use crate::fmt; use crate::sync::WaitTimeoutResult; use crate::sync::nonpoison::{MutexGuard, mutex}; use crate::sys::sync as sys; use crate::time::{Duration, Instant}; /// A Condition Variable /// /// For more information about condition variables, check out the documentation for the poisoning /// variant of this type at [`poison::Condvar`]. /// /// # Examples /// /// Note that this `Condvar` does **not** propagate information about threads that panic while /// holding a lock. If you need this functionality, see [`poison::Mutex`] and [`poison::Condvar`]. /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// // Inside of our lock, spawn a new thread, and then wait for it to start. /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock(); /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock(); /// while !*started { /// started = cvar.wait(started); /// } /// ``` /// /// [`poison::Mutex`]: crate::sync::poison::Mutex /// [`poison::Condvar`]: crate::sync::poison::Condvar #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub struct Condvar { inner: sys::Condvar, } impl Condvar { /// Creates a new condition variable which is ready to be waited on and /// notified. /// /// # Examples /// /// ``` /// use std::sync::Condvar; /// /// let condvar = Condvar::new(); /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] #[must_use] #[inline] pub const fn new() -> Condvar { Condvar { inner: sys::Condvar::new() } } /// Blocks the current thread until this condition variable receives a /// notification. /// /// This function will atomically unlock the mutex specified (represented by /// `guard`) and block the current thread. This means that any calls /// to [`notify_one`] or [`notify_all`] which happen logically after the /// mutex is unlocked are candidates to wake this thread up. When this /// function call returns, the lock specified will have been re-acquired. /// /// Note that this function is susceptible to spurious wakeups. Condition /// variables normally have a boolean predicate associated with them, and /// the predicate must always be checked each time this function returns to /// protect against spurious wakeups. /// /// # Panics /// /// This function may [`panic!`] if it is used with more than one mutex /// over time. /// /// [`notify_one`]: Self::notify_one /// [`notify_all`]: Self::notify_all /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock(); /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock(); /// // As long as the value inside the `Mutex` is `false`, we wait. /// while !*started { /// started = cvar.wait(started); /// } /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn wait<'a, T>(&self, guard: MutexGuard<'a, T>) -> MutexGuard<'a, T> { unsafe { let lock = mutex::guard_lock(&guard); self.inner.wait(lock); } guard } /// Blocks the current thread until the provided condition becomes false. /// /// `condition` is checked immediately; if not met (returns `true`), this /// will [`wait`] for the next notification then check again. This repeats /// until `condition` returns `false`, in which case this function returns. /// /// This function will atomically unlock the mutex specified (represented by /// `guard`) and block the current thread. This means that any calls /// to [`notify_one`] or [`notify_all`] which happen logically after the /// mutex is unlocked are candidates to wake this thread up. When this /// function call returns, the lock specified will have been re-acquired. /// /// [`wait`]: Self::wait /// [`notify_one`]: Self::notify_one /// [`notify_all`]: Self::notify_all /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// /// let pair = Arc::new((Mutex::new(true), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut pending = lock.lock(); /// *pending = false; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// // As long as the value inside the `Mutex` is `true`, we wait. /// let _guard = cvar.wait_while(lock.lock(), |pending| { *pending }); /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn wait_while<'a, T, F>( &self, mut guard: MutexGuard<'a, T>, mut condition: F, ) -> MutexGuard<'a, T> where F: FnMut(&mut T) -> bool, { while condition(&mut *guard) { guard = self.wait(guard); } guard } /// Waits on this condition variable for a notification, timing out after a /// specified duration. /// /// The semantics of this function are equivalent to [`wait`] except that /// the thread will be blocked for roughly no longer than `dur`. This /// method should not be used for precise timing due to anomalies such as /// preemption or platform differences that might not cause the maximum /// amount of time waited to be precisely `dur`. /// /// Note that the best effort is made to ensure that the time waited is /// measured with a monotonic clock, and not affected by the changes made to /// the system time. This function is susceptible to spurious wakeups. /// Condition variables normally have a boolean predicate associated with /// them, and the predicate must always be checked each time this function /// returns to protect against spurious wakeups. Furthermore, since the timeout /// is given relative to the moment this function is called, it needs to be adjusted /// when this function is called in a loop. The [`wait_timeout_while`] method /// lets you wait with a timeout while a predicate is true, taking care of all these concerns. /// /// The returned [`WaitTimeoutResult`] value indicates if the timeout is /// known to have elapsed. /// /// Like [`wait`], the lock specified will be re-acquired when this function /// returns, regardless of whether the timeout elapsed or not. /// /// [`wait`]: Self::wait /// [`wait_timeout_while`]: Self::wait_timeout_while /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// use std::time::Duration; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock(); /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // wait for the thread to start up /// let (lock, cvar) = &*pair; /// let mut started = lock.lock(); /// // as long as the value inside the `Mutex` is `false`, we wait /// loop { /// let result = cvar.wait_timeout(started, Duration::from_millis(10)); /// // 10 milliseconds have passed, or maybe the value changed! /// started = result.0; /// if *started == true { /// // We received the notification and the value has been updated, we can leave. /// break /// } /// } /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn wait_timeout<'a, T>( &self, guard: MutexGuard<'a, T>, dur: Duration, ) -> (MutexGuard<'a, T>, WaitTimeoutResult) { let success = unsafe { let lock = mutex::guard_lock(&guard); self.inner.wait_timeout(lock, dur) }; (guard, WaitTimeoutResult(!success)) } /// Waits on this condition variable for a notification, timing out after a /// specified duration. /// /// The semantics of this function are equivalent to [`wait_while`] except /// that the thread will be blocked for roughly no longer than `dur`. This /// method should not be used for precise timing due to anomalies such as /// preemption or platform differences that might not cause the maximum /// amount of time waited to be precisely `dur`. /// /// Note that the best effort is made to ensure that the time waited is /// measured with a monotonic clock, and not affected by the changes made to /// the system time. /// /// The returned [`WaitTimeoutResult`] value indicates if the timeout is /// known to have elapsed without the condition being met. /// /// Like [`wait_while`], the lock specified will be re-acquired when this /// function returns, regardless of whether the timeout elapsed or not. /// /// [`wait_while`]: Self::wait_while /// [`wait_timeout`]: Self::wait_timeout /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// use std::time::Duration; /// /// let pair = Arc::new((Mutex::new(true), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut pending = lock.lock(); /// *pending = false; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // wait for the thread to start up /// let (lock, cvar) = &*pair; /// let result = cvar.wait_timeout_while( /// lock.lock(), /// Duration::from_millis(100), /// |&mut pending| pending, /// ); /// if result.1.timed_out() { /// // timed-out without the condition ever evaluating to false. /// } /// // access the locked mutex via result.0 /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn wait_timeout_while<'a, T, F>( &self, mut guard: MutexGuard<'a, T>, dur: Duration, mut condition: F, ) -> (MutexGuard<'a, T>, WaitTimeoutResult) where F: FnMut(&mut T) -> bool, { let start = Instant::now(); loop { if !condition(&mut *guard) { return (guard, WaitTimeoutResult(false)); } let timeout = match dur.checked_sub(start.elapsed()) { Some(timeout) => timeout, None => return (guard, WaitTimeoutResult(true)), }; guard = self.wait_timeout(guard, timeout).0; } } /// Wakes up one blocked thread on this condvar. /// /// If there is a blocked thread on this condition variable, then it will /// be woken up from its call to [`wait`] or [`wait_timeout`]. Calls to /// `notify_one` are not buffered in any way. /// /// To wake up all threads, see [`notify_all`]. /// /// [`wait`]: Self::wait /// [`wait_timeout`]: Self::wait_timeout /// [`notify_all`]: Self::notify_all /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock(); /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_one(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock(); /// // As long as the value inside the `Mutex` is `false`, we wait. /// while !*started { /// started = cvar.wait(started); /// } /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn notify_one(&self) { self.inner.notify_one() } /// Wakes up all blocked threads on this condvar. /// /// This method will ensure that any current waiters on the condition /// variable are awoken. Calls to `notify_all()` are not buffered in any /// way. /// /// To wake up only one thread, see [`notify_one`]. /// /// [`notify_one`]: Self::notify_one /// /// # Examples /// /// ``` /// #![feature(nonpoison_mutex)] /// #![feature(nonpoison_condvar)] /// /// use std::sync::nonpoison::{Mutex, Condvar}; /// use std::sync::Arc; /// use std::thread; /// /// let pair = Arc::new((Mutex::new(false), Condvar::new())); /// let pair2 = Arc::clone(&pair); /// /// thread::spawn(move || { /// let (lock, cvar) = &*pair2; /// let mut started = lock.lock(); /// *started = true; /// // We notify the condvar that the value has changed. /// cvar.notify_all(); /// }); /// /// // Wait for the thread to start up. /// let (lock, cvar) = &*pair; /// let mut started = lock.lock(); /// // As long as the value inside the `Mutex` is `false`, we wait. /// while !*started { /// started = cvar.wait(started); /// } /// ``` #[unstable(feature = "nonpoison_condvar", issue = "134645")] pub fn notify_all(&self) { self.inner.notify_all() } } #[unstable(feature = "nonpoison_condvar", issue = "134645")] impl fmt::Debug for Condvar { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Condvar").finish_non_exhaustive() } } #[unstable(feature = "nonpoison_condvar", issue = "134645")] impl Default for Condvar { /// Creates a `Condvar` which is ready to be waited on and notified. fn default() -> Condvar { Condvar::new() } }