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authorbors <bors@rust-lang.org>2014-01-28 00:41:30 -0800
committerbors <bors@rust-lang.org>2014-01-28 00:41:30 -0800
commit3781728d8f0e506048aef394ed02c668383c3027 (patch)
tree98f1beb0f2267649985f581c90638bf94e3abc5d
parent1fdd23166d4b0d7791111b8067fec38d711c79c5 (diff)
parentf5723791e910381cebcbdde84575450898074795 (diff)
downloadrust-3781728d8f0e506048aef394ed02c668383c3027.tar.gz
rust-3781728d8f0e506048aef394ed02c668383c3027.zip
auto merge of #11837 : xales/rust/doc-fixes, r=cmr,huonw,alexcrichton
-rw-r--r--doc/guide-runtime.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/guide-runtime.md b/doc/guide-runtime.md
index d4ffb4c1155..fa5a2b23ca8 100644
--- a/doc/guide-runtime.md
+++ b/doc/guide-runtime.md
@@ -176,7 +176,7 @@ implemented in user-space.
 The primary concern of an M:N runtime is that a Rust task cannot block itself in
 a syscall. If this happens, then the entire OS thread is frozen and unavailable
 for running more Rust tasks, making this a (M-1):N runtime (and you can see how
-this can reach 0/deadlock. By using asynchronous I/O under the hood (all I/O
+this can reach 0/deadlock). By using asynchronous I/O under the hood (all I/O
 still looks synchronous in terms of code), OS threads are never blocked until
 the appropriate time comes.