use std::fs; use std::path::Path; use super::verify_inside_clippy_dir; const VSCODE_DIR: &str = ".vscode"; const TASK_SOURCE_FILE: &str = "util/etc/vscode-tasks.json"; const TASK_TARGET_FILE: &str = ".vscode/tasks.json"; pub fn install_tasks(force_override: bool) { if !check_install_precondition(force_override) { return; } match fs::copy(TASK_SOURCE_FILE, TASK_TARGET_FILE) { Ok(_) => { println!("info: the task file can be removed with `cargo dev remove vscode-tasks`"); println!("vscode tasks successfully installed"); }, Err(err) => eprintln!("error: unable to copy `{TASK_SOURCE_FILE}` to `{TASK_TARGET_FILE}` ({err})"), } } fn check_install_precondition(force_override: bool) -> bool { if !verify_inside_clippy_dir() { return false; } let vs_dir_path = Path::new(VSCODE_DIR); if vs_dir_path.exists() { // verify the target will be valid if !vs_dir_path.is_dir() { eprintln!("error: the `.vscode` path exists but seems to be a file"); return false; } // make sure that we don't override any existing tasks by accident let path = Path::new(TASK_TARGET_FILE); if path.exists() { if force_override { return delete_vs_task_file(path); } eprintln!("error: there is already a `task.json` file inside the `{VSCODE_DIR}` directory"); println!("info: use the `--force-override` flag to override the existing `task.json` file"); return false; } } else { match fs::create_dir(vs_dir_path) { Ok(()) => { println!("info: created `{VSCODE_DIR}` directory for clippy"); }, Err(err) => { eprintln!("error: the task target directory `{VSCODE_DIR}` could not be created ({err})"); }, } } true } pub fn remove_tasks() { let path = Path::new(TASK_TARGET_FILE); if path.exists() { if delete_vs_task_file(path) { try_delete_vs_directory_if_empty(); println!("vscode tasks successfully removed"); } } else { println!("no vscode tasks were found"); } } fn delete_vs_task_file(path: &Path) -> bool { if let Err(err) = fs::remove_file(path) { eprintln!("error: unable to delete the existing `tasks.json` file ({err})"); return false; } true } /// This function will try to delete the `.vscode` directory if it's empty. /// It may fail silently. fn try_delete_vs_directory_if_empty() { let path = Path::new(VSCODE_DIR); if path.read_dir().map_or(false, |mut iter| iter.next().is_none()) { // The directory is empty. We just try to delete it but allow a silence // fail as an empty `.vscode` directory is still valid let _silence_result = fs::remove_dir(path); } else { // The directory is not empty or could not be read. Either way don't take // any further actions } }