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NatVis files describe how to display types in some Windows debuggers,
such as Visual Studio, WinDbg, and VS Code.
This commit makes several improvements:
* Adds visualizers for Rc<T>, Weak<T>, and Arc<T>.
* Changes [size] to [len], for consistency with the Rust API.
Visualizers often use [size] to mirror the size() method on C++ STL
collections.
* Several visualizers used the PVOID and ULONG typedefs. These are part
of the Windows API; they are not guaranteed to always be defined in a
pure Rust DLL/EXE. I converted PVOID to `void*` and `ULONG` to
`unsigned long`.
* Cosmetic change: Removed {} braces around the visualized display
for `Option` types. They now display simply as `Some(value)` or
`None`, which reflects what is written in source code.
* The visualizer for `alloc::string::String` makes assumptions about
the layout of `String` (it casts `String*` to another type), rather
than using symbolic expressions. This commit changes the visualizer
so that it simply uses symbolic expressions to access the string
data and string length.
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Replace old GDB and LLDB pretty-printers with new ones
which were originally written for IntelliJ Rust.
New LLDB pretty-printers support synthetic children.
New GDB/LLDB pretty-printers support all Rust types
supported by old pretty-printers, and also support:
Rc, Arc, Cell, Ref, RefCell, RefMut, HashMap, HashSet.
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regressions, like those fixed in #60687.
Several Microsoft debuggers (VS, VS Code, WinDbg, CDB, ...) consume the `*.natvis` files we embed into rust `*.pdb` files.
While this only tests CDB, that test coverage should help for all of them.
CHANGES
src\bootstrap
- test.rs: Run CDB debuginfo tests on MSVC targets
src\test\debuginfo
- issue-13213.rs: CDB has trouble with this, skip for now (newly discovered regression?)
- pretty-std.rs: Was ignored, re-enable for CDB only to start with, add CDB tests.
- should-fail.rs: Add CDB tests.
src\tools\compiletest:
- Added "-cdb" option
- Added Mode::DebugInfoCdb ("debuginfo-cdb")
- Added run_debuginfo_cdb_test[_no_opt]
- Renamed Mode::DebugInfoBoth -> DebugInfoGdbLldb ("debuginfo-gdb+lldb") since it's no longer clear what "Both" means.
- Find CDB at the default Win10 SDK install path "C:\Program Files (x86)\Windows Kits\10\Debugger\*\cdb.exe"
- Ignore CDB tests if CDB not found.
ISSUES
- `compute_stamp_hash`: not sure if there's any point in hashing `%ProgramFiles(x86)%`
- `OsString` lacks any `*.natvis` entries (would be nice to add in a followup changelist)
- DSTs (array/string slices) which work in VS & VS Code fail in CDB.
- I've avoided `Mode::DebugInfoAll` as 3 debuggers leads to pow(2,3)=8 possible combinations.
REFERENCE
CDB is not part of the base Visual Studio install, but can be added via the Windows 10 SDK:
https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk
Installing just "Debugging Tools for Windows" is sufficient.
CDB appears to already be installed on appveyor CI, where this changelist can find it, based on it's use here:
https://github.com/rust-lang/rust/blob/0ffc57311030a1930edfa721fe57d0000a063af4/appveyor.yml#L227
CDB commands and command line reference:
https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/debugger-reference
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A few pretty-printers were returning a quoted string from their
to_string method. It's preferable in gdb to return a lazy string and to
let gdb handle the display by having a "display_hint" method that
returns "string" -- it lets gdb settings (like "set print ...") work, it
handles corrupted strings a bit better, and it passes the information
along to IDEs.
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GDB and LLDB pretty printers have some common functionality
and also access some common information, such as the layout of
standard library types. So far, this information has been
duplicated in the two pretty printing python modules. This
commit introduces a common module used by both debuggers.
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