// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. use std::cell::Cell; #[derive(Debug)] struct Refs<'a> { v: Vec>>>, } #[derive(Debug)] struct C<'a> { refs: Refs<'a>, } impl<'a> Refs<'a> { fn new() -> Refs<'a> { Refs { v: Vec::new() } } } impl<'a> C<'a> { fn new() -> C<'a> { C { refs: Refs::new() } } } fn f() { let (mut c1, mut c2, mut c3); c1 = C::new(); c2 = C::new(); c3 = C::new(); c1.refs.v.push(Cell::new(None)); c1.refs.v.push(Cell::new(None)); c2.refs.v.push(Cell::new(None)); c2.refs.v.push(Cell::new(None)); c3.refs.v.push(Cell::new(None)); c3.refs.v.push(Cell::new(None)); c1.refs.v[0].set(Some(&c2)); c1.refs.v[1].set(Some(&c3)); c2.refs.v[0].set(Some(&c2)); c2.refs.v[1].set(Some(&c3)); c3.refs.v[0].set(Some(&c1)); c3.refs.v[1].set(Some(&c2)); } fn main() { f(); }