use std::iter::Iterator; use std::vec::Vec; use std::collections::BTreeMap; use rand::{Rng, seq::SliceRandom, thread_rng}; use test::{Bencher, black_box}; macro_rules! map_insert_rand_bench { ($name: ident, $n: expr, $map: ident) => ( #[bench] pub fn $name(b: &mut Bencher) { let n: usize = $n; let mut map = $map::new(); // setup let mut rng = thread_rng(); for _ in 0..n { let i = rng.gen::() % n; map.insert(i, i); } // measure b.iter(|| { let k = rng.gen::() % n; map.insert(k, k); map.remove(&k); }); black_box(map); } ) } macro_rules! map_insert_seq_bench { ($name: ident, $n: expr, $map: ident) => ( #[bench] pub fn $name(b: &mut Bencher) { let mut map = $map::new(); let n: usize = $n; // setup for i in 0..n { map.insert(i * 2, i * 2); } // measure let mut i = 1; b.iter(|| { map.insert(i, i); map.remove(&i); i = (i + 2) % n; }); black_box(map); } ) } macro_rules! map_find_rand_bench { ($name: ident, $n: expr, $map: ident) => ( #[bench] pub fn $name(b: &mut Bencher) { let mut map = $map::new(); let n: usize = $n; // setup let mut rng = thread_rng(); let mut keys: Vec<_> = (0..n).map(|_| rng.gen::() % n).collect(); for &k in &keys { map.insert(k, k); } keys.shuffle(&mut rng); // measure let mut i = 0; b.iter(|| { let t = map.get(&keys[i]); i = (i + 1) % n; black_box(t); }) } ) } macro_rules! map_find_seq_bench { ($name: ident, $n: expr, $map: ident) => ( #[bench] pub fn $name(b: &mut Bencher) { let mut map = $map::new(); let n: usize = $n; // setup for i in 0..n { map.insert(i, i); } // measure let mut i = 0; b.iter(|| { let x = map.get(&i); i = (i + 1) % n; black_box(x); }) } ) } map_insert_rand_bench!{insert_rand_100, 100, BTreeMap} map_insert_rand_bench!{insert_rand_10_000, 10_000, BTreeMap} map_insert_seq_bench!{insert_seq_100, 100, BTreeMap} map_insert_seq_bench!{insert_seq_10_000, 10_000, BTreeMap} map_find_rand_bench!{find_rand_100, 100, BTreeMap} map_find_rand_bench!{find_rand_10_000, 10_000, BTreeMap} map_find_seq_bench!{find_seq_100, 100, BTreeMap} map_find_seq_bench!{find_seq_10_000, 10_000, BTreeMap} fn bench_iter(b: &mut Bencher, size: i32) { let mut map = BTreeMap::::new(); let mut rng = thread_rng(); for _ in 0..size { map.insert(rng.gen(), rng.gen()); } b.iter(|| { for entry in &map { black_box(entry); } }); } #[bench] pub fn iter_20(b: &mut Bencher) { bench_iter(b, 20); } #[bench] pub fn iter_1000(b: &mut Bencher) { bench_iter(b, 1000); } #[bench] pub fn iter_100000(b: &mut Bencher) { bench_iter(b, 100000); }