diff options
| author | Alan Egerton <eggyal@gmail.com> | 2023-03-15 14:56:53 +0000 |
|---|---|---|
| committer | Alan Egerton <eggyal@gmail.com> | 2023-03-15 14:57:59 +0000 |
| commit | d10b113b355a49aa2bb1552e96c48b19b7846c27 (patch) | |
| tree | 2f4203d1781ba494b8140888c7b5df631db0f14b | |
| parent | e4b9f86054c581d931f8bad0c87523c53e1e8e3f (diff) | |
| download | rust-d10b113b355a49aa2bb1552e96c48b19b7846c27.tar.gz rust-d10b113b355a49aa2bb1552e96c48b19b7846c27.zip | |
Set CMAKE_SYSTEM_NAME for Linux targets
When bootstrap compiles native dependencies like LLVM, it should set CMAKE_SYSTEM_NAME for the target system; otherwise cmake may not identify that it is cross-compiling. In particular, when building a Linux rustc on a macOS host, cmake was including `-isysroot /path/to/macOS.sdk` options that caused things to break. By setting `CMAKE_SYSTEM_NAME=Linux` when building for Linux targets, the macOS SDK is no longer passed as sysroot to the compiler.
| -rw-r--r-- | src/bootstrap/native.rs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/bootstrap/native.rs b/src/bootstrap/native.rs index 040e36ea5f8..388febdfed6 100644 --- a/src/bootstrap/native.rs +++ b/src/bootstrap/native.rs @@ -570,6 +570,8 @@ fn configure_cmake( cfg.define("CMAKE_SYSTEM_NAME", "Haiku"); } else if target.contains("solaris") || target.contains("illumos") { cfg.define("CMAKE_SYSTEM_NAME", "SunOS"); + } else if target.contains("linux") { + cfg.define("CMAKE_SYSTEM_NAME", "Linux"); } // When cross-compiling we should also set CMAKE_SYSTEM_VERSION, but in // that case like CMake we cannot easily determine system version either. |
