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Fixes for beta
- #45785
- #45890
- #45985
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The duplicate error message is later removed by error message
deduplication, but it still appears on beta and is still a bug
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check::method - unify receivers before normalizing method signatures
Normalizing method signatures can unify inference variables, which can
cause receiver unification to fail. Unify the receivers first to avoid
that.
Fixes #36701.
Fixes #45801.
Fixes #45855.
r? @eddyb
beta-nominating because #43880 made this ICE happen in more cases (the code in that issue ICEs post-#43880 only, but the unit test here ICEs on all versions).
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fixes to MIR effectck
r? @eddyb
beta-nominating because regression (MIR effectck is new)
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Fixes #45731
libbacktrace uses mmap if available to map ranges of the files containing debug information. On macOS `mmap` will succeed even if the mapped range does not exist, and a SIGBUS (with an unusual EXC_BAD_ACCESS code 10) will occur when the program attempts to page in the memory. To combat this we force `libbacktrace` to be built with the simple `read` based fallback on Apple platforms.
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rustc: Don't inline in CGUs at -O0
This commit tweaks the behavior of inlining functions into multiple codegen
units when rustc is compiling in debug mode. Today rustc will unconditionally
treat `#[inline]` functions by translating them into all codegen units that
they're needed within, marking the linkage as `internal`. This commit changes
the behavior so that in debug mode (compiling at `-O0`) rustc will instead only
translate `#[inline]` functions into *one* codegen unit, forcing all other
codegen units to reference this one copy.
The goal here is to improve debug compile times by reducing the amount of
translation that happens on behalf of multiple codegen units. It was discovered
in #44941 that increasing the number of codegen units had the adverse side
effect of increasing the overal work done by the compiler, and the suspicion
here was that the compiler was inlining, translating, and codegen'ing more
functions with more codegen units (for example `String` would be basically
inlined into all codegen units if used). The strategy in this commit should
reduce the cost of `#[inline]` functions to being equivalent to one codegen
unit, which is only translating and codegen'ing inline functions once.
Collected [data] shows that this does indeed improve the situation from [before]
as the overall cpu-clock time increases at a much slower rate and when pinned to
one core rustc does not consume significantly more wall clock time than with one
codegen unit.
One caveat of this commit is that the symbol names for inlined functions that
are only translated once needed some slight tweaking. These inline functions
could be translated into multiple crates and we need to make sure the symbols
don't collideA so the crate name/disambiguator is mixed in to the symbol name
hash in these situations.
[data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911
[before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384
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r=nikomatsakis
MIR-borrowck: gather and signal any move errors
When building up the `MoveData` structure for a given MIR, also accumulate any erroneous actions, and then report all of those errors when the construction is complete.
This PR adds a host of move-related error constructor methods to `trait BorrowckErrors`. I think I got the notes right; but we should plan to audit all of the notes before turning MIR-borrowck on by default.
Fix #44830
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Fix some E-needstest issues.
Also ignore `attr-on-trait` test on stage-1 to keep `./x.py test --stage 1` successful.
Fixes #30355.
Fixes #33241.
Fixes #36400.
Fixes #37887.
Fixes #44578.
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incr.comp.: Fix infinite recursion in Debug implementation of DepNode
Small bug fix. Depends on #44901 to land first.
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This commit tweaks the behavior of inlining functions into multiple codegen
units when rustc is compiling in debug mode. Today rustc will unconditionally
treat `#[inline]` functions by translating them into all codegen units that
they're needed within, marking the linkage as `internal`. This commit changes
the behavior so that in debug mode (compiling at `-O0`) rustc will instead only
translate `#[inline]` functions into *one* codegen unit, forcing all other
codegen units to reference this one copy.
The goal here is to improve debug compile times by reducing the amount of
translation that happens on behalf of multiple codegen units. It was discovered
in #44941 that increasing the number of codegen units had the adverse side
effect of increasing the overal work done by the compiler, and the suspicion
here was that the compiler was inlining, translating, and codegen'ing more
functions with more codegen units (for example `String` would be basically
inlined into all codegen units if used). The strategy in this commit should
reduce the cost of `#[inline]` functions to being equivalent to one codegen
unit, which is only translating and codegen'ing inline functions once.
Collected [data] shows that this does indeed improve the situation from [before]
as the overall cpu-clock time increases at a much slower rate and when pinned to
one core rustc does not consume significantly more wall clock time than with one
codegen unit.
One caveat of this commit is that the symbol names for inlined functions that
are only translated once needed some slight tweaking. These inline functions
could be translated into multiple crates and we need to make sure the symbols
don't collideA so the crate name/disambiguator is mixed in to the symbol name
hash in these situations.
[data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911
[before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384
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rustc: Implement ThinLTO
This commit is an implementation of LLVM's ThinLTO for consumption in rustc
itself. Currently today LTO works by merging all relevant LLVM modules into one
and then running optimization passes. "Thin" LTO operates differently by having
more sharded work and allowing parallelism opportunities between optimizing
codegen units. Further down the road Thin LTO also allows *incremental* LTO
which should enable even faster release builds without compromising on the
performance we have today.
This commit uses a `-Z thinlto` flag to gate whether ThinLTO is enabled. It then
also implements two forms of ThinLTO:
* In one mode we'll *only* perform ThinLTO over the codegen units produced in a
single compilation. That is, we won't load upstream rlibs, but we'll instead
just perform ThinLTO amongst all codegen units produced by the compiler for
the local crate. This is intended to emulate a desired end point where we have
codegen units turned on by default for all crates and ThinLTO allows us to do
this without performance loss.
* In anther mode, like full LTO today, we'll optimize all upstream dependencies
in "thin" mode. Unlike today, however, this LTO step is fully parallelized so
should finish much more quickly.
There's a good bit of comments about what the implementation is doing and where
it came from, but the tl;dr; is that currently most of the support here is
copied from upstream LLVM. This code duplication is done for a number of
reasons:
* Controlling parallelism means we can use the existing jobserver support to
avoid overloading machines.
* We will likely want a slightly different form of incremental caching which
integrates with our own incremental strategy, but this is yet to be
determined.
* This buys us some flexibility about when/where we run ThinLTO, as well as
having it tailored to fit our needs for the time being.
* Finally this allows us to reuse some artifacts such as our `TargetMachine`
creation, where all our options we used today aren't necessarily supported by
upstream LLVM yet.
My hope is that we can get some experience with this copy/paste in tree and then
eventually upstream some work to LLVM itself to avoid the duplication while
still ensuring our needs are met. Otherwise I fear that maintaining these
bindings may be quite costly over the years with LLVM updates!
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Fnty args rustdoc
Fixes #44570.
cc @QuietMisdreavus
cc @rust-lang/dev-tools
Considering the impact on the `hir` libs, I'll put @eddyb as reviewer.
r? @eddyb
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This commit is an implementation of LLVM's ThinLTO for consumption in rustc
itself. Currently today LTO works by merging all relevant LLVM modules into one
and then running optimization passes. "Thin" LTO operates differently by having
more sharded work and allowing parallelism opportunities between optimizing
codegen units. Further down the road Thin LTO also allows *incremental* LTO
which should enable even faster release builds without compromising on the
performance we have today.
This commit uses a `-Z thinlto` flag to gate whether ThinLTO is enabled. It then
also implements two forms of ThinLTO:
* In one mode we'll *only* perform ThinLTO over the codegen units produced in a
single compilation. That is, we won't load upstream rlibs, but we'll instead
just perform ThinLTO amongst all codegen units produced by the compiler for
the local crate. This is intended to emulate a desired end point where we have
codegen units turned on by default for all crates and ThinLTO allows us to do
this without performance loss.
* In anther mode, like full LTO today, we'll optimize all upstream dependencies
in "thin" mode. Unlike today, however, this LTO step is fully parallelized so
should finish much more quickly.
There's a good bit of comments about what the implementation is doing and where
it came from, but the tl;dr; is that currently most of the support here is
copied from upstream LLVM. This code duplication is done for a number of
reasons:
* Controlling parallelism means we can use the existing jobserver support to
avoid overloading machines.
* We will likely want a slightly different form of incremental caching which
integrates with our own incremental strategy, but this is yet to be
determined.
* This buys us some flexibility about when/where we run ThinLTO, as well as
having it tailored to fit our needs for the time being.
* Finally this allows us to reuse some artifacts such as our `TargetMachine`
creation, where all our options we used today aren't necessarily supported by
upstream LLVM yet.
My hope is that we can get some experience with this copy/paste in tree and then
eventually upstream some work to LLVM itself to avoid the duplication while
still ensuring our needs are met. Otherwise I fear that maintaining these
bindings may be quite costly over the years with LLVM updates!
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Fix issue #44731.
Also excludes `impl Trait` from everybody_loops if it appears in the path.
Fixes #44731.
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implement pattern-binding-modes RFC
See the [RFC] and [tracking issue].
[tracking issue]: #42640
[RFC]: https://github.com/rust-lang/rfcs/blob/491e0af/text/2005-match-ergonomics.md
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See the [RFC] and [tracking issue].
[tracking issue]: https://github.com/rust-lang/rust/issues/42640
[RFC]: https://github.com/rust-lang/rfcs/blob/491e0af/text/2005-match-ergonomics.md
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Improvements to `proc_macro::Span` API
Motivation: https://internals.rust-lang.org/t/better-panic-location-reporting-for-unwrap-and-friends/5042/12?u=logician
TODO:
- [x] Bikeshedding/complete API
- [x] Implement tests/verify return values
cc @jseyfried @nrc
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Improve resolution of associated types in declarative macros 2.0
Make various identifier comparisons for associated types (and sometimes other associated items) hygienic.
Now declarative macros 2.0 can use `Self::AssocTy`, `TyParam::AssocTy`, `Trait<AssocTy = u8>` where `AssocTy` is an associated type of a trait `Trait` visible from the macro. Also, `Trait` can now be implemented inside the macro and specialization should work properly (fixes https://github.com/rust-lang/rust/pull/40847#issuecomment-310867299).
r? @jseyfried or @eddyb
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incr compilation struct_defs.rs
I am prematurely openeing this as I need mentoring help from @michaelwoerister (also pinged @nikomatsakis)
First, is this the right approach for these changes?
Second, I'm a bit confused by the results so far.
- Changing `TupleStructFieldType(i32)` -> `...(u32)` changes only Hir and HirBody, not TypeOfItem
- Chaning `TupleStructAddField(i32)` -> `...(i32, u32)` *does* change TypeOfItem
This seems wrong. I feel like it should change TypeOfItem in both cases. Is this a bug in incr compilation or is it expected?
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Don't use remapped path when loading modules and include files
Fixes bug reported in https://github.com/rust-lang/rust/issues/41555#issuecomment-327866056.
cc @michaelwoerister
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incr.comp.: Switch to red/green change tracking, remove legacy system.
This PR finally switches incremental compilation to [red/green tracking](https://github.com/rust-lang/rust/issues/42293) and completely removes the legacy dependency graph implementation -- which includes a few quite costly passes that are simply not needed with the new system anymore.
There's still some documentation to be done and there's certainly still lots of optimizing and tuning ahead -- but the foundation for red/green is in place with this PR. This has been in the making for a long time `:)`
r? @nikomatsakis
cc @alexcrichton, @rust-lang/compiler
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Also ignore `attr-on-trait` test on stage-1 to keep `./x.py test --stage 1` successful.
Fixes #30355.
Fixes #33241.
Fixes #36400.
Fixes #37887.
Fixes #44578.
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This commit tests *just* the subset of the tests that were previously
ICE'ing and where now AST- and MIR-borrowck both match in terms of the
errors they report.
In other words: there remain *other* tests that previously ICE'd, and
now no longer ICE, but their remains a divergence between the errors
reported by AST-borrowck and by MIR-borrowck.
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let htmldocck.py check for directories
Since i messed this up during https://github.com/rust-lang/rust/pull/44613, i wanted to codify this into the rustdoc tests to make sure that doesn't happen again.
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MIR borrowck: move span_label to `borrowck_errors.rs`
The calls to `span_label` are moved and factorized for:
* E0503 (`cannot_use_when_mutably_borrowed()`)
* E0506 (`cannot_assign_to_borrowed()`)
Additionnally, the error E0594 (`cannot_assign_static()`) has been factorized between `check_loan.rs` and `borrowc_check.rs`.
Part of #44596
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rustdoc: Render [src] links for trait implementors
Should close #43893.
<s>No tests [yet].</s>
r? @QuietMisdreavus
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make non_snake_case lint allow extern no-mangle functions
Resolves #31924.
r? @sfackler
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per @GuillaumeGomez's sample, but with one change.
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handle nested generics in Generics::type_param/region_param
Fixes #44952.
r? @eddyb
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code suggestions for unused-mut, while-true, deprecated-attribute, and unused-parens lints

r? @estebank
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Resolves #31924.
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Fixes #44952.
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Do not require semantic types for all syntactic types when there are errors
Fixes https://github.com/rust-lang/rust/issues/44814
Fixes https://github.com/rust-lang/rust/issues/44858
Fixes https://github.com/rust-lang/rust/issues/44946
r? @nikomatsakis
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Fix native main() signature on 64bit
Hello,
in LLVM-IR produced by rustc on x86_64-linux-gnu, the native main() function had incorrect types for the function result and argc parameter: i64, while it should be i32 (really c_int). See also #20064, #29633.
So I've attempted a fix here. I tested it by checking the LLVM IR produced with --target x86_64-unknown-linux-gnu and i686-unknown-linux-gnu. Also I tried running the tests (`./x.py test`), however I'm getting two failures with and without the patch, which I'm guessing is unrelated.
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Also, fix the deprecation message for the late no-debug feature.
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rustc: Enable LTO and multiple codegen units
This commit is a refactoring of the LTO backend in Rust to support compilations
with multiple codegen units. The immediate result of this PR is to remove the
artificial error emitted by rustc about `-C lto -C codegen-units-8`, but longer
term this is intended to lay the groundwork for LTO with incremental compilation
and ultimately be the underpinning of ThinLTO support.
The problem here that needed solving is that when rustc is producing multiple
codegen units in one compilation LTO needs to merge them all together.
Previously only upstream dependencies were merged and it was inherently relied
on that there was only one local codegen unit. Supporting this involved
refactoring the optimization backend architecture for rustc, namely splitting
the `optimize_and_codegen` function into `optimize` and `codegen`. After an LLVM
module has been optimized it may be blocked and queued up for LTO, and only
after LTO are modules code generated.
Non-LTO compilations should look the same as they do today backend-wise, we'll
spin up a thread for each codegen unit and optimize/codegen in that thread. LTO
compilations will, however, send the LLVM module back to the coordinator thread
once optimizations have finished. When all LLVM modules have finished optimizing
the coordinator will invoke the LTO backend, producing a further list of LLVM
modules. Currently this is always a list of one LLVM module. The coordinator
then spawns further work to run LTO and code generation passes over each module.
In the course of this refactoring a number of other pieces were refactored:
* Management of the bytecode encoding in rlibs was centralized into one module
instead of being scattered across LTO and linking.
* Some internal refactorings on the link stage of the compiler was done to work
directly from `CompiledModule` structures instead of lists of paths.
* The trans time-graph output was tweaked a little to include a name on each
bar and inflate the size of the bars a little
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Fix regression from c2fe69b9, where main() signature was changed from
using 16bit isize to 32bit c_int for argc parameter/result.
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This commit is a refactoring of the LTO backend in Rust to support compilations
with multiple codegen units. The immediate result of this PR is to remove the
artificial error emitted by rustc about `-C lto -C codegen-units-8`, but longer
term this is intended to lay the groundwork for LTO with incremental compilation
and ultimately be the underpinning of ThinLTO support.
The problem here that needed solving is that when rustc is producing multiple
codegen units in one compilation LTO needs to merge them all together.
Previously only upstream dependencies were merged and it was inherently relied
on that there was only one local codegen unit. Supporting this involved
refactoring the optimization backend architecture for rustc, namely splitting
the `optimize_and_codegen` function into `optimize` and `codegen`. After an LLVM
module has been optimized it may be blocked and queued up for LTO, and only
after LTO are modules code generated.
Non-LTO compilations should look the same as they do today backend-wise, we'll
spin up a thread for each codegen unit and optimize/codegen in that thread. LTO
compilations will, however, send the LLVM module back to the coordinator thread
once optimizations have finished. When all LLVM modules have finished optimizing
the coordinator will invoke the LTO backend, producing a further list of LLVM
modules. Currently this is always a list of one LLVM module. The coordinator
then spawns further work to run LTO and code generation passes over each module.
In the course of this refactoring a number of other pieces were refactored:
* Management of the bytecode encoding in rlibs was centralized into one module
instead of being scattered across LTO and linking.
* Some internal refactorings on the link stage of the compiler was done to work
directly from `CompiledModule` structures instead of lists of paths.
* The trans time-graph output was tweaked a little to include a name on each
bar and inflate the size of the bars a little
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