// Copyright 2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! The `ObligationForest` is a utility data structure used in trait //! matching to track the set of outstanding obligations (those not //! yet resolved to success or error). It also tracks the "backtrace" //! of each pending obligation (why we are trying to figure this out //! in the first place). See README.md for a general overview of how //! to use this class. use fnv::{FnvHashMap, FnvHashSet}; use std::cell::Cell; use std::collections::hash_map::Entry; use std::fmt::Debug; use std::hash; use std::marker::PhantomData; mod node_index; use self::node_index::NodeIndex; #[cfg(test)] mod test; pub trait ForestObligation : Clone + Debug { type Predicate : Clone + hash::Hash + Eq + Debug; fn as_predicate(&self) -> &Self::Predicate; } pub trait ObligationProcessor { type Obligation : ForestObligation; type Error : Debug; fn process_obligation(&mut self, obligation: &mut Self::Obligation) -> Result>, Self::Error>; fn process_backedge<'c, I>(&mut self, cycle: I, _marker: PhantomData<&'c Self::Obligation>) where I: Clone + Iterator; } struct SnapshotData { node_len: usize, cache_list_len: usize, } pub struct ObligationForest { /// The list of obligations. In between calls to /// `process_obligations`, this list only contains nodes in the /// `Pending` or `Success` state (with a non-zero number of /// incomplete children). During processing, some of those nodes /// may be changed to the error state, or we may find that they /// are completed (That is, `num_incomplete_children` drops to 0). /// At the end of processing, those nodes will be removed by a /// call to `compress`. /// /// At all times we maintain the invariant that every node appears /// at a higher index than its parent. This is needed by the /// backtrace iterator (which uses `split_at`). nodes: Vec>, /// A cache of predicates that have been successfully completed. done_cache: FnvHashSet, /// An cache of the nodes in `nodes`, indexed by predicate. waiting_cache: FnvHashMap, /// A list of the obligations added in snapshots, to allow /// for their removal. cache_list: Vec, snapshots: Vec, scratch: Option>, } pub struct Snapshot { len: usize, } #[derive(Debug)] struct Node { obligation: O, state: Cell, /// Obligations that depend on this obligation for their /// completion. They must all be in a non-pending state. dependents: Vec, /// The parent of a node - the original obligation of /// which it is a subobligation. Except for error reporting, /// this is just another member of `dependents`. parent: Option, } /// The state of one node in some tree within the forest. This /// represents the current state of processing for the obligation (of /// type `O`) associated with this node. /// /// Outside of ObligationForest methods, nodes should be either Pending /// or Waiting. #[derive(Debug, Copy, Clone, PartialEq, Eq)] enum NodeState { /// Obligations for which selection had not yet returned a /// non-ambiguous result. Pending, /// This obligation was selected successfuly, but may or /// may not have subobligations. Success, /// This obligation was selected sucessfully, but it has /// a pending subobligation. Waiting, /// This obligation, along with its subobligations, are complete, /// and will be removed in the next collection. Done, /// This obligation was resolved to an error. Error nodes are /// removed from the vector by the compression step. Error, /// This is a temporary state used in DFS loops to detect cycles, /// it should not exist outside of these DFSes. OnDfsStack, } #[derive(Debug)] pub struct Outcome { /// Obligations that were completely evaluated, including all /// (transitive) subobligations. pub completed: Vec, /// Backtrace of obligations that were found to be in error. pub errors: Vec>, /// If true, then we saw no successful obligations, which means /// there is no point in further iteration. This is based on the /// assumption that when trait matching returns `Err` or /// `Ok(None)`, those results do not affect environmental /// inference state. (Note that if we invoke `process_obligations` /// with no pending obligations, stalled will be true.) pub stalled: bool, } #[derive(Debug, PartialEq, Eq)] pub struct Error { pub error: E, pub backtrace: Vec, } impl ObligationForest { pub fn new() -> ObligationForest { ObligationForest { nodes: vec![], snapshots: vec![], done_cache: FnvHashSet(), waiting_cache: FnvHashMap(), cache_list: vec![], scratch: Some(vec![]), } } /// Return the total number of nodes in the forest that have not /// yet been fully resolved. pub fn len(&self) -> usize { self.nodes.len() } pub fn start_snapshot(&mut self) -> Snapshot { self.snapshots.push(SnapshotData { node_len: self.nodes.len(), cache_list_len: self.cache_list.len() }); Snapshot { len: self.snapshots.len() } } pub fn commit_snapshot(&mut self, snapshot: Snapshot) { assert_eq!(snapshot.len, self.snapshots.len()); let info = self.snapshots.pop().unwrap(); assert!(self.nodes.len() >= info.node_len); assert!(self.cache_list.len() >= info.cache_list_len); } pub fn rollback_snapshot(&mut self, snapshot: Snapshot) { // Check that we are obeying stack discipline. assert_eq!(snapshot.len, self.snapshots.len()); let info = self.snapshots.pop().unwrap(); for entry in &self.cache_list[info.cache_list_len..] { self.done_cache.remove(entry); self.waiting_cache.remove(entry); } self.nodes.truncate(info.node_len); self.cache_list.truncate(info.cache_list_len); } pub fn in_snapshot(&self) -> bool { !self.snapshots.is_empty() } /// Registers an obligation /// /// This CAN be done in a snapshot pub fn register_obligation(&mut self, obligation: O) { self.register_obligation_at(obligation, None) } fn register_obligation_at(&mut self, obligation: O, parent: Option) { if self.done_cache.contains(obligation.as_predicate()) { return } match self.waiting_cache.entry(obligation.as_predicate().clone()) { Entry::Occupied(o) => { debug!("register_obligation_at({:?}, {:?}) - duplicate of {:?}!", obligation, parent, o.get()); if let Some(parent) = parent { if self.nodes[o.get().get()].dependents.contains(&parent) { debug!("register_obligation_at({:?}, {:?}) - duplicate subobligation", obligation, parent); } else { self.nodes[o.get().get()].dependents.push(parent); } } } Entry::Vacant(v) => { debug!("register_obligation_at({:?}, {:?}) - ok", obligation, parent); v.insert(NodeIndex::new(self.nodes.len())); self.cache_list.push(obligation.as_predicate().clone()); self.nodes.push(Node::new(parent, obligation)); } }; } /// Convert all remaining obligations to the given error. /// /// This cannot be done during a snapshot. pub fn to_errors(&mut self, error: E) -> Vec> { assert!(!self.in_snapshot()); let mut errors = vec![]; for index in 0..self.nodes.len() { if let NodeState::Pending = self.nodes[index].state.get() { let backtrace = self.error_at(index); errors.push(Error { error: error.clone(), backtrace: backtrace, }); } } let successful_obligations = self.compress(); assert!(successful_obligations.is_empty()); errors } /// Returns the set of obligations that are in a pending state. pub fn pending_obligations(&self) -> Vec where O: Clone { self.nodes .iter() .filter(|n| n.state.get() == NodeState::Pending) .map(|n| n.obligation.clone()) .collect() } /// Perform a pass through the obligation list. This must /// be called in a loop until `outcome.stalled` is false. /// /// This CANNOT be unrolled (presently, at least). pub fn process_obligations

(&mut self, processor: &mut P) -> Outcome where P: ObligationProcessor { debug!("process_obligations(len={})", self.nodes.len()); assert!(!self.in_snapshot()); // cannot unroll this action let mut errors = vec![]; let mut stalled = true; for index in 0..self.nodes.len() { debug!("process_obligations: node {} == {:?}", index, self.nodes[index]); let result = match self.nodes[index] { Node { state: ref _state, ref mut obligation, .. } if _state.get() == NodeState::Pending => { processor.process_obligation(obligation) } _ => continue }; debug!("process_obligations: node {} got result {:?}", index, result); match result { Ok(None) => { // no change in state } Ok(Some(children)) => { // if we saw a Some(_) result, we are not (yet) stalled stalled = false; for child in children { self.register_obligation_at(child, Some(NodeIndex::new(index))); } self.nodes[index].state.set(NodeState::Success); } Err(err) => { let backtrace = self.error_at(index); errors.push(Error { error: err, backtrace: backtrace, }); } } } self.mark_as_waiting(); self.process_cycles(processor); // Now we have to compress the result let completed_obligations = self.compress(); debug!("process_obligations: complete"); Outcome { completed: completed_obligations, errors: errors, stalled: stalled, } } /// Mark all NodeState::Success nodes as NodeState::Done and /// report all cycles between them. This should be called /// after `mark_as_waiting` marks all nodes with pending /// subobligations as NodeState::Waiting. fn process_cycles

(&mut self, processor: &mut P) where P: ObligationProcessor { let mut stack = self.scratch.take().unwrap(); for node in 0..self.nodes.len() { self.find_cycles_from_node(&mut stack, processor, node); } self.scratch = Some(stack); } fn find_cycles_from_node

(&self, stack: &mut Vec, processor: &mut P, index: usize) where P: ObligationProcessor { let node = &self.nodes[index]; let state = node.state.get(); match state { NodeState::OnDfsStack => { let index = stack.iter().rposition(|n| *n == index).unwrap(); // I need a Clone closure #[derive(Clone)] struct GetObligation<'a, O: 'a>(&'a [Node]); impl<'a, 'b, O> FnOnce<(&'b usize,)> for GetObligation<'a, O> { type Output = &'a O; extern "rust-call" fn call_once(self, args: (&'b usize,)) -> &'a O { &self.0[*args.0].obligation } } impl<'a, 'b, O> FnMut<(&'b usize,)> for GetObligation<'a, O> { extern "rust-call" fn call_mut(&mut self, args: (&'b usize,)) -> &'a O { &self.0[*args.0].obligation } } processor.process_backedge(stack[index..].iter().map(GetObligation(&self.nodes)), PhantomData); } NodeState::Success => { node.state.set(NodeState::OnDfsStack); stack.push(index); if let Some(parent) = node.parent { self.find_cycles_from_node(stack, processor, parent.get()); } for dependent in &node.dependents { self.find_cycles_from_node(stack, processor, dependent.get()); } stack.pop(); node.state.set(NodeState::Done); }, NodeState::Waiting | NodeState::Pending => { // this node is still reachable from some pending node. We // will get to it when they are all processed. } NodeState::Done | NodeState::Error => { // already processed that node } }; } /// Returns a vector of obligations for `p` and all of its /// ancestors, putting them into the error state in the process. fn error_at(&mut self, p: usize) -> Vec { let mut error_stack = self.scratch.take().unwrap(); let mut trace = vec![]; let mut n = p; loop { self.nodes[n].state.set(NodeState::Error); trace.push(self.nodes[n].obligation.clone()); error_stack.extend(self.nodes[n].dependents.iter().map(|x| x.get())); // loop to the parent match self.nodes[n].parent { Some(q) => n = q.get(), None => break } } loop { // non-standard `while let` to bypass #6393 let i = match error_stack.pop() { Some(i) => i, None => break }; let node = &self.nodes[i]; match node.state.get() { NodeState::Error => continue, _ => node.state.set(NodeState::Error) } error_stack.extend( node.dependents.iter().cloned().chain(node.parent).map(|x| x.get()) ); } self.scratch = Some(error_stack); trace } /// Marks all nodes that depend on a pending node as NodeState;:Waiting. fn mark_as_waiting(&self) { for node in &self.nodes { if node.state.get() == NodeState::Waiting { node.state.set(NodeState::Success); } } for node in &self.nodes { if node.state.get() == NodeState::Pending { self.mark_as_waiting_from(node) } } } fn mark_as_waiting_from(&self, node: &Node) { match node.state.get() { NodeState::Pending | NodeState::Done => {}, NodeState::Waiting | NodeState::Error | NodeState::OnDfsStack => return, NodeState::Success => { node.state.set(NodeState::Waiting); } } if let Some(parent) = node.parent { self.mark_as_waiting_from(&self.nodes[parent.get()]); } for dependent in &node.dependents { self.mark_as_waiting_from(&self.nodes[dependent.get()]); } } /// Compresses the vector, removing all popped nodes. This adjusts /// the indices and hence invalidates any outstanding /// indices. Cannot be used during a transaction. /// /// Beforehand, all nodes must be marked as `Done` and no cycles /// on these nodes may be present. This is done by e.g. `process_cycles`. #[inline(never)] fn compress(&mut self) -> Vec { assert!(!self.in_snapshot()); // didn't write code to unroll this action let nodes_len = self.nodes.len(); let mut node_rewrites: Vec<_> = self.scratch.take().unwrap(); node_rewrites.extend(0..nodes_len); let mut dead_nodes = 0; // Now move all popped nodes to the end. Try to keep the order. // // LOOP INVARIANT: // self.nodes[0..i - dead_nodes] are the first remaining nodes // self.nodes[i - dead_nodes..i] are all dead // self.nodes[i..] are unchanged for i in 0..self.nodes.len() { match self.nodes[i].state.get() { NodeState::Done => { self.waiting_cache.remove(self.nodes[i].obligation.as_predicate()); // FIXME(HashMap): why can't I get my key back? self.done_cache.insert(self.nodes[i].obligation.as_predicate().clone()); } NodeState::Error => { // We *intentionally* remove the node from the cache at this point. Otherwise // tests must come up with a different type on every type error they // check against. self.waiting_cache.remove(self.nodes[i].obligation.as_predicate()); } _ => {} } if self.nodes[i].is_popped() { node_rewrites[i] = nodes_len; dead_nodes += 1; } else { if dead_nodes > 0 { self.nodes.swap(i, i - dead_nodes); node_rewrites[i] -= dead_nodes; } } } // No compression needed. if dead_nodes == 0 { node_rewrites.truncate(0); self.scratch = Some(node_rewrites); return vec![]; } // Pop off all the nodes we killed and extract the success // stories. let successful = (0..dead_nodes) .map(|_| self.nodes.pop().unwrap()) .flat_map(|node| { match node.state.get() { NodeState::Error => None, NodeState::Done => Some(node.obligation), _ => unreachable!() } }) .collect(); self.apply_rewrites(&node_rewrites); node_rewrites.truncate(0); self.scratch = Some(node_rewrites); successful } fn apply_rewrites(&mut self, node_rewrites: &[usize]) { let nodes_len = node_rewrites.len(); for node in &mut self.nodes { if let Some(index) = node.parent { let new_index = node_rewrites[index.get()]; if new_index >= nodes_len { // parent dead due to error node.parent = None; } else { node.parent = Some(NodeIndex::new(new_index)); } } let mut i = 0; while i < node.dependents.len() { let new_index = node_rewrites[node.dependents[i].get()]; if new_index >= nodes_len { node.dependents.swap_remove(i); } else { node.dependents[i] = NodeIndex::new(new_index); i += 1; } } } let mut kill_list = vec![]; for (predicate, index) in self.waiting_cache.iter_mut() { let new_index = node_rewrites[index.get()]; if new_index >= nodes_len { kill_list.push(predicate.clone()); } else { *index = NodeIndex::new(new_index); } } for predicate in kill_list { self.waiting_cache.remove(&predicate); } } } impl Node { fn new(parent: Option, obligation: O) -> Node { Node { obligation: obligation, parent: parent, state: Cell::new(NodeState::Pending), dependents: vec![], } } fn is_popped(&self) -> bool { match self.state.get() { NodeState::Pending | NodeState::Waiting => false, NodeState::Error | NodeState::Done => true, NodeState::OnDfsStack | NodeState::Success => unreachable!() } } }