From ad06dfe496e4e1abbc65268a58275ca2b483def5 Mon Sep 17 00:00:00 2001 From: Joseph Crail Date: Fri, 1 Aug 2014 19:40:21 -0400 Subject: Fix misspelled comments. --- src/libnative/io/net.rs | 2 +- src/libnative/io/pipe_win32.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/libnative') diff --git a/src/libnative/io/net.rs b/src/libnative/io/net.rs index 7a90ede8ca8..cf2d6e7fb45 100644 --- a/src/libnative/io/net.rs +++ b/src/libnative/io/net.rs @@ -769,7 +769,7 @@ impl rtio::RtioUdpSocket for UdpSocket { // It turns out that there's this nifty MSG_DONTWAIT flag which can be passed to // send/recv, but the niftiness wears off once you realize it only works well on // linux [1] [2]. This means that it's pretty easy to get a nonblocking -// operation on linux (no flag fidding, no affecting other objects), but not on +// operation on linux (no flag fiddling, no affecting other objects), but not on // other platforms. // // To work around this constraint on other platforms, we end up using the diff --git a/src/libnative/io/pipe_win32.rs b/src/libnative/io/pipe_win32.rs index 79ca23abed2..d5b22b4b018 100644 --- a/src/libnative/io/pipe_win32.rs +++ b/src/libnative/io/pipe_win32.rs @@ -311,7 +311,7 @@ impl UnixStream { } } - // An example I found on microsoft's website used 20 + // An example I found on Microsoft's website used 20 // seconds, libuv uses 30 seconds, hence we make the // obvious choice of waiting for 25 seconds. None => { -- cgit 1.4.1-3-g733a5