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authorMark Drobnak <mark.drobnak@gmail.com>2022-05-21 17:11:48 -0700
committerMark Drobnak <mark.drobnak@gmail.com>2022-06-13 20:45:25 -0700
commit5d5039e1b80862b4561a5199d57053f1ef027035 (patch)
tree7696d8b750ea1c8fa85913394df147a35f5fe390
parentbc63d5a26a65752fb105957d3235cc9c8cb0767f (diff)
downloadrust-5d5039e1b80862b4561a5199d57053f1ef027035.tar.gz
rust-5d5039e1b80862b4561a5199d57053f1ef027035.zip
Disable `has_thread_local` due to weird issues in some programs
For example, in the following issue the `thread_info` thread-local is
not correctly initialized in debug builds:
https://github.com/Meziu/ctru-rs/issues/60
-rw-r--r--compiler/rustc_target/src/spec/armv6k_nintendo_3ds.rs3
1 files changed, 2 insertions, 1 deletions
diff --git a/compiler/rustc_target/src/spec/armv6k_nintendo_3ds.rs b/compiler/rustc_target/src/spec/armv6k_nintendo_3ds.rs
index ffcd1a3f4df..67df73fa935 100644
--- a/compiler/rustc_target/src/spec/armv6k_nintendo_3ds.rs
+++ b/compiler/rustc_target/src/spec/armv6k_nintendo_3ds.rs
@@ -37,7 +37,8 @@ pub fn target() -> Target {
             pre_link_args,
             exe_suffix: ".elf".into(),
             no_default_libraries: false,
-            has_thread_local: true,
+            // There are some issues in debug builds with this enabled in certain programs.
+            has_thread_local: false,
             ..Default::default()
         },
     }