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authorTitouan Vervack <tivervac@gmail.com>2014-12-25 19:11:01 +0100
committerTitouan Vervack <tivervac@gmail.com>2014-12-25 19:11:01 +0100
commit17bdc3f7dc8ed50bf45494163e14e84ee7acc9ef (patch)
treecb67c7aba8be547d627776ddf8983d1ab1900cf0
parentf673e9841f58a2196efd3b757804efa2575f8b79 (diff)
Fixed a small typo
-rw-r--r--src/doc/guide.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/guide.md b/src/doc/guide.md
index 22cbd18a865..1e4816e122e 100644
--- a/src/doc/guide.md
+++ b/src/doc/guide.md
@@ -4152,7 +4152,7 @@ We've made a struct that represents a circle. We then write an `impl` block,
 and inside it, define a method, `area`. Methods take a  special first
 parameter, `&self`. There are three variants: `self`, `&self`, and `&mut self`.
 You can think of this first parameter as being the `x` in `x.foo()`. The three
-variants correspond to the three kinds of thing `x` could be: `self` if it's
+variants correspond to the three kinds of things `x` could be: `self` if it's
 just a value on the stack, `&self` if it's a reference, and `&mut self` if it's
 a mutable reference. We should default to using `&self`, as it's the most
 common.