// Make sure we detect when the `Global` and `System` allocators are mixed // (even when the default `Global` uses `System`). //@error-in-other-file: /deallocating .*, which is Rust heap memory, using .* heap deallocation operation/ //@normalize-stderr-test: "using [A-Za-z]+ heap deallocation operation" -> "using PLATFORM heap deallocation operation" //@normalize-stderr-test: "\| +\^+" -> "| ^" //@normalize-stderr-test: "unsafe \{ libc::free\([^()]*\) \}|unsafe \{ HeapFree\([^}]*\};" -> "FREE();" //@normalize-stderr-test: "alloc::[A-Za-z]+::" -> "alloc::PLATFORM::" //@normalize-stderr-test: "alloc/[A-Za-z]+.rs" -> "alloc/PLATFORM.rs" #![feature(allocator_api, slice_ptr_get)] use std::alloc::{Allocator, Global, Layout, System}; fn main() { let l = Layout::from_size_align(1, 1).unwrap(); let ptr = Global.allocate(l).unwrap().as_non_null_ptr(); unsafe { System.deallocate(ptr, l) }; }