#![feature(asm)] fn main() { asm!(); //~ ERROR requires a string literal as an argument asm!("nop" : struct); //~ ERROR expected string literal asm!("mov %eax, $$0x2" : struct); //~ ERROR expected string literal asm!("mov %eax, $$0x2" : "={eax}" struct); //~ ERROR expected `(` asm!("mov %eax, $$0x2" : "={eax}"(struct)); //~ ERROR expected expression asm!("in %dx, %al" : "={al}"(result) : struct); //~ ERROR expected string literal asm!("in %dx, %al" : "={al}"(result) : "{dx}" struct); //~ ERROR expected `(` asm!("in %dx, %al" : "={al}"(result) : "{dx}"(struct)); //~ ERROR expected expression asm!("mov $$0x200, %eax" : : : struct); //~ ERROR expected string literal asm!("mov eax, 2" : "={eax}"(foo) : : : struct); //~ ERROR expected string literal asm!(123); //~ ERROR inline assembly must be a string literal }