// Copyright 2013 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. //! The ISAAC random number generator. use cast; use rand::{Rng, SeedableRng, OSRng}; use iter::{Iterator, range, range_step, Repeat}; use option::{None, Some}; static RAND_SIZE_LEN: u32 = 8; static RAND_SIZE: u32 = 1 << RAND_SIZE_LEN; /// A random number generator that uses the [ISAAC /// algorithm](http://en.wikipedia.org/wiki/ISAAC_%28cipher%29). /// /// The ISAAC algorithm is suitable for cryptographic purposes. pub struct IsaacRng { priv cnt: u32, priv rsl: [u32, .. RAND_SIZE], priv mem: [u32, .. RAND_SIZE], priv a: u32, priv b: u32, priv c: u32 } static EMPTY: IsaacRng = IsaacRng { cnt: 0, rsl: [0, .. RAND_SIZE], mem: [0, .. RAND_SIZE], a: 0, b: 0, c: 0 }; impl IsaacRng { /// Create an ISAAC random number generator with a random seed. pub fn new() -> IsaacRng { let mut rng = EMPTY; { let bytes = unsafe {cast::transmute::<&mut [u32], &mut [u8]>(rng.rsl)}; OSRng::new().fill_bytes(bytes); } rng.init(true); rng } /// Create an ISAAC random number generator using the default /// fixed seed. pub fn new_unseeded() -> IsaacRng { let mut rng = EMPTY; rng.init(false); rng } /// Initialises `self`. If `use_rsl` is true, then use the current value /// of `rsl` as a seed, otherwise construct one algorithmically (not /// randomly). fn init(&mut self, use_rsl: bool) { let mut a = 0x9e3779b9; let mut b = a; let mut c = a; let mut d = a; let mut e = a; let mut f = a; let mut g = a; let mut h = a; macro_rules! mix( () => {{ a^=b<<11; d+=a; b+=c; b^=c>>2; e+=b; c+=d; c^=d<<8; f+=c; d+=e; d^=e>>16; g+=d; e+=f; e^=f<<10; h+=e; f+=g; f^=g>>4; a+=f; g+=h; g^=h<<8; b+=g; h+=a; h^=a>>9; c+=h; a+=b; }} ); do 4.times { mix!(); } if use_rsl { macro_rules! memloop ( ($arr:expr) => {{ for i in range_step(0u32, RAND_SIZE, 8) { a+=$arr[i ]; b+=$arr[i+1]; c+=$arr[i+2]; d+=$arr[i+3]; e+=$arr[i+4]; f+=$arr[i+5]; g+=$arr[i+6]; h+=$arr[i+7]; mix!(); self.mem[i ]=a; self.mem[i+1]=b; self.mem[i+2]=c; self.mem[i+3]=d; self.mem[i+4]=e; self.mem[i+5]=f; self.mem[i+6]=g; self.mem[i+7]=h; } }} ); memloop!(self.rsl); memloop!(self.mem); } else { for i in range_step(0u32, RAND_SIZE, 8) { mix!(); self.mem[i ]=a; self.mem[i+1]=b; self.mem[i+2]=c; self.mem[i+3]=d; self.mem[i+4]=e; self.mem[i+5]=f; self.mem[i+6]=g; self.mem[i+7]=h; } } self.isaac(); } /// Refills the output buffer (`self.rsl`) #[inline] fn isaac(&mut self) { self.c += 1; // abbreviations let mut a = self.a; let mut b = self.b + self.c; static MIDPOINT: uint = RAND_SIZE as uint / 2; macro_rules! ind (($x:expr) => { self.mem[($x >> 2) & (RAND_SIZE - 1)] }); macro_rules! rngstep( ($j:expr, $shift:expr) => {{ let base = $j; let mix = if $shift < 0 { a >> -$shift as uint } else { a << $shift as uint }; let x = self.mem[base + mr_offset]; a = (a ^ mix) + self.mem[base + m2_offset]; let y = ind!(x) + a + b; self.mem[base + mr_offset] = y; b = ind!(y >> RAND_SIZE_LEN) + x; self.rsl[base + mr_offset] = b; }} ); let r = [(0, MIDPOINT), (MIDPOINT, 0)]; for &(mr_offset, m2_offset) in r.iter() { for i in range_step(0u, MIDPOINT, 4) { rngstep!(i + 0, 13); rngstep!(i + 1, -6); rngstep!(i + 2, 2); rngstep!(i + 3, -16); } } self.a = a; self.b = b; self.cnt = RAND_SIZE; } } impl Rng for IsaacRng { #[inline] fn next_u32(&mut self) -> u32 { if self.cnt == 0 { // make some more numbers self.isaac(); } self.cnt -= 1; self.rsl[self.cnt] } } impl<'self> SeedableRng<&'self [u32]> for IsaacRng { fn reseed(&mut self, seed: &'self [u32]) { // make the seed into [seed[0], seed[1], ..., seed[seed.len() // - 1], 0, 0, ...], to fill rng.rsl. let seed_iter = seed.iter().map(|&x| x).chain(Repeat::new(0u32)); for (rsl_elem, seed_elem) in self.rsl.mut_iter().zip(seed_iter) { *rsl_elem = seed_elem; } self.cnt = 0; self.a = 0; self.b = 0; self.c = 0; self.init(true); } /// Create an ISAAC random number generator with a seed. This can /// be any length, although the maximum number of elements used is /// 256 and any more will be silently ignored. A generator /// constructed with a given seed will generate the same sequence /// of values as all other generators constructed with that seed. fn from_seed(seed: &'self [u32]) -> IsaacRng { let mut rng = EMPTY; rng.reseed(seed); rng } } static RAND_SIZE_64_LEN: uint = 8; static RAND_SIZE_64: uint = 1 << RAND_SIZE_64_LEN; /// A random number generator that uses the 64-bit variant of the /// [ISAAC /// algorithm](http://en.wikipedia.org/wiki/ISAAC_%28cipher%29). /// /// The ISAAC algorithm is suitable for cryptographic purposes. pub struct Isaac64Rng { priv cnt: uint, priv rsl: [u64, .. RAND_SIZE_64], priv mem: [u64, .. RAND_SIZE_64], priv a: u64, priv b: u64, priv c: u64, } static EMPTY_64: Isaac64Rng = Isaac64Rng { cnt: 0, rsl: [0, .. RAND_SIZE_64], mem: [0, .. RAND_SIZE_64], a: 0, b: 0, c: 0, }; impl Isaac64Rng { /// Create a 64-bit ISAAC random number generator with a random /// seed. pub fn new() -> Isaac64Rng { let mut rng = EMPTY_64; { let bytes = unsafe {cast::transmute::<&mut [u64], &mut [u8]>(rng.rsl)}; OSRng::new().fill_bytes(bytes); } rng.init(true); rng } /// Create a 64-bit ISAAC random number generator using the /// default fixed seed. pub fn new_unseeded() -> Isaac64Rng { let mut rng = EMPTY_64; rng.init(false); rng } /// Initialises `self`. If `use_rsl` is true, then use the current value /// of `rsl` as a seed, otherwise construct one algorithmically (not /// randomly). fn init(&mut self, use_rsl: bool) { macro_rules! init ( ($var:ident) => ( let mut $var = 0x9e3779b97f4a7c13; ) ); init!(a); init!(b); init!(c); init!(d); init!(e); init!(f); init!(g); init!(h); macro_rules! mix( () => {{ a-=e; f^=h>>9; h+=a; b-=f; g^=a<<9; a+=b; c-=g; h^=b>>23; b+=c; d-=h; a^=c<<15; c+=d; e-=a; b^=d>>14; d+=e; f-=b; c^=e<<20; e+=f; g-=c; d^=f>>17; f+=g; h-=d; e^=g<<14; g+=h; }} ); for _ in range(0, 4) { mix!(); } if use_rsl { macro_rules! memloop ( ($arr:expr) => {{ for i in range(0, RAND_SIZE_64 / 8).map(|i| i * 8) { a+=$arr[i ]; b+=$arr[i+1]; c+=$arr[i+2]; d+=$arr[i+3]; e+=$arr[i+4]; f+=$arr[i+5]; g+=$arr[i+6]; h+=$arr[i+7]; mix!(); self.mem[i ]=a; self.mem[i+1]=b; self.mem[i+2]=c; self.mem[i+3]=d; self.mem[i+4]=e; self.mem[i+5]=f; self.mem[i+6]=g; self.mem[i+7]=h; } }} ); memloop!(self.rsl); memloop!(self.mem); } else { for i in range(0, RAND_SIZE_64 / 8).map(|i| i * 8) { mix!(); self.mem[i ]=a; self.mem[i+1]=b; self.mem[i+2]=c; self.mem[i+3]=d; self.mem[i+4]=e; self.mem[i+5]=f; self.mem[i+6]=g; self.mem[i+7]=h; } } self.isaac64(); } /// Refills the output buffer (`self.rsl`) fn isaac64(&mut self) { self.c += 1; // abbreviations let mut a = self.a; let mut b = self.b + self.c; static MIDPOINT: uint = RAND_SIZE_64 / 2; static MP_VEC: [(uint, uint), .. 2] = [(0,MIDPOINT), (MIDPOINT, 0)]; macro_rules! ind ( ($x:expr) => { self.mem.unsafe_get(($x as uint >> 3) & (RAND_SIZE_64 - 1)) } ); macro_rules! rngstep( ($j:expr, $shift:expr) => {{ let base = base + $j; let mix = a ^ (if $shift < 0 { a >> -$shift as uint } else { a << $shift as uint }); let mix = if $j == 0 {!mix} else {mix}; unsafe { let x = self.mem.unsafe_get(base + mr_offset); a = mix + self.mem.unsafe_get(base + m2_offset); let y = ind!(x) + a + b; self.mem.unsafe_set(base + mr_offset, y); b = ind!(y >> RAND_SIZE_64_LEN) + x; self.rsl.unsafe_set(base + mr_offset, b); } }} ); for &(mr_offset, m2_offset) in MP_VEC.iter() { for base in range(0, MIDPOINT / 4).map(|i| i * 4) { rngstep!(0, 21); rngstep!(1, -5); rngstep!(2, 12); rngstep!(3, -33); } } self.a = a; self.b = b; self.cnt = RAND_SIZE_64; } } impl Rng for Isaac64Rng { // FIXME #7771: having next_u32 like this should be unnecessary #[inline] fn next_u32(&mut self) -> u32 { self.next_u64() as u32 } #[inline] fn next_u64(&mut self) -> u64 { if self.cnt == 0 { // make some more numbers self.isaac64(); } self.cnt -= 1; unsafe { self.rsl.unsafe_get(self.cnt) } } } impl<'self> SeedableRng<&'self [u64]> for Isaac64Rng { fn reseed(&mut self, seed: &'self [u64]) { // make the seed into [seed[0], seed[1], ..., seed[seed.len() // - 1], 0, 0, ...], to fill rng.rsl. let seed_iter = seed.iter().map(|&x| x).chain(Repeat::new(0u64)); for (rsl_elem, seed_elem) in self.rsl.mut_iter().zip(seed_iter) { *rsl_elem = seed_elem; } self.cnt = 0; self.a = 0; self.b = 0; self.c = 0; self.init(true); } /// Create an ISAAC random number generator with a seed. This can /// be any length, although the maximum number of elements used is /// 256 and any more will be silently ignored. A generator /// constructed with a given seed will generate the same sequence /// of values as all other generators constructed with that seed. fn from_seed(seed: &'self [u64]) -> Isaac64Rng { let mut rng = EMPTY_64; rng.reseed(seed); rng } } #[cfg(test)] mod test { use super::*; use rand::{Rng, SeedableRng, OSRng}; use option::Some; use iter::range; use vec; #[test] fn test_rng_32_rand_seeded() { let s = OSRng::new().gen_vec::(256); let mut ra: IsaacRng = SeedableRng::from_seed(s.as_slice()); let mut rb: IsaacRng = SeedableRng::from_seed(s.as_slice()); assert_eq!(ra.gen_ascii_str(100u), rb.gen_ascii_str(100u)); } #[test] fn test_rng_64_rand_seeded() { let s = OSRng::new().gen_vec::(256); let mut ra: Isaac64Rng = SeedableRng::from_seed(s.as_slice()); let mut rb: Isaac64Rng = SeedableRng::from_seed(s.as_slice()); assert_eq!(ra.gen_ascii_str(100u), rb.gen_ascii_str(100u)); } #[test] fn test_rng_32_seeded() { let seed = &[2, 32, 4, 32, 51]; let mut ra: IsaacRng = SeedableRng::from_seed(seed); let mut rb: IsaacRng = SeedableRng::from_seed(seed); assert_eq!(ra.gen_ascii_str(100u), rb.gen_ascii_str(100u)); } #[test] fn test_rng_64_seeded() { let seed = &[2, 32, 4, 32, 51]; let mut ra: Isaac64Rng = SeedableRng::from_seed(seed); let mut rb: Isaac64Rng = SeedableRng::from_seed(seed); assert_eq!(ra.gen_ascii_str(100u), rb.gen_ascii_str(100u)); } #[test] fn test_rng_32_reseed() { let s = OSRng::new().gen_vec::(256); let mut r: IsaacRng = SeedableRng::from_seed(s.as_slice()); let string1 = r.gen_ascii_str(100); r.reseed(s); let string2 = r.gen_ascii_str(100); assert_eq!(string1, string2); } #[test] fn test_rng_64_reseed() { let s = OSRng::new().gen_vec::(256); let mut r: Isaac64Rng = SeedableRng::from_seed(s.as_slice()); let string1 = r.gen_ascii_str(100); r.reseed(s); let string2 = r.gen_ascii_str(100); assert_eq!(string1, string2); } #[test] fn test_rng_32_true_values() { let seed = &[2, 32, 4, 32, 51]; let mut ra: IsaacRng = SeedableRng::from_seed(seed); // Regression test that isaac is actually using the above vector let v = vec::from_fn(10, |_| ra.next_u32()); assert_eq!(v, ~[447462228, 2081944040, 3163797308, 2379916134, 2377489184, 1132373754, 536342443, 2995223415, 1265094839, 345325140]); let seed = &[500, -4000, 123456, 9876543, 1, 1, 1, 1, 1]; let mut rb: IsaacRng = SeedableRng::from_seed(seed); // skip forward to the 10000th number for _ in range(0, 10000) { rb.next_u32(); } let v = vec::from_fn(10, |_| rb.next_u32()); assert_eq!(v, ~[612373032, 292987903, 1819311337, 3141271980, 422447569, 310096395, 1083172510, 867909094, 2478664230, 2073577855]); } #[test] fn test_rng_64_true_values() { let seed = &[2, 32, 4, 32, 51]; let mut ra: Isaac64Rng = SeedableRng::from_seed(seed); // Regression test that isaac is actually using the above vector let v = vec::from_fn(10, |_| ra.next_u64()); assert_eq!(v, ~[15015576812873463115, 12461067598045625862, 14818626436142668771, 5562406406765984441, 11813289907965514161, 13443797187798420053, 6935026941854944442, 7750800609318664042, 14428747036317928637, 14028894460301215947]); let seed = &[500, -4000, 123456, 9876543, 1, 1, 1, 1, 1]; let mut rb: Isaac64Rng = SeedableRng::from_seed(seed); // skip forward to the 10000th number for _ in range(0, 10000) { rb.next_u64(); } let v = vec::from_fn(10, |_| rb.next_u64()); assert_eq!(v, ~[13557216323596688637, 17060829581390442094, 4927582063811333743, 2699639759356482270, 4819341314392384881, 6047100822963614452, 11086255989965979163, 11901890363215659856, 5370800226050011580, 16496463556025356451]); } }