necessary to update run-make/tools.mk).
Fixes #41570.
Depends on rust-lang/libc#585.
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It was discovered #40264 that this backtrace pruning logic is a little too
aggressive, so while we figure how out to handle #40264 this commit backs out
the changes to prune frames. Note that other cosmetic changes, such as better
path printing and such remain.
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documentation to channel() and sync_channel(); adding more links #29377
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Fixes #40149
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