use std::alloc::{Layout, alloc, dealloc, realloc}; fn main() { unsafe { let x = alloc(Layout::from_size_align_unchecked(1, 1)); dealloc(x, Layout::from_size_align_unchecked(1, 1)); let _z = realloc(x, Layout::from_size_align_unchecked(1, 1), 1); //~ERROR: has been freed } }