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Normalize after substituting via `field.ty()`
Back in https://github.com/rust-lang/rust/issues/72476 I hadn't understood where the problem was coming from, and only worked around the issue. What happens is that calling `field.ty()` on a field of a generic struct substitutes the appropriate generics but doesn't normalize the resulting type.
As a consumer of types I'm surprised that one would substitute without normalizing, feels like a footgun, so I added a comment.
Fixes https://github.com/rust-lang/rust/issues/89393.
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Add an intermediate representation to exhaustiveness checking
The exhaustiveness checking algorithm keeps deconstructing patterns into a `Constructor` and some `Fields`, but does so a bit all over the place. This PR introduces a new representation for patterns that already has that information, so we only compute it once at the start.
I find this makes code easier to follow. In particular `DeconstructedPat::specialize` is a lot simpler than what happened before, and more closely matches the description of the algorithm. I'm also hoping this could help for the project of librarifying exhaustiveness for rust_analyzer since it decouples the algorithm from `rustc_middle::Pat`.
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Now `Fields` is just a `Vec` of patterns, with some extra info on the
side to reconstruct patterns when needed. This emphasizes that this
extra info is not central to the algorithm.
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* On suggestions that include deletions, use a diff inspired output format
* When suggesting addition, use `+` as underline
* Color highlight modified span
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This is step 2 towards fixing #77548.
In the codegen and codegen-units test suites, the `//` comment markers
were kept in order not to affect any source locations. This is because
these tests cannot be automatically `--bless`ed.
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Identify unreachable subpatterns more reliably
In https://github.com/rust-lang/rust/pull/80104 I used `Span`s to identify unreachable sub-patterns in the presence of or-patterns during exhaustiveness checking. In https://github.com/rust-lang/rust/issues/80501 it was revealed that `Span`s are complicated and that this was not a good idea.
Instead, this PR identifies subpatterns logically: as a path in the tree of subpatterns of a given pattern. I made a struct that captures a set of such subpatterns. This is a bit complex, but thankfully self-contained; the rest of the code does not need to know anything about it.
Fixes https://github.com/rust-lang/rust/issues/80501. I think I managed to keep the perf neutral.
r? `@varkor`
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Rust prints "type `&A` is non-empty" even is A is empty.
This is the intended behavior, but can be confusing.
This commit adds a note to non-exhaustive pattern errors if they are a
reference to something uninhabited.
I did not add tests to check that the note is not shown for
non-references or inhabited references, because this is already done
in other tests.
Maybe the added test is superfluous, because
`always-inhabited-union-ref` already checks for this case.
This does not handle &&Void or &&&void etc. I could add those as special
cases as well and ignore people who need quadruple
references.
Fixes #78123
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Rename `overlapping_patterns` lint
As discussed in https://github.com/rust-lang/rust/issues/65477. I also tweaked a few things along the way.
r? `@varkor`
`@rustbot` modify labels: +A-exhaustiveness-checking
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Handle empty matches cleanly in exhaustiveness checking
This removes the special-casing of empty matches that was done in `check_match`. This fixes most of https://github.com/rust-lang/rust/issues/55123.
Somewhat unrelatedly, I also made `_match.rs` more self-contained, because I think it's cleaner.
r? `@varkor`
`@rustbot` modify labels: +A-exhaustiveness-checking
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Before #78430, string literals worked because `specialize_constructor`
didn't actually care too much which constructor was passed to it unless
needed. Since then, string literals are special cased and a bit hacky. I
did not anticipate patterns for the `&str` type other than string
literals, hence this bug. This makes string literals less hacky.
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opaque
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If a symbol name can only be imported from one place for a type, and
as long as it was not glob-imported anywhere in the current crate, we
can trim its printed path and print only the name.
This has wide implications on error messages with types, for example,
shortening `std::vec::Vec` to just `Vec`, as long as there is no other
`Vec` importable anywhere.
This adds a new '-Z trim-diagnostic-paths=false' option to control this
feature.
On the good path, with no diagnosis printed, we should try to avoid
issuing this query, so we need to prevent trimmed_def_paths query on
several cases.
This change also relies on a previous commit that differentiates
between `Debug` and `Display` on various rustc types, where the latter
is trimmed and presented to the user and the former is not.
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