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authorSeeker14491 <seeker14491@gmail.com>2015-10-13 13:45:10 -0500
committerSeeker14491 <seeker14491@gmail.com>2015-10-13 13:45:10 -0500
commit12224bec21c486165b973bc8996f230bde6e78fb (patch)
treeff1d990ea514ba4ec81047b28c0d3d50181fecd5
parentec4362da562a4b591a7d120c6677e14ea713481a (diff)
downloadrust-12224bec21c486165b973bc8996f230bde6e78fb.tar.gz
rust-12224bec21c486165b973bc8996f230bde6e78fb.zip
Unhide some code from the Traits section
Having this code section hidden is misleading because it makes it look like implementing Circle for Foo automatically makes Foo implement Shape.
-rw-r--r--src/doc/reference.md10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/doc/reference.md b/src/doc/reference.md
index 9ce191ee589..917ade83735 100644
--- a/src/doc/reference.md
+++ b/src/doc/reference.md
@@ -1435,11 +1435,11 @@ struct Foo;
 
 trait Shape { fn area(&self) -> f64; }
 trait Circle : Shape { fn radius(&self) -> f64; }
-# impl Shape for Foo {
-#     fn area(&self) -> f64 {
-#         0.0
-#     }
-# }
+impl Shape for Foo {
+    fn area(&self) -> f64 {
+        0.0
+    }
+}
 impl Circle for Foo {
     fn radius(&self) -> f64 {
         println!("calling area: {}", self.area());