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// Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Native os-thread management
//!
//! This modules contains bindings necessary for managing OS-level threads.
//! These functions operate outside of the rust runtime, creating threads
//! which are not used for scheduling in any way.
#![allow(non_camel_case_types)]
use core::prelude::*;
use boxed::Box;
use mem;
use sys::stack_overflow;
use sys::thread as imp;
pub unsafe fn init() {
imp::guard::init();
stack_overflow::init();
}
pub unsafe fn cleanup() {
stack_overflow::cleanup();
}
/// This struct represents a native thread's state. This is used to join on an
/// existing thread created in the join-able state.
pub struct Thread<T> {
native: imp::rust_thread,
joined: bool,
packet: Box<Option<T>>,
}
static DEFAULT_STACK_SIZE: uint = 1024 * 1024;
/// Returns the last writable byte of the main thread's stack next to the guard
/// page. Must be called from the main thread.
pub fn main_guard_page() -> uint {
unsafe {
imp::guard::main()
}
}
/// Returns the last writable byte of the current thread's stack next to the
/// guard page. Must not be called from the main thread.
pub fn current_guard_page() -> uint {
unsafe {
imp::guard::current()
}
}
// There are two impl blocks b/c if T were specified at the top then it's just a
// pain to specify a type parameter on Thread::spawn (which doesn't need the
// type parameter).
impl Thread<()> {
/// Starts execution of a new OS thread.
///
/// This function will not wait for the thread to join, but a handle to the
/// thread will be returned.
///
/// Note that the handle returned is used to acquire the return value of the
/// procedure `main`. The `join` function will wait for the thread to finish
/// and return the value that `main` generated.
///
/// Also note that the `Thread` returned will *always* wait for the thread
/// to finish executing. This means that even if `join` is not explicitly
/// called, when the `Thread` falls out of scope its destructor will block
/// waiting for the OS thread.
pub fn start<T: Send>(main: proc():Send -> T) -> Thread<T> {
Thread::start_stack(DEFAULT_STACK_SIZE, main)
}
/// Performs the same functionality as `start`, but specifies an explicit
/// stack size for the new thread.
pub fn start_stack<T: Send>(stack: uint, main: proc():Send -> T) -> Thread<T> {
// We need the address of the packet to fill in to be stable so when
// `main` fills it in it's still valid, so allocate an extra box to do
// so.
let packet = box None;
let packet2: *mut Option<T> = unsafe {
*mem::transmute::<&Box<Option<T>>, *const *mut Option<T>>(&packet)
};
let main = proc() unsafe { *packet2 = Some(main()); };
let native = unsafe { imp::create(stack, box main) };
Thread {
native: native,
joined: false,
packet: packet,
}
}
/// This will spawn a new thread, but it will not wait for the thread to
/// finish, nor is it possible to wait for the thread to finish.
///
/// This corresponds to creating threads in the 'detached' state on unix
/// systems. Note that platforms may not keep the main program alive even if
/// there are detached thread still running around.
pub fn spawn(main: proc():Send) {
Thread::spawn_stack(DEFAULT_STACK_SIZE, main)
}
/// Performs the same functionality as `spawn`, but explicitly specifies a
/// stack size for the new thread.
pub fn spawn_stack(stack: uint, main: proc():Send) {
unsafe {
let handle = imp::create(stack, box main);
imp::detach(handle);
}
}
/// Relinquishes the CPU slot that this OS-thread is currently using,
/// allowing another thread to run for awhile.
pub fn yield_now() {
unsafe { imp::yield_now(); }
}
}
impl<T: Send> Thread<T> {
/// Wait for this thread to finish, returning the result of the thread's
/// calculation.
pub fn join(mut self) -> T {
assert!(!self.joined);
unsafe { imp::join(self.native) };
self.joined = true;
assert!(self.packet.is_some());
self.packet.take().unwrap()
}
}
#[unsafe_destructor]
impl<T: Send> Drop for Thread<T> {
fn drop(&mut self) {
// This is required for correctness. If this is not done then the thread
// would fill in a return box which no longer exists.
if !self.joined {
unsafe { imp::join(self.native) };
}
}
}
#[cfg(test)]
mod tests {
use super::Thread;
#[test]
fn smoke() { Thread::start(proc (){}).join(); }
#[test]
fn data() { assert_eq!(Thread::start(proc () { 1i }).join(), 1); }
#[test]
fn detached() { Thread::spawn(proc () {}) }
#[test]
fn small_stacks() {
assert_eq!(42i, Thread::start_stack(0, proc () 42i).join());
assert_eq!(42i, Thread::start_stack(1, proc () 42i).join());
}
}
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