use std::alloc::{Global, Alloc, Layout, System}; /// Issue #45955. #[test] fn alloc_system_overaligned_request() { check_overalign_requests(System) } #[test] fn std_heap_overaligned_request() { check_overalign_requests(Global) } fn check_overalign_requests(mut allocator: T) { let size = 8; let align = 16; // greater than size let iterations = 100; unsafe { let pointers: Vec<_> = (0..iterations).map(|_| { allocator.alloc(Layout::from_size_align(size, align).unwrap()).unwrap() }).collect(); for &ptr in &pointers { assert_eq!((ptr.as_ptr() as usize) % align, 0, "Got a pointer less aligned than requested") } // Clean up for &ptr in &pointers { allocator.dealloc(ptr, Layout::from_size_align(size, align).unwrap()) } } }