| Age | Commit message (Collapse) | Author | Lines |
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Support pretty printing slices using GDB
Support pretty printing `&[T]`, `&mut [T]` and `&mut str` types using GDB.
Support pretty printing `&mut [T]` and `&mut str` types using LLDB.
Fixes #85219.
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Previously, only the fields would be displayed with no indication of the
variant name. If you already knew the enum was univariant, this was ok
but if the enum was univariant because of layout, for example, a
`Result<T, !>` then it could be very confusing which variant was the
active one.
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Previously, directly tagged enums had a `variant$` field which would
show the name of the active variant. We now show the variant using a
`[variant]` synthetic item just like we do for niche-layout enums.
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Also an fix issue with tuple type names where we can't cast to them in
natvis (required by the visualizer for `HashMap`) because of
peculiarities with the natvis expression evaluator.
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debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
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This makes the type name inline with the proposed standard in #85269.
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Add --run flag to compiletest
This controls whether run-* tests actually get run.
r? ```@Mark-Simulacrum```
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- Literally, variants are not artificial. We have `yield` statements,
upvars and inner variables in the source code.
- Functionally, we don't want debuggers to suppress the variants. It
contains the state of the generator, which is useful when debugging.
So they shouldn't be marked artificial.
- Debuggers may use artificial flags to find the active variant. In
this case, marking variants artificial will make debuggers not work
properly.
Fixes #79009.
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All fields except the discriminant (including `outer_fields`)
should be put into structures inside the variant part, which gives
an equivalent layout but offers us much better integration with
debuggers.
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I was wary of doing any automatic disabling here, since should-fail
is how we test compiletest itself.
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As mentioned in #79009, there are four failed debuginfo test cases
when using GDB 10. This commit fixes two of them, which fail because
GDB 10 won't print pointers as string anymore. We can use `printf`
as a workaround. It should work regardless of the version of GDB.
Refer this [comment] for more details.
[comment]: https://github.com/rust-lang/rust/issues/79009#issuecomment-826952708
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Stablize `non-ascii-idents`
This is the stablization PR for RFC 2457. Currently this is waiting on fcp in [tracking issue](https://github.com/rust-lang/rust/issues/55467).
r? `@Manishearth`
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The issue was that the resulting debuginfo was too complex for LLVM to
translate into CodeView records correctly. As a result, it simply
ignored the debuginfo which meant Windows debuggers could not display
any closed over variables when stepping inside a closure.
This fixes that by spilling additional variables to the stack so that
the resulting debuginfo is simple (just `*my_variable.dbg.spill`) and
LLVM can generate the correct CV records.
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This is step 2 towards fixing #77548.
In the codegen and codegen-units test suites, the `//` comment markers
were kept in order not to affect any source locations. This is because
these tests cannot be automatically `--bless`ed.
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NatVis files describe how to display types in some Windows debuggers,
such as Visual Studio, WinDbg, and VS Code.
This commit makes several improvements:
* Adds visualizers for Rc<T>, Weak<T>, and Arc<T>.
* Changes [size] to [len], for consistency with the Rust API.
Visualizers often use [size] to mirror the size() method on C++ STL
collections.
* Several visualizers used the PVOID and ULONG typedefs. These are part
of the Windows API; they are not guaranteed to always be defined in a
pure Rust DLL/EXE. I converted PVOID to `void*` and `ULONG` to
`unsigned long`.
* Cosmetic change: Removed {} braces around the visualized display
for `Option` types. They now display simply as `Some(value)` or
`None`, which reflects what is written in source code.
* The visualizer for `alloc::string::String` makes assumptions about
the layout of `String` (it casts `String*` to another type), rather
than using symbolic expressions. This commit changes the visualizer
so that it simply uses symbolic expressions to access the string
data and string length.
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Add support for custom allocators in `Vec`
This follows the [roadmap](https://github.com/rust-lang/wg-allocators/issues/7) of the allocator WG to add custom allocators to collections.
r? `@Amanieu`
This pull request requires a crater run.
### Prior work:
- #71873: Crater-test to solve rust-lang/wg-allocators#1
- [`alloc-wg`](https://github.com/TimDiekmann/alloc-wg)-crate
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BTreeMap: replace Root with NodeRef<Owned, ...>
`NodeRef<marker::Owned, …>` already exists as a representation of root nodes, and it makes more sense to alias `Root` to that than to reuse the space-efficient `BoxedNode` that is oblivious to height, where height is required.
r? `@Mark-Simulacrum`
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On macOS the test is flaky and sometimes fails,
sometimes succeeds on CI.
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cdb chokes on the cast and reports "Unable to find type 'tuple<u64,u64> *' for cast."
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This reverts commit 25670749b44a9c7a4cfd3fbf780bbe3344a9a6c5.
This commit does not actually fix the problem. It merely removes the name of
the argument from the LLVM output. Even without the name, Rust codegen still
spills the (nameless) variable onto the stack which is the root cause. The root
cause is solved in the next commit.
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Don't call a function in function-arguments-naked.rs
Fixes #75096
It's U.B. to use anything other than inline assmebling in a naked
function. Fortunately, the `#break` directive works fine without
anything in the function body.
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Co-authored-by: Amanieu d'Antras <amanieu@gmail.com>
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We need to use inline assembly, which is inherently platform-specific.
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Fixes #75096
It's U.B. to use anything other than inline assmebling in a naked
function. Fortunately, the `#break` directive works fine without
anything in the function body.
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It requires loading pretty-printers, but GDB doesn't load them on Windows
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A function that has no prologue cannot be reasonably expected to support
debuginfo. In fact, the existing code (before this patch) would generate
invalid instructions that caused crashes. We can solve this easily by
just not emitting the debuginfo in this case.
Fixes https://github.com/rust-lang/rust/issues/42779
cc https://github.com/rust-lang/rust/issues/32408
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- Mangles (T0, T1) as tuple<T0, T1>, possibly unblocking rust-lang/rust#70052 "Update hashbrown to 0.8.0"
- Prettifies Rust tuples similar to VS2017's std::tuple
- Improves debuginfo test coverage
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Replace old GDB and LLDB pretty-printers with new ones
which were originally written for IntelliJ Rust.
New LLDB pretty-printers support synthetic children.
New GDB/LLDB pretty-printers support all Rust types
supported by old pretty-printers, and also support:
Rc, Arc, Cell, Ref, RefCell, RefMut, HashMap, HashSet.
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