use rustc_data_structures::temp_dir::MaybeTempDir; use rustc_session::cstore::DllImport; use rustc_session::Session; use rustc_span::symbol::Symbol; use std::io; use std::path::{Path, PathBuf}; pub(super) fn find_library( name: Symbol, verbatim: bool, search_paths: &[PathBuf], sess: &Session, ) -> PathBuf { // On Windows, static libraries sometimes show up as libfoo.a and other // times show up as foo.lib let oslibname = if verbatim { name.to_string() } else { format!("{}{}{}", sess.target.staticlib_prefix, name, sess.target.staticlib_suffix) }; let unixlibname = format!("lib{}.a", name); for path in search_paths { debug!("looking for {} inside {:?}", name, path); let test = path.join(&oslibname); if test.exists() { return test; } if oslibname != unixlibname { let test = path.join(&unixlibname); if test.exists() { return test; } } } sess.fatal(&format!( "could not find native static library `{}`, \ perhaps an -L flag is missing?", name )); } pub trait ArchiveBuilder<'a> { fn new(sess: &'a Session, output: &Path, input: Option<&Path>) -> Self; fn add_file(&mut self, path: &Path); fn remove_file(&mut self, name: &str); fn src_files(&mut self) -> Vec; fn add_archive(&mut self, archive: &Path, skip: F) -> io::Result<()> where F: FnMut(&str) -> bool + 'static; fn update_symbols(&mut self); fn build(self); fn inject_dll_import_lib( &mut self, lib_name: &str, dll_imports: &[DllImport], tmpdir: &MaybeTempDir, ); }