Age | Commit message (Collapse) | Author | Lines | |
---|---|---|---|---|
2020-06-14 | Reimplement black glass safety but correctly | Genny | -0/+17 | |
2020-06-14 | Add fire prot above 1 acting as unbr | Genny | -6/+19 | |
2020-06-11 | Check for only thunder with cover all case | Genny | -7/+4 | |
2020-06-02 | Change damage conditions | Genny | -25/+78 | |
2020-03-03 | Add check helmet is not null in damager | Genny | -1/+2 | |
2020-02-21 | Implement sunlight filtering with black glass | Genny | -0/+9 | |
2020-02-20 | Fix bug where first players didn't get safe helmet | Genny | -7/+22 | |
2020-02-20 | Make fire prot. a requirement for sun protection | Genny | -1/+11 | |
2020-02-03 | 2x player damage and respawn helmet removal | Genny | -1/+5 | |
The player will now take twice the damage as the helmet will. Respawn helments now vanish when in a safe area. | ||||
2020-02-03 | Add readme; fix bug where helmets wouldn't break | Genny | -8/+26 | |
2020-02-03 | Fix helmet damage and add respawn helmet | Genny | -3/+48 | |
2020-02-03 | Initial commit | Genny | -0/+85 | |