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authorRalf Jung <post@ralfj.de>2025-08-26 18:12:36 +0200
committerRalf Jung <post@ralfj.de>2025-09-03 09:14:25 +0200
commit39d51d04e706dee462ac4a17508ed87eb52e7715 (patch)
tree6a8aaabd8164f0c687d53f9a3b2735c0945873ff
parent5ab69249f36678c0a770a08d3d1b28a8103349ff (diff)
downloadrust-39d51d04e706dee462ac4a17508ed87eb52e7715.tar.gz
rust-39d51d04e706dee462ac4a17508ed87eb52e7715.zip
thread parking: fix docs and examples
-rw-r--r--library/std/src/sys/sync/once/queue.rs4
-rw-r--r--library/std/src/thread/mod.rs67
-rw-r--r--library/std/src/thread/tests.rs4
-rw-r--r--src/tools/miri/README.md1
4 files changed, 60 insertions, 16 deletions
diff --git a/library/std/src/sys/sync/once/queue.rs b/library/std/src/sys/sync/once/queue.rs
index 49e15d65f25..17d99cdb385 100644
--- a/library/std/src/sys/sync/once/queue.rs
+++ b/library/std/src/sys/sync/once/queue.rs
@@ -276,7 +276,9 @@ fn wait(
             // If the managing thread happens to signal and unpark us before we
             // can park ourselves, the result could be this thread never gets
             // unparked. Luckily `park` comes with the guarantee that if it got
-            // an `unpark` just before on an unparked thread it does not park.
+            // an `unpark` just before on an unparked thread it does not park. Crucially, we know
+            // the `unpark` must have happened between the `compare_exchange_weak` above and here,
+            // and there's no other `park` in that code that could steal our token.
             // SAFETY: we retrieved this handle on the current thread above.
             unsafe { node.thread.park() }
         }
diff --git a/library/std/src/thread/mod.rs b/library/std/src/thread/mod.rs
index b6059c28cec..2847f94f9fd 100644
--- a/library/std/src/thread/mod.rs
+++ b/library/std/src/thread/mod.rs
@@ -1021,13 +1021,23 @@ impl Drop for PanicGuard {
 ///   specifying a maximum time to block the thread for.
 ///
 /// * The [`unpark`] method on a [`Thread`] atomically makes the token available
-///   if it wasn't already. Because the token is initially absent, [`unpark`]
-///   followed by [`park`] will result in the second call returning immediately.
-///
-/// The API is typically used by acquiring a handle to the current thread,
-/// placing that handle in a shared data structure so that other threads can
-/// find it, and then `park`ing in a loop. When some desired condition is met, another
-/// thread calls [`unpark`] on the handle.
+///   if it wasn't already. Because the token can be held by a thread even if it is currently not
+///   parked, [`unpark`] followed by [`park`] will result in the second call returning immediately.
+///   However, note that to rely on this guarantee, you need to make sure that your `unpark` happens
+///   after all `park` that may be done by other data structures!
+///
+/// The API is typically used by acquiring a handle to the current thread, placing that handle in a
+/// shared data structure so that other threads can find it, and then `park`ing in a loop. When some
+/// desired condition is met, another thread calls [`unpark`] on the handle. The last bullet point
+/// above guarantees that even if the `unpark` occurs before the thread is finished `park`ing, it
+/// will be woken up properly.
+///
+/// Note that the coordination via the shared data structure is crucial: If you `unpark` a thread
+/// without first establishing that it is about to be `park`ing within your code, that `unpark` may
+/// get consumed by a *different* `park` in the same thread, leading to a deadlock. This also means
+/// you must not call unknown code between setting up for parking and calling `park`; for instance,
+/// if you invoke `println!`, that may itself call `park` and thus consume your `unpark` and cause a
+/// deadlock.
 ///
 /// The motivation for this design is twofold:
 ///
@@ -1058,21 +1068,24 @@ impl Drop for PanicGuard {
 ///
 /// ```
 /// use std::thread;
-/// use std::sync::{Arc, atomic::{Ordering, AtomicBool}};
+/// use std::sync::atomic::{Ordering, AtomicBool};
 /// use std::time::Duration;
 ///
-/// let flag = Arc::new(AtomicBool::new(false));
-/// let flag2 = Arc::clone(&flag);
+/// static QUEUED: AtomicBool = AtomicBool::new(false);
+/// static FLAG: AtomicBool = AtomicBool::new(false);
 ///
 /// let parked_thread = thread::spawn(move || {
+///     println!("Thread spawned");
+///     // Signal that we are going to `park`. Between this store and our `park`, there may
+///     // be no other `park`, or else that `park` could consume our `unpark` token!
+///     QUEUED.store(true, Ordering::Release);
 ///     // We want to wait until the flag is set. We *could* just spin, but using
 ///     // park/unpark is more efficient.
-///     while !flag2.load(Ordering::Relaxed) {
-///         println!("Parking thread");
+///     while !FLAG.load(Ordering::Acquire) {
+///         // We can *not* use `println!` here since that could use thread parking internally.
 ///         thread::park();
 ///         // We *could* get here spuriously, i.e., way before the 10ms below are over!
 ///         // But that is no problem, we are in a loop until the flag is set anyway.
-///         println!("Thread unparked");
 ///     }
 ///     println!("Flag received");
 /// });
@@ -1080,11 +1093,22 @@ impl Drop for PanicGuard {
 /// // Let some time pass for the thread to be spawned.
 /// thread::sleep(Duration::from_millis(10));
 ///
+/// // Ensure the thread is about to park.
+/// // This is crucial! It guarantees that the `unpark` below is not consumed
+/// // by some other code in the parked thread (e.g. inside `println!`).
+/// while !QUEUED.load(Ordering::Acquire) {
+///     // Spinning is of course inefficient; in practice, this would more likely be
+///     // a dequeue where we have no work to do if there's nobody queued.
+///     std::hint::spin_loop();
+/// }
+///
 /// // Set the flag, and let the thread wake up.
-/// // There is no race condition here, if `unpark`
+/// // There is no race condition here: if `unpark`
 /// // happens first, `park` will return immediately.
+/// // There is also no other `park` that could consume this token,
+/// // since we waited until the other thread got queued.
 /// // Hence there is no risk of a deadlock.
-/// flag.store(true, Ordering::Relaxed);
+/// FLAG.store(true, Ordering::Release);
 /// println!("Unpark the thread");
 /// parked_thread.thread().unpark();
 ///
@@ -1494,10 +1518,14 @@ impl Thread {
     /// ```
     /// use std::thread;
     /// use std::time::Duration;
+    /// use std::sync::atomic::{AtomicBool, Ordering};
+    ///
+    /// static QUEUED: AtomicBool = AtomicBool::new(false);
     ///
     /// let parked_thread = thread::Builder::new()
     ///     .spawn(|| {
     ///         println!("Parking thread");
+    ///         QUEUED.store(true, Ordering::Release);
     ///         thread::park();
     ///         println!("Thread unparked");
     ///     })
@@ -1506,6 +1534,15 @@ impl Thread {
     /// // Let some time pass for the thread to be spawned.
     /// thread::sleep(Duration::from_millis(10));
     ///
+    /// // Wait until the other thread is queued.
+    /// // This is crucial! It guarantees that the `unpark` below is not consumed
+    /// // by some other code in the parked thread (e.g. inside `println!`).
+    /// while !QUEUED.load(Ordering::Acquire) {
+    ///     // Spinning is of course inefficient; in practice, this would more likely be
+    ///     // a dequeue where we have no work to do if there's nobody queued.
+    ///     std::hint::spin_loop();
+    /// }
+    ///
     /// println!("Unpark the thread");
     /// parked_thread.thread().unpark();
     ///
diff --git a/library/std/src/thread/tests.rs b/library/std/src/thread/tests.rs
index ae889f1e778..2117f5f93ce 100644
--- a/library/std/src/thread/tests.rs
+++ b/library/std/src/thread/tests.rs
@@ -287,6 +287,8 @@ fn test_park_unpark_called_other_thread() {
     for _ in 0..10 {
         let th = thread::current();
 
+        // Here we rely on `thread::spawn` (specifically the part that runs after spawning
+        // the thread) to not consume the parking token.
         let _guard = thread::spawn(move || {
             super::sleep(Duration::from_millis(50));
             th.unpark();
@@ -316,6 +318,8 @@ fn test_park_timeout_unpark_called_other_thread() {
     for _ in 0..10 {
         let th = thread::current();
 
+        // Here we rely on `thread::spawn` (specifically the part that runs after spawning
+        // the thread) to not consume the parking token.
         let _guard = thread::spawn(move || {
             super::sleep(Duration::from_millis(50));
             th.unpark();
diff --git a/src/tools/miri/README.md b/src/tools/miri/README.md
index 7ccd27d7b83..2aa56baddf7 100644
--- a/src/tools/miri/README.md
+++ b/src/tools/miri/README.md
@@ -600,6 +600,7 @@ Definite bugs found:
 * [A bug in the new `RwLock::downgrade` implementation](https://rust-lang.zulipchat.com/#narrow/channel/269128-miri/topic/Miri.20error.20library.20test) (caught by Miri before it landed in the Rust repo)
 * [Mockall reading uninitialized memory when mocking `std::io::Read::read`, even if all expectations are satisfied](https://github.com/asomers/mockall/issues/647) (caught by Miri running Tokio's test suite)
 * [`ReentrantLock` not correctly dealing with reuse of addresses for TLS storage of different threads](https://github.com/rust-lang/rust/pull/141248)
+* [Rare Deadlock in the thread (un)parking example code](https://github.com/rust-lang/rust/issues/145816)
 
 Violations of [Stacked Borrows] found that are likely bugs (but Stacked Borrows is currently just an experiment):