| Age | Commit message (Collapse) | Author | Lines |
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removes trailing whitespaces, replaces TODO with FIXME
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removes unnecessary `unsafe`, adds `unstable` attribute
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moves code for `thread::Builder::spawn` into new public unsafe function `spawn_unchecked` and transforms `spawn` into a safe wrapper.
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This adds an implementation of thread local storage for the
`wasm32-unknown-unknown` target when the `atomics` feature is
implemented. This, however, comes with a notable caveat of that it
requires a new feature of the standard library, `wasm-bindgen-threads`,
to be enabled.
Thread local storage for wasm (when `atomics` are enabled and there's
actually more than one thread) is powered by the assumption that an
external entity can fill in some information for us. It's not currently
clear who will fill in this information nor whose responsibility it
should be long-term. In the meantime there's a strategy being gamed out
in the `wasm-bindgen` project specifically, and the hope is that we can
continue to test and iterate on the standard library without committing
to a particular strategy yet.
As to the details of `wasm-bindgen`'s strategy, LLVM doesn't currently
have the ability to emit custom `global` values (thread locals in a
`WebAssembly.Module`) so we leverage the `wasm-bindgen` CLI tool to do
it for us. To that end we have a few intrinsics, assuming two global values:
* `__wbindgen_current_id` - gets the current thread id as a 32-bit
integer. It's `wasm-bindgen`'s responsibility to initialize this
per-thread and then inform libstd of the id. Currently `wasm-bindgen`
performs this initialization as part of the `start` function.
* `__wbindgen_tcb_{get,set}` - in addition to a thread id it's assumed
that there's a global available for simply storing a pointer's worth
of information (a thread control block, which currently only contains
thread local storage). This would ideally be a native `global`
injected by LLVM, but we don't have a great way to support that right
now.
To reiterate, this is all intended to be unstable and purely intended
for testing out Rust on the web with threads. The story is very likely
to change in the future and we want to make sure that we're able to do
that!
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regarding the synchronization.
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Previously the code below would not be guaranteed to exit when the first
spawned thread took the `return, // already unparked` path because there
was no write to synchronize with a read in `park`.
```
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread::{current, spawn, park};
static FLAG: AtomicBool = AtomicBool::new(false);
fn main() {
let thread_0 = current();
spawn(move || {
FLAG.store(true, Ordering::Relaxed);
thread_0.unpark();
});
let thread_0 = current();
spawn(move || {
thread_0.unpark();
});
while !FLAG.load(Ordering::Relaxed) {
park();
}
}
```
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state of the mutex
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Clarify thread::park semantics
It took me quite some time to realize that the example is not actually racy, so let's clarify it? :-)
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Impl Send & Sync for JoinHandle
This is just a cosmetic change - it slightly relaxes and clarifies the public API without effectively promising any new guarantees.
Currently we have [these auto trait implementations](https://doc.rust-lang.org/nightly/std/thread/struct.JoinHandle.html#synthetic-implementations):
```rust
impl<T: Send> Send for JoinHandle<T> {}
impl<T: Sync> Sync for JoinHandle<T> {}
```
Bound `T: Send` doesn't make much sense because `JoinHandle<T>` can be created only when `T: Send`. Note that [`JoinHandle::<T>::join`](https://doc.rust-lang.org/nightly/std/thread/struct.JoinHandle.html#method.join) doesn't require `T: Send` so why should the `Send` impl?
And the `Sync` impl doesn't need `T: Sync` because `JoinHandle<T>` cannot even share `T` - it can only send it to the thread that calls `join`.
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park/park_timeout: prohibit spurious wakeups in next park
<pre><code>
// The implementation currently uses the trivial strategy of a Mutex+Condvar
// with wakeup flag, which does not actually allow spurious wakeups.
</pre></code>
Because does not actually allow spurious wakeups.
so we have let thread.inner.cvar.wait(m) in the loop to prohibit spurious wakeups.
but if notified after we locked, this notification doesn't be consumed, it return, the next park will consume this notification...this is also 'spurious wakeup' case, 'one unpark() wakeups two park()'.
We should improve this situation:
`thread.inner.state.store(EMPTY, SeqCst);`
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Signed-off-by: NODA, Kai <nodakai@gmail.com>
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remove trailing whitespace
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should consume this notification, so prohibit spurious wakeups in next park
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This commit applies a few code size optimizations for the wasm target to
the standard library, namely around panics. We notably know that in most
configurations it's impossible for us to print anything in
wasm32-unknown-unknown so we can skip larger portions of panicking that
are otherwise simply informative. This allows us to get quite a nice
size reduction.
Finally we can also tweak where the allocation happens for the
`Box<Any>` that we panic with. By only allocating once unwinding starts
we can reduce the size of a panicking wasm module from 44k to 350 bytes.
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This is an adaptation of alexcrichton/futures-rs#597 for the standard library.
The goal here is to avoid locking a mutex on the "fast path" for thread
park/unpark where you're waking up a thread that isn't sleeping or otherwise
trying to park a thread that's already been notified. Mutex performance varies
quite a bit across platforms so this should provide a nice consistent speed
boost for the fast path of these functions.
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Document thread builder panics for nul bytes in thread names
This seems to have been undocumented. Mention this where the name is set
(Builder::name) and where the panic could happen (Builder::spawn).
Thread::new is private and I think the builder is the only user where
this matters. A short comment was added to "document" Thread::new too.
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This seems to have been undocumented. Mention this where the name is set
(Builder::name) and where the panic could happen (Builder::spawn).
Thread::new is private and I think the builder is the only user where
this matters. A short comment was added to "document" Thread::new too.
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The default min stack size value is smaller on l4re and therefore
this value has to be different depending on the platform.
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std: Handle OS errors when joining threads
Also add to the documentation that the `join` method can panic.
cc #34971
cc #43539
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Also add to the documentation that the `join` method can panic.
cc #34971
cc #43539
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This fixes headings reading "Unsafety" and "Example", they should be
"Safety" and "Examples" according to RFC 1574.
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