// ignore-tidy-linelength // compile-flags:-Zprint-mono-items=eager // compile-flags:-Zinline-in-all-cgus #![deny(dead_code)] #![feature(start)] trait Trait { fn foo(&self) -> u32; fn bar(&self); } struct Struct { _a: T } impl Trait for Struct { fn foo(&self) -> u32 { 0 } fn bar(&self) {} } //~ MONO_ITEM fn instantiation_through_vtable::start[0] #[start] fn start(_: isize, _: *const *const u8) -> isize { let s1 = Struct { _a: 0u32 }; //~ MONO_ITEM fn core::ptr[0]::real_drop_in_place[0]> @@ instantiation_through_vtable-cgu.0[Internal] //~ MONO_ITEM fn instantiation_through_vtable::{{impl}}[0]::foo[0] //~ MONO_ITEM fn instantiation_through_vtable::{{impl}}[0]::bar[0] let _ = &s1 as &Trait; let s1 = Struct { _a: 0u64 }; //~ MONO_ITEM fn core::ptr[0]::real_drop_in_place[0]> @@ instantiation_through_vtable-cgu.0[Internal] //~ MONO_ITEM fn instantiation_through_vtable::{{impl}}[0]::foo[0] //~ MONO_ITEM fn instantiation_through_vtable::{{impl}}[0]::bar[0] let _ = &s1 as &Trait; 0 }