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rustc: Implement #[link(cfg(..))] and crt-static
This commit is an implementation of [RFC 1721] which adds a new target feature
to the compiler, `crt-static`, which can be used to select how the C runtime for
a target is linked. Most targets dynamically linke the C runtime by default with
the notable exception of some of the musl targets.
[RFC 1721]: https://github.com/rust-lang/rfcs/blob/master/text/1721-crt-static.md
This commit first adds the new target-feature, `crt-static`. If enabled, then
the `cfg(target_feature = "crt-static")` will be available. Targets like musl
will have this enabled by default. This feature can be controlled through the
standard target-feature interface, `-C target-feature=+crt-static` or
`-C target-feature=-crt-static`.
Next this adds an gated and unstable `#[link(cfg(..))]` feature to enable the
`crt-static` semantics we want with libc. The exact behavior of this attribute
is a little squishy, but it's intended to be a forever-unstable
implementation detail of the liblibc crate.
Specifically the `#[link(cfg(..))]` annotation means that the `#[link]`
directive is only active in a compilation unit if that `cfg` value is satisfied.
For example when compiling an rlib, these directives are just encoded and
ignored for dylibs, and all staticlibs are continued to be put into the rlib as
usual. When placing that rlib into a staticlib, executable, or dylib, however,
the `cfg` is evaluated *as if it were defined in the final artifact* and the
library is decided to be linked or not.
Essentially, what'll happen is:
* On MSVC with `-C target-feature=-crt-static`, the `msvcrt.lib` library will be
linked to.
* On MSVC with `-C target-feature=+crt-static`, the `libcmt.lib` library will be
linked to.
* On musl with `-C target-feature=-crt-static`, the object files in liblibc.rlib
are removed and `-lc` is passed instead.
* On musl with `-C target-feature=+crt-static`, the object files in liblibc.rlib
are used and `-lc` is not passed.
This commit does **not** include an update to the liblibc module to implement
these changes. I plan to do that just after the 1.14.0 beta release is cut to
ensure we get ample time to test this feature.
cc #37406
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This commit is an implementation of [RFC 1721] which adds a new target feature
to the compiler, `crt-static`, which can be used to select how the C runtime for
a target is linked. Most targets dynamically linke the C runtime by default with
the notable exception of some of the musl targets.
[RFC 1721]: https://github.com/rust-lang/rfcs/blob/master/text/1721-crt-static.md
This commit first adds the new target-feature, `crt-static`. If enabled, then
the `cfg(target_feature = "crt-static")` will be available. Targets like musl
will have this enabled by default. This feature can be controlled through the
standard target-feature interface, `-C target-feature=+crt-static` or
`-C target-feature=-crt-static`.
Next this adds an gated and unstable `#[link(cfg(..))]` feature to enable the
`crt-static` semantics we want with libc. The exact behavior of this attribute
is a little squishy, but it's intended to be a forever-unstable
implementation detail of the liblibc crate.
Specifically the `#[link(cfg(..))]` annotation means that the `#[link]`
directive is only active in a compilation unit if that `cfg` value is satisfied.
For example when compiling an rlib, these directives are just encoded and
ignored for dylibs, and all staticlibs are continued to be put into the rlib as
usual. When placing that rlib into a staticlib, executable, or dylib, however,
the `cfg` is evaluated *as if it were defined in the final artifact* and the
library is decided to be linked or not.
Essentially, what'll happen is:
* On MSVC with `-C target-feature=-crt-static`, the `msvcrt.lib` library will be
linked to.
* On MSVC with `-C target-feature=+crt-static`, the `libcmt.lib` library will be
linked to.
* On musl with `-C target-feature=-crt-static`, the object files in liblibc.rlib
are removed and `-lc` is passed instead.
* On musl with `-C target-feature=+crt-static`, the object files in liblibc.rlib
are used and `-lc` is not passed.
This commit does **not** include an update to the liblibc module to implement
these changes. I plan to do that just after the 1.14.0 beta release is cut to
ensure we get ample time to test this feature.
cc #37406
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do not use deprecated text for unstable docs




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Fix syntax error in the compiler
Currently `rustc` accepts the following code: `fn f<'a>() where 'a {}`. This should be a syntax error, shouldn't it?
Not sure if my changes actually compile, waiting for the LLVM to build.
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Don't allow lifetimes without any bounds at all
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Macro parser performance improvements and refactoring
This PR locally increased performance of https://github.com/rust-lang/rust/issues/37074 by ~6.6 minutes.
Follow up to https://github.com/rust-lang/rust/pull/37569, but doesn't focus explicitly on expansion performance.
History is relatively clean, but I can/will do some more polishing if this is deemed mergeable. Partially posting this now so I can get Travis to run tests for me.
r? @jseyfried
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Fix empty lifetime list or one with trailing comma being rejected
Fixes #37733
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Fixes #37733
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Change multiple functions to be non-public.
Change nameize to accept an iterator so as to avoid an allocation.
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Also makes nameize non-public since it's only locally used.
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data_structures::SmallVec.
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Don't spin expanding stmt macros.
If we can't make progress when parsing a macro expansion as a statement then we should just bail.
This alleviates the symptoms shown in e.g. #37113 and #37234 but it doesn't fix the problem that parsing invalid enum bodies (and others) leaves the parser in a crappy state.
I'm not sold on this strategy (checking `tokens_consumed`), so if anyone has a better idea, I'm all ears!
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question_mark was stabilized in 1.13
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macros 1.1: Allow proc_macro functions to declare attributes to be mark as used
This PR allows proc macro functions to declare attribute names that should be marked as used when attached to the deriving item. There are a few questions for this PR.
- Currently this uses a separate attribute named `#[proc_macro_attributes(..)]`, is this the best choice?
- In order to make this work, the `check_attribute` function had to be modified to not error on attributes marked as used. This is a pretty large change in semantics, is there a better way to do this?
- I've got a few clones where I don't know if I need them (like turning `item` into a `TokenStream`), can these be avoided?
- Is switching to `MultiItemDecorator` the right thing here?
Also fixes https://github.com/rust-lang/rust/issues/37563.
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Point to type argument span when used as trait
Given the following code:
``` rust
struct Foo<T: Clone>(T);
use std::ops::Add;
impl<T: Clone, Add> Add for Foo<T> {
type Output = usize;
fn add(self, rhs: Self) -> Self::Output {
unimplemented!();
}
}
```
present the following output:
``` nocode
error[E0404]: `Add` is not a trait
--> file3.rs:5:21
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5 | impl<T: Clone, Add> Add for Okok<T> {
| --- ^^^ expected trait, found type parameter
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| type parameter defined here
```
Fixes #35987.
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Given the following code:
```rust
struct Foo<T: Clone>(T);
use std::ops::Add;
impl<T: Clone, Add> Add for Foo<T> {
type Output = usize;
fn add(self, rhs: Self) -> Self::Output {
unimplemented!();
}
}
```
present the following output:
```nocode
error[E0404]: `Add` is not a trait
--> file3.rs:5:21
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5 | impl<T: Clone, Add> Add for Okok<T> {
| --- ^^^ expected trait, found type parameter
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| type parameter defined here
```
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Stabilize `..` in tuple (struct) patterns
I'd like to nominate `..` in tuple and tuple struct patterns for stabilization.
This feature is a relatively small extension to existing stable functionality and doesn't have known blockers.
The feature first appeared in Rust 1.10 6 months ago.
An example of use: https://github.com/rust-lang/rust/pull/36203
Closes https://github.com/rust-lang/rust/issues/33627
r? @nikomatsakis
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KNOWN_ATTRIBUTES should really be named BUILT_ATTRIBUTES,
while KNOWN_ATTRIBUTES should be used to mark attributes
as known, similar to USED_ATTRIBUTES.
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macros: improve expansion performance
This PR fixes that regression, further improves performance on recursive, `tt`-heavy workloads, and makes a variety of other improvements to parsing and expansion performance.
Expansion performance improvements:
| Test case | Run-time | Memory usage |
| -------------- | -------- | ------------ |
| libsyntax | 8% | 10% |
| librustc | 15% | 6% |
| librustc_trans | 30% | 6% |
| #37074 | 20% | 15% |
| #34630 | 40% | 8% |
r? @eddyb
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rustc: Add knowledge of Windows subsystems.
This commit is an implementation of [RFC 1665] which adds support for the
`#![windows_subsystem]` attribute. This attribute allows specifying either the
"windows" or "console" subsystems on Windows to the linker.
[RFC 1665]: https://github.com/rust-lang/rfcs/blob/master/text/1665-windows-subsystem.md
Previously all Rust executables were compiled as the "console" subsystem which
meant that if you wanted a graphical application it would erroneously pop up a
console whenever opened. When compiling an application, however, this is
undesired behavior and the "windows" subsystem is used instead to have control
over user interactions.
This attribute is validated, but ignored on all non-Windows platforms.
cc #37499
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This reverts commit 41745f30f751364bdce14428b7d3ffa5dd028903.
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`Token::Interpolated(Nonterminal)` -> `Token::Interpolated(Rc<Nonterminal>)`.
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patterns
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Most of the Rust community agrees that the vec! macro is clearer when
called using square brackets [] instead of regular brackets (). Most of
these ocurrences are from before macros allowed using different types of
brackets.
There is one left unchanged in a pretty-print test, as the pretty
printer still wants it to have regular brackets.
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This commit is an implementation of [RFC 1665] which adds support for the
`#![windows_subsystem]` attribute. This attribute allows specifying either the
"windows" or "console" subsystems on Windows to the linker.
[RFC 1665]: https://github.com/rust-lang/rfcs/blob/master/text/1665-windows-subsystem.md
Previously all Rust executables were compiled as the "console" subsystem which
meant that if you wanted a graphical application it would erroneously pop up a
console whenever opened. When compiling an application, however, this is
undesired behavior and the "windows" subsystem is used instead to have control
over user interactions.
This attribute is validated, but ignored on all non-Windows platforms.
cc #37499
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